using System; using ANX.Framework.NonXNA; using System.Windows.Forms; namespace WindowsGame1 { #if WINDOWS || XBOX static class Program { /// /// The main entry point for the application. /// static void Main(string[] args) { Application.EnableVisualStyles(); AddInSystemFactory.Instance.Initialize(); AddInSelector selector = new AddInSelector(); if (selector.ShowDialog() == System.Windows.Forms.DialogResult.OK) { AddInSystemFactory.Instance.PreferredRenderSystem = selector.cbRenderSystem.Text; AddInSystemFactory.Instance.PreferredSoundSystem = selector.cbAudioSystem.Text; AddInSystemFactory.Instance.PreferredInputSystem = selector.cbInputSystems.CheckedItems[0].ToString(); using (Game1 game = new Game1()) { game.Run(); } } } } #endif }