Glatzemann
97bafa68ba
Some work on BasicEffect (not finished yet)
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Includes for HLSL effects are working now (issue #696 )
fixed some samples
2012-03-14 05:54:13 +00:00
Glatzemann
9a80b58219
Improved error handling of StockShaderCodeGenerator tool (sscg).
2012-02-20 08:59:13 +00:00
SND\AstrorEnales_cp
b6bd56bab6
Implemented GLSL shader techniques
2012-01-16 13:48:21 +00:00
Glatzemann
e1076f8984
added DX11 stock shaders to build system
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updated StockShaderCodeGenerator (sscg) to support DX11 shaders
updated the DX11 RenderSystem to be on par with the DX10 RenderSystem (it is currently not working completly because of some issues with shaders)
2011-12-14 11:49:04 +00:00
SND\AstrorEnales_cp
c3007a980e
- Fixed the OpenTK reference in GL render system
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- Improved the gl shader bytes generation alot, their now way smaller and
kinda safe against outside manipulation
2011-11-17 19:31:46 +00:00
Glatzemann
711d4aa68b
created StockShaderCodeGenerator tool (sscg)
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removed old shader files
included sscg in pre-build events of RenderSystem DX10 and GL3 to generate shader files before compiling
2011-11-15 12:11:24 +00:00