9 Commits

Author SHA1 Message Date
Glatzemann
df1f49462f renamed ANX.RenderSystem.Windows.GL3 to ANX.RenderSystem.GL3 as it is not windows specific (it runs on MacOs X, Linux and Windows) 2015-03-15 01:10:48 +01:00
Glatzemann
2e25fe4d6b - StockShaderCodeGenerator (sscg.exe) now has a silent mode
- added new ANX Logo size 120x32
- added new tools to msi installer
- optimized the build system and prepared multi system build
2012-08-22 21:04:13 +00:00
SND\AstrorEnales_cp
eccbb00742 - Implemented ContentManager.OpenStream for Metro (Texture loading works already)
- Started refactoring all the Metro rendering classes
- Fixed some missing License headers
2012-08-14 08:44:12 +00:00
SND\AstrorEnales_cp
6736698b5c - Added Default Metro Assets to the media path
- The ProjectConverter now adds the default assets to metro projects
- Excluded the Tools projects from the converter
2012-08-13 17:31:28 +00:00
SND\AstrorEnales_cp
67a2c482fd - Working on Metro conversion (adding the AppxManifest automatically)
- Working on Graphics initialization on Metro (already clearing with a bit of hacking!)
2012-08-13 11:23:26 +00:00
SND\AstrorEnales_cp
8881369976 Fixed the Metro converter so that executables are correctly converted. Still need to generate the certificate and add the Assets 2012-08-12 22:17:56 +00:00
SND\AstrorEnales_cp
bf97e6ba69 Updated Metro Converter and fixed a missing project reference 2012-08-12 21:43:28 +00:00
SND\AstrorEnales_cp
ca0d730bbb - Working on Metro Platform and Rendering
- Further implementations in the PsVita RenderSystem
2012-08-12 20:00:19 +00:00
SND\AstrorEnales_cp
9cfc4d256d - Started working on AssemblyNameFile to make the Factory work on all systems
- Started PsVita RenderSystem and PlatformSystem (still much todo)
2012-08-11 13:06:29 +00:00