9 Commits

Author SHA1 Message Date
Glatzemann
3d5b24d6f6 Fixed issue #1015 (GetData method of vertex buffer). See VertexIndexBuffer sample for a proof of concept (search for GetData in Game1) 2015-03-15 01:11:09 +01:00
SND\eagleeyestudios_cp
ae61d9850c Fixed some Linux Reference Issues. Linux version of GL3 system still missing 2015-03-15 01:11:00 +01:00
Glatzemann
778b3c1ee2 extended the XNB file format (without breaking compatibility) for ANX specific extensions 2012-08-27 12:19:52 +00:00
Glatzemann
93a848e883 - extended TargetPlatform enumeration for all supported platforms
- extended ContentWriter 
- extended XNB Inspector to show new TargetPlatforms
2012-08-24 20:25:16 +00:00
SND\GinieDp_cp
b8290c61a4 + XNB Inspector shows now colored error hints 2012-08-22 19:28:00 +00:00
Glatzemann
92ee886689 - minor fixes 2012-08-22 12:43:25 +00:00
Glatzemann
c74b3c5767 - added some missing files from last commit
- fixed a bug in XNB-Header
2012-08-22 10:58:46 +00:00
Glatzemann
3764074514 - some cosmetics on XNBValidator tool
- more work on our own ContentPipeline implementation: effect files are now imported, processed (compiled using fxc.exe) and serialized to a .xnb file. Needs testing...
2012-08-22 10:34:39 +00:00
SND\GinieDp_cp
56cc1a70af + Implemented simple XNB inspection tool 2012-08-21 21:07:19 +00:00