SND\AstrorEnales_cp
c7753bf2c1
Implemented basic sound playback via SoundEffect and SoundEffectInstance in the XAudio System.
2012-08-29 20:17:44 +00:00
SND\AstrorEnales_cp
6736698b5c
- Added Default Metro Assets to the media path
...
- The ProjectConverter now adds the default assets to metro projects
- Excluded the Tools projects from the converter
2012-08-13 17:31:28 +00:00
SND\AstrorEnales_cp
d05594fce8
Completely removed the Metadata.resx files which didn't work on Metro, added a new approach with an Interface and derived classes in the modules, which is basically the same approach.
2012-08-09 16:33:47 +00:00
Glatzemann
5ce38121d4
some work on building ANX.Framework for Windows8 / Metro Style
2012-03-26 08:27:29 +00:00
SND\AstrorEnales_cp
70f30907ff
- SoundEffect and SoundEffectInstance now have all members implemented to use the native implementation
...
- Started OpenAL SoundSystem
2012-02-12 11:28:59 +00:00
Glatzemann
3879d450b4
added SharpDX.Diagnostics to AddIns using SharpDX for explicit error messages
...
added information about OperatingSystem and Version to AddInSystemFactory
added IsSupported field to AddIn Creators
AddInSystemFactory now only loads supported AddIns
added Metadata resource files to all AddIns containing information about supported platforms.
2011-12-01 06:28:41 +00:00
SND\rene87_cp
a0b0f8f869
add AssertHelper.CompareFloats(float xna, float anx, String test)
...
add AssertHelper.CompareString(String xna, String anx, String test)
add GamePadTriggersTest
Fix Gamepadtriggers Properties
2011-11-16 23:30:37 +00:00
Glatzemann
8326720ee3
initial import
2011-10-31 05:36:24 +00:00