SND\AstrorEnales_cp
7ea3cef569
- Fixed the rendering on Metro so all Sprites are now correctly drawn
...
- Refactored the metro FormatConverter
- Refactored and fixed the metro index and vertex buffer
- Implemented setting multiple texture parameters under metro
2012-08-20 09:08:07 +00:00
SND\AstrorEnales_cp
cfe19d5c4a
- Implemented a dynamic parameter buffer for shader parameters
...
- Updated the Metro shader generator
- Fixed the metro resolution being correctly set to the graphics device
2012-08-19 14:38:58 +00:00
SND\AstrorEnales_cp
a13072cb93
Got first Metro sprite rendering to work! At the moment there are some hacks in there to make it possible. Going to clean that up now.
2012-08-16 20:57:02 +00:00
SND\AstrorEnales_cp
d17743ef3a
- Some smaller Refactorings in Metro systems
...
- Added a bunch of Basic TypeWriters to the ContentPipeline
2012-08-14 13:07:24 +00:00
SND\AstrorEnales_cp
67a2c482fd
- Working on Metro conversion (adding the AppxManifest automatically)
...
- Working on Graphics initialization on Metro (already clearing with a bit of hacking!)
2012-08-13 11:23:26 +00:00
SND\AstrorEnales_cp
ca0d730bbb
- Working on Metro Platform and Rendering
...
- Further implementations in the PsVita RenderSystem
2012-08-12 20:00:19 +00:00