using System; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.NonXNA.SoundSystem { public interface IDynamicSoundEffectInstance : ISoundEffectInstance { event EventHandler BufferNeeded; int PendingBufferCount { get; } void SubmitBuffer(byte[] buffer); void SubmitBuffer(byte[] buffer, int offset, int count); } }