using System; using System.Collections.Generic; using System.Linq; using System.Text; using ANX.Framework.NonXNA; using ANX.Framework.Input; namespace ANX.InputSystem.Windows.XInput { class Mouse:IMouse { public IntPtr WindowHandle { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } } public MouseState GetState() { throw new NotImplementedException(); } public void SetPosition(int x, int y) { throw new NotImplementedException(); } } }