Glatzemann
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57314d888a
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Fixed issue #472. The wrong default depth value was in DirectX10 depth buffer.
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2011-12-04 08:10:48 +00:00 |
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Glatzemann
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8cc8742f45
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- removed some testing code from SimpleSprite sample
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2011-12-02 13:01:57 +00:00 |
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Glatzemann
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d8d88b141c
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added new target "create_packages" in build script
PreferredBackBufferWidth and PreferredBackBufferHeight are returning values now
added EffectPass handling
applying effects is not a workaround anymore
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2011-11-22 14:51:30 +00:00 |
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Glatzemann
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2844c8b1ac
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worked on some ToDo's
some more work on GraphicsDevice
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2011-11-07 11:26:19 +00:00 |
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Glatzemann
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8326720ee3
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initial import
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2011-10-31 05:36:24 +00:00 |
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