using System; using ANX.Framework.NonXNA; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.InputDevices.Test { public class Keyboard : IKeyboard { public WindowHandle WindowHandle { get; set; } public Framework.Input.KeyboardState GetState() { throw new NotImplementedException(); } public Framework.Input.KeyboardState GetState(Framework.PlayerIndex playerIndex) { throw new NotImplementedException(); } public void Dispose() { throw new NotImplementedException(); } } }