SND\AstrorEnales_cp
1441ae2704
Fixed some signatures and added all methods to the INativeEffectParameter interface.
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- Implemented some of the Get methods in the EffectParameterGL3
2012-01-16 15:03:28 +00:00
Glatzemann
5eaba32696
fixed issue #524 ("Sprites are disappearing after some frames")
2011-12-12 08:50:49 +00:00
Glatzemann
9994697275
fixed issue #517 ("Wrong render size after applying changes")
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fixed issue #518 ("DepthStencilBuffer resizing")
fixed issue #471 ("SpriteBatch crash")
2011-12-09 08:46:25 +00:00
Glatzemann
8e69296c4d
added basic GraphicsResource tracking
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native objects of Effect, VertexBuffer, IndexBuffer, DynamicVertexBuffer and DynamicIndexBuffer are recreated now after destroying GraphicsDevice
2011-12-07 08:40:40 +00:00
SND\AstrorEnales_cp
58a839db81
Working on OpenGL vertex buffer, index buffer, effect and EffectParameter
2011-11-20 12:49:11 +00:00
Glatzemann
972f7121e8
renamed CurrentCreator to DefaultCreator project wide
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extended InputSystem selector in WindowsGame sample
fixed some interface issues in XInput InputSystem
added FormatConvert to InputSystem XInput to translate GamePadButtons from XInput to ANX
2011-11-11 15:21:41 +00:00
Glatzemann
8326720ee3
initial import
2011-10-31 05:36:24 +00:00