Glatzemann
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d8d88b141c
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added new target "create_packages" in build script
PreferredBackBufferWidth and PreferredBackBufferHeight are returning values now
added EffectPass handling
applying effects is not a workaround anymore
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2011-11-22 14:51:30 +00:00 |
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SND\AstrorEnales_cp
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c1f4b8a9be
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Finally got the GL-Rendering to work, now investigating the
wrong texture
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2011-11-21 20:01:03 +00:00 |
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SND\AstrorEnales_cp
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ad1bc47a24
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Working on all OpenGL classes and working on hardcore
error checking integration (later on this will be disabled).
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2011-11-20 16:17:18 +00:00 |
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SND\AstrorEnales_cp
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58a839db81
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Working on OpenGL vertex buffer, index buffer, effect and EffectParameter
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2011-11-20 12:49:11 +00:00 |
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SND\AstrorEnales_cp
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9fcf9ec91f
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- Working on the SpriteBatch_GLSL.fx
- Working on the Parameters property which now collects
the names and ids
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2011-11-17 20:06:13 +00:00 |
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SND\AstrorEnales_cp
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c3007a980e
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- Fixed the OpenTK reference in GL render system
- Improved the gl shader bytes generation alot, their now way smaller and
kinda safe against outside manipulation
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2011-11-17 19:31:46 +00:00 |
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Glatzemann
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44b2f9efef
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restored missing projects in new location
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2011-11-16 14:27:53 +00:00 |
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