using System; using ANX.Framework.Audio; using ANX.Framework.NonXNA.Development; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework { [PercentageComplete(100)] [TestState(TestStateAttribute.TestState.Tested)] [Developer("AstrorEnales")] public static class FrameworkDispatcher { internal static event Action OnUpdate; public static void Update() { if (OnUpdate != null) OnUpdate(); SoundEffect.RecycleStoppedFireAndForgetInstances(); } } }