Glatzemann
37075c7e90
added "CurrentDisplayMode" of DefaultAdapter for GL3, DX10 and DX11 (issue #1194 )
2015-03-15 01:12:51 +01:00
SND\AstrorEnales_cp
be01038e1f
Fixed the DisplayMode class which was way too accessible!
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Added Tests for:
- DisplayMode
- VertexElement
- VertexPositionColor (GetHashCode still fails)
- VertexPositionColorTexture (GetHashCode still fails)
- VertexPositionTexture
- VertexPositionNormalTexture
2015-03-15 01:11:49 +01:00
SND\AstrorEnales_cp
db82358d24
- Changed access modifiers in DisplayModeCollection to match Xna signature and fixed the usage of that class
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- Implemented Properties of EffectParameter
- Fixed OutOfRange behaviour in multiple collection files in graphics to match xna behaviour (which just returns null)
- Implemented some methods in collection classes
2015-03-15 01:11:38 +01:00
Glatzemann
df1f49462f
renamed ANX.RenderSystem.Windows.GL3 to ANX.RenderSystem.GL3 as it is not windows specific (it runs on MacOs X, Linux and Windows)
2015-03-15 01:10:48 +01:00