6 Commits

Author SHA1 Message Date
Konstantin Koch
a8588a30a5 Update ContentCompiler, make Visual Studio Extension work without having Anx Framework installed.
Make ContentCompilerGui compatible to recent changes in pipeline and did
some usability changes.
Make the Visual Studio Extension work even if the ANX Framework is not
installed additionally..
Improve that the path for assembly refernces in a content project
doesn't get automatically updated, only if the reference is actually
saved, this is so you can specify a relative path yourself.
Fix missing icon for ContentProject when it was opened with Visual
Studio.
Made create_shaders.bat directly executable under windows by fixing the
directory separators.
2015-09-03 23:43:55 +02:00
SND\eagleeyestudios_cp
3f6dd9b9d0 Content Pipeline:
- Added ImporterConverter and ProcessorConverter to enable nice dropdown list for Importer/Processor in PropertyGrids

Content Compiler:
- Enabled choosing of Processors using a neat little dropdown list in the propertyGrid.
2015-03-15 01:11:30 +01:00
SND\eagleeyestudios_cp
f17e001ba1 Content Compiler 3:
- Changed some files to enable Execution in Mono/Linux Environments. Building content does not work though, everything else does except the arrow buttons flicker.
2015-03-15 01:11:05 +01:00
SND\eagleeyestudios_cp
64a2d73001 Content Compiler 3:
- Added some fancy icon stuffs from Templarian(as proposed by floAr @ http://www.indiedev.de/forum/viewtopic.php?f=40&t=558)
2012-09-08 22:31:50 +00:00
SND\eagleeyestudios_cp
ccd3200604 2012-08-27 19:09:10 +00:00
SND\eagleeyestudios_cp
15629e7f47 Imported Content Compiler GUI into Tools section 2012-08-26 19:03:12 +00:00