using System; using System.IO; // This file is part of the ANX.Framework and originally taken from // the AC.AL OpenAL library, released under the MIT License. // For details see: http://acal.codeplex.com/license namespace WaveUtils { /// /// http://www.threejacks.com/?q=node/176 /// internal static class ALaw { #region Decode Table private static readonly short[] DecodeTable = { -5504, -5248, -6016, -5760, -4480, -4224, -4992, -4736, -7552, -7296, -8064, -7808, -6528, -6272, -7040, -6784, -2752, -2624, -3008, -2880, -2240, -2112, -2496, -2368, -3776, -3648, -4032, -3904, -3264, -3136, -3520, -3392, -22016,-20992,-24064,-23040,-17920,-16896,-19968,-18944, -30208,-29184,-32256,-31232,-26112,-25088,-28160,-27136, -11008,-10496,-12032,-11520,-8960, -8448, -9984, -9472, -15104,-14592,-16128,-15616,-13056,-12544,-14080,-13568, -344, -328, -376, -360, -280, -264, -312, -296, -472, -456, -504, -488, -408, -392, -440, -424, -88, -72, -120, -104, -24, -8, -56, -40, -216, -200, -248, -232, -152, -136, -184, -168, -1376, -1312, -1504, -1440, -1120, -1056, -1248, -1184, -1888, -1824, -2016, -1952, -1632, -1568, -1760, -1696, -688, -656, -752, -720, -560, -528, -624, -592, -944, -912, -1008, -976, -816, -784, -880, -848, 5504, 5248, 6016, 5760, 4480, 4224, 4992, 4736, 7552, 7296, 8064, 7808, 6528, 6272, 7040, 6784, 2752, 2624, 3008, 2880, 2240, 2112, 2496, 2368, 3776, 3648, 4032, 3904, 3264, 3136, 3520, 3392, 22016, 20992, 24064, 23040, 17920, 16896, 19968, 18944, 30208, 29184, 32256, 31232, 26112, 25088, 28160, 27136, 11008, 10496, 12032, 11520, 8960, 8448, 9984, 9472, 15104, 14592, 16128, 15616, 13056, 12544, 14080, 13568, 344, 328, 376, 360, 280, 264, 312, 296, 472, 456, 504, 488, 408, 392, 440, 424, 88, 72, 120, 104, 24, 8, 56, 40, 216, 200, 248, 232, 152, 136, 184, 168, 1376, 1312, 1504, 1440, 1120, 1056, 1248, 1184, 1888, 1824, 2016, 1952, 1632, 1568, 1760, 1696, 688, 656, 752, 720, 560, 528, 624, 592, 944, 912, 1008, 976, 816, 784, 880, 848 }; #endregion #region Encode Table private static readonly byte[] EncodeTable = { 1, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7 }; #endregion #region ConvertToALaw (TODO) private static void ConvertToALaw(WaveInfo info) { //int sign; //int exponent; //int mantissa; //unsigned char compressedByte; //sign = ((~sample) >> 8) & 0x80; //if (!sign) // sample = (short)-sample; //if (sample > cClip) // sample = cClip; //if (sample >= 256) //{ // exponent = (int)ALawCompressTable[(sample >> 8) & 0x7F]; // mantissa = (sample >> (exponent + 3) ) & 0x0F; // compressedByte = ((exponent << 4) | mantissa); //} //else //{ // compressedByte = (unsigned char)(sample >> 4); //} //compressedByte ^= (sign ^ 0x55); //return compressedByte; } #endregion #region ConvertToPcm public static void ConvertToPcm(WaveInfo info, int resultChannelCount) { using (MemoryStream destStream = new MemoryStream()) { BinaryWriter destWriter = new BinaryWriter(destStream); int increment = 1; if (info.Channels == 2 && resultChannelCount == 1) increment = 2; info.Channels = resultChannelCount; info.ALFormat = info.Channels == 1 ? ALFormat.Mono16 : ALFormat.Stereo16; for (int index = 0; index < info.Data.Length; index += increment) destWriter.Write(DecodeTable[info.Data[index]]); info.Data = destStream.ToArray(); } } #endregion } }