using System; using ANX.Framework.NonXNA; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace AudioSample { static class Program { static void Main(string[] args) { //AddInSystemFactory.Instance.SetPreferredSystem(AddInType.SoundSystem, "OpenAL"); AddInSystemFactory.Instance.SetPreferredSystem(AddInType.SoundSystem, "XAudio"); using (Game1 game = new Game1()) { game.Run(); } } } }