SND\GinieDp_cp
5659159780
- added a SimpleEffect.fx to test the model rendering
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- fixed model implementation
- enabled all NotImplementedExceptions on BasicEffect again
- disabled property setting in BasicEffectReader, until BasicEffect is implemented
2012-03-10 11:52:21 +00:00
Glatzemann
0bbb2d7b35
Some work on BasicEffect (DirectX 10) because it is preventing the ModelSample from working currently.
2012-03-10 08:36:27 +00:00
SND\GinieDp_cp
352903c836
- Fixed the model reader.
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- Implemented missing model draw methods
- removed NotImplementedExceptions in BasicEffect.cs, to enable the model reading for testing
2012-03-09 23:23:51 +00:00
Glatzemann
746582483d
- Changed Primitives sample to ANX now (currently not working)
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- fixed VertexDeclaration constructors (params keyword)
- VertexDeclaration: calculation of VertexStride implemented
- fixed issue #548 (GraphicsDevice.Viewport StackOverflowException)
- small improvements in EffectTechniqueCollection
2011-12-27 08:19:27 +00:00
Glatzemann
d8693b5023
fixed issue #453 (bad exception for unimplemented BasicEffect)
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completed GetShaderByteCode in DX10 and GL3 RenderSystems
added dummy effect files for all shader types
2011-11-23 10:13:38 +00:00
SND\GinieDp_cp
7774dd69a6
- implemented all effect readers
2011-11-16 00:00:17 +00:00