#region Using Statements using System; using System.IO; using System.Collections.Generic; #endregion // Using Statements #region License // // This file is part of the ANX.Framework created by the "ANX.Framework developer group". // // This file is released under the Ms-PL license. // // // // Microsoft Public License (Ms-PL) // // This license governs use of the accompanying software. If you use the software, you accept this license. // If you do not accept the license, do not use the software. // // 1.Definitions // The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning // here as under U.S. copyright law. // A "contribution" is the original software, or any additions or changes to the software. // A "contributor" is any person that distributes its contribution under this license. // "Licensed patents" are a contributor's patent claims that read directly on its contribution. // // 2.Grant of Rights // (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations // in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to // reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution // or any derivative works that you create. // (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in // section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed // patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution // in the software or derivative works of the contribution in the software. // // 3.Conditions and Limitations // (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks. // (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your // patent license from such contributor to the software ends automatically. // (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution // notices that are present in the software. // (D) If you distribute any portion of the software in source code form, you may do so only under this license by including // a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or // object code form, you may only do so under a license that complies with this license. // (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees, // or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the // extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a // particular purpose and non-infringement. #endregion // License namespace ANX.Framework.Storage { public class StorageContainer : IDisposable { private DirectoryInfo baseDirectory; public event EventHandler Disposing; internal StorageContainer(StorageDevice device, PlayerIndex player, string displayName) { StorageDevice = device; DisplayName = displayName; baseDirectory = new DirectoryInfo(Path.Combine(device.StoragePath, displayName)); baseDirectory.Create(); //fails silently if directory exists } ~StorageContainer() { Dispose(); } /// /// Returns the full path for the given relative path, and makes /// some sanity checks. /// private string GetTestFullPath(string relPath) { if (string.IsNullOrEmpty(relPath)) throw new ArgumentNullException("path"); string fullPath = Path.Combine(baseDirectory.FullName, relPath); if (!fullPath.StartsWith(baseDirectory.FullName)) throw new InvalidOperationException("The given path is not in the selected storage location!"); return fullPath; } public void CreateDirectory(string directory) { baseDirectory.CreateSubdirectory(directory); } public Stream CreateFile(string file) { return File.Create(GetTestFullPath(file)); } public void DeleteDirectory(string directory) { Directory.Delete(GetTestFullPath(directory)); } public void DeleteFile(string file) { File.Delete(GetTestFullPath(file)); } public bool DirectoryExists(string directory) { return Directory.Exists(GetTestFullPath(directory)); } public bool FileExists(string file) { return File.Exists(GetTestFullPath(file)); } public string[] GetDirectoryNames() { return GetDirectoryNames("*"); } public string[] GetDirectoryNames(string searchPattern) { List dirs = new List(); foreach (DirectoryInfo dir in baseDirectory.EnumerateDirectories(searchPattern)) { dirs.Add(dir.FullName.Substring(baseDirectory.FullName.Length)); } return dirs.ToArray(); } public string[] GetFileNames() { return GetFileNames("*"); } public string[] GetFileNames(string searchPattern) { List files = new List(); foreach (FileInfo file in baseDirectory.EnumerateFiles(searchPattern)) { files.Add(file.FullName.Substring(baseDirectory.FullName.Length)); } return files.ToArray(); } public Stream OpenFile(string file, FileMode fileMode) { return OpenFile(file, fileMode, FileAccess.ReadWrite, FileShare.None); } public Stream OpenFile(string file, FileMode fileMode, FileAccess fileAccess) { return OpenFile(file, fileMode, fileAccess, FileShare.None); } public Stream OpenFile(string file, FileMode fileMode, FileAccess fileAccess, FileShare fileShare) { return File.Open(GetTestFullPath(file), fileMode, fileAccess, fileShare); } public string DisplayName { get; protected set; } public StorageDevice StorageDevice { get; protected set; } public bool IsDisposed { get; protected set; } public void Dispose() { Disposing(this, EventArgs.Empty); IsDisposed = true; } } }