using System;
using ANX.Framework.NonXNA;

// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license

namespace ANX.InputDevices.Test
{
	public class Keyboard : IKeyboard
	{
		public IntPtr WindowHandle
		{
			get
			{
				throw new NotImplementedException();
			}
			set
			{
				throw new NotImplementedException();
			}
		}

		public Framework.Input.KeyboardState GetState()
		{
			throw new NotImplementedException();
		}

		public Framework.Input.KeyboardState GetState(Framework.PlayerIndex playerIndex)
		{
			throw new NotImplementedException();
		}

		public void Dispose()
		{
			throw new NotImplementedException();
		}
	}
}