Glatzemann
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df1f49462f
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renamed ANX.RenderSystem.Windows.GL3 to ANX.RenderSystem.GL3 as it is not windows specific (it runs on MacOs X, Linux and Windows)
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2015-03-15 01:10:48 +01:00 |
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Glatzemann
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2e25fe4d6b
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- StockShaderCodeGenerator (sscg.exe) now has a silent mode
- added new ANX Logo size 120x32
- added new tools to msi installer
- optimized the build system and prepared multi system build
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2012-08-22 21:04:13 +00:00 |
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SND\AstrorEnales_cp
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eccbb00742
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- Implemented ContentManager.OpenStream for Metro (Texture loading works already)
- Started refactoring all the Metro rendering classes
- Fixed some missing License headers
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2012-08-14 08:44:12 +00:00 |
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SND\AstrorEnales_cp
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6736698b5c
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- Added Default Metro Assets to the media path
- The ProjectConverter now adds the default assets to metro projects
- Excluded the Tools projects from the converter
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2012-08-13 17:31:28 +00:00 |
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SND\AstrorEnales_cp
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67a2c482fd
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- Working on Metro conversion (adding the AppxManifest automatically)
- Working on Graphics initialization on Metro (already clearing with a bit of hacking!)
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2012-08-13 11:23:26 +00:00 |
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SND\AstrorEnales_cp
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8881369976
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Fixed the Metro converter so that executables are correctly converted. Still need to generate the certificate and add the Assets
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2012-08-12 22:17:56 +00:00 |
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SND\AstrorEnales_cp
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bf97e6ba69
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Updated Metro Converter and fixed a missing project reference
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2012-08-12 21:43:28 +00:00 |
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SND\AstrorEnales_cp
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ca0d730bbb
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- Working on Metro Platform and Rendering
- Further implementations in the PsVita RenderSystem
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2012-08-12 20:00:19 +00:00 |
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SND\AstrorEnales_cp
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9cfc4d256d
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- Started working on AssemblyNameFile to make the Factory work on all systems
- Started PsVita RenderSystem and PlatformSystem (still much todo)
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2012-08-11 13:06:29 +00:00 |
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