using System; using ANX.Framework.Input; using ANX.Framework.NonXNA; using Input = OpenTK.Input; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.InputDevices.OpenTK { public class Mouse : IMouse { public WindowHandle WindowHandle { get; set; } public MouseState GetState() { throw new NotImplementedException(); } public void SetPosition(int x, int y) { throw new NotImplementedException(); } } }