{A08575E0-7B21-4822-9D4C-6B9EEB7EFFF7} Debug x86 WinExe Properties WindowsGame1 WindowsGame1 v4.0 anx.ico GameThumbnail.png publish\ true Disk false Foreground 7 Days false false true 0 1.0.0.%2a false false true true full false bin\x86\Debug DEBUG;TRACE;WINDOWS prompt 4 true false x86 pdbonly true bin\x86\Release TRACE;WINDOWS prompt 4 true false x86 bin\x86\DebugWin8\ bin\x86\ReleaseWin8\ TRACE;WINDOWS true true pdbonly x86 bin\x86\Release\WindowsGame1.exe.CodeAnalysisLog.xml true GlobalSuppressions.cs false prompt MinimumRecommendedRules.ruleset ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets true ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules true false Always Form AddInSelector.cs True True Resource1.resx sharpdx_direct3d11_effects_x64.dll PreserveNewest sharpdx_direct3d11_effects_x86.dll PreserveNewest true ..\..\bin\Debug\ANX.Framework.dll ..\..\bin\Debug\ANX.InputDevices.Windows.XInput.dll ..\..\bin\Debug\ANX.InputDevices.OpenTK.dll ..\..\bin\Debug\ANX.InputSystem.Standard.dll ..\..\bin\Debug\ANX.PlatformSystem.Windows.dll ..\..\bin\Debug\ANX.RenderSystem.Windows.DX10.dll ..\..\bin\Debug\ANX.RenderSystem.Windows.DX11.dll ..\..\bin\Debug\ANX.RenderSystem.GL3.dll ..\..\bin\Debug\ANX.SoundSystem.Windows.XAudio.dll ..\..\bin\Debug\ANX.SoundSystem.Null.dll ..\..\bin\Debug\ANX.SoundSystem.OpenAL.dll False Microsoft .NET Framework 4 Client Profile %28x86 und x64%29 true False .NET Framework 3.5 SP1 Client Profile false False .NET Framework 3.5 SP1 false False Windows Installer 3.1 true AddInSelector.cs ResXFileCodeGenerator Resource1.Designer.cs xcopy $(ProjectDir)..\SampleContent\bin\$(ConfigurationName) $(TargetDir)SampleContent\ /D /E /Y