{A08575E0-7B21-4822-9D4C-6B9EEB7EFFF7}
Debug
x86
WinExe
Properties
WindowsGame1
WindowsGame1
v4.0
anx.ico
GameThumbnail.png
publish\
true
Disk
false
Foreground
7
Days
false
false
true
0
1.0.0.%2a
false
false
true
true
full
false
bin\x86\Debug
DEBUG;TRACE;WINDOWS
prompt
4
true
false
x86
pdbonly
true
bin\x86\Release
TRACE;WINDOWS
prompt
4
true
false
x86
bin\x86\DebugWin8\
bin\x86\ReleaseWin8\
TRACE;WINDOWS
true
true
pdbonly
x86
bin\x86\Release\WindowsGame1.exe.CodeAnalysisLog.xml
true
GlobalSuppressions.cs
false
prompt
MinimumRecommendedRules.ruleset
;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets
true
;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules
true
false
Always
Form
AddInSelector.cs
True
True
Resource1.resx
sharpdx_direct3d11_effects_x64.dll
PreserveNewest
sharpdx_direct3d11_effects_x86.dll
PreserveNewest
true
..\..\bin\Debug\ANX.Framework.dll
..\..\bin\Debug\ANX.InputDevices.Windows.XInput.dll
..\..\bin\Debug\ANX.InputDevices.OpenTK.dll
..\..\bin\Debug\ANX.InputSystem.Standard.dll
..\..\bin\Debug\ANX.PlatformSystem.Windows.dll
..\..\bin\Debug\ANX.RenderSystem.Windows.DX10.dll
..\..\bin\Debug\ANX.RenderSystem.Windows.DX11.dll
..\..\bin\Debug\ANX.RenderSystem.GL3.dll
..\..\bin\Debug\ANX.SoundSystem.Windows.XAudio.dll
..\..\bin\Debug\ANX.SoundSystem.Null.dll
..\..\bin\Debug\ANX.SoundSystem.OpenAL.dll
False
Microsoft .NET Framework 4 Client Profile %28x86 und x64%29
true
False
.NET Framework 3.5 SP1 Client Profile
false
False
.NET Framework 3.5 SP1
false
False
Windows Installer 3.1
true
AddInSelector.cs
ResXFileCodeGenerator
Resource1.Designer.cs
xcopy $(ProjectDir)..\SampleContent\bin\$(ConfigurationName) $(TargetDir)SampleContent\ /D /E /Y