diff --git a/ANX.Framework.Windows.DX10/IndexBuffer_DX10.cs b/ANX.Framework.Windows.DX10/IndexBuffer_DX10.cs index 36be0173..b0982919 100644 --- a/ANX.Framework.Windows.DX10/IndexBuffer_DX10.cs +++ b/ANX.Framework.Windows.DX10/IndexBuffer_DX10.cs @@ -149,22 +149,5 @@ namespace ANX.Framework.Windows.DX10 buffer = null; } } - - - - public void GetBackBufferData(Rectangle? rect, T[] data, int startIndex, int elementCount) where T : struct - { - throw new NotImplementedException(); - } - - public void GetBackBufferData(T[] data) where T : struct - { - throw new NotImplementedException(); - } - - public void GetBackBufferData(T[] data, int startIndex, int elementCount) where T : struct - { - throw new NotImplementedException(); - } } } diff --git a/ANX.Framework.Windows.DX10/VertexBuffer_DX10.cs b/ANX.Framework.Windows.DX10/VertexBuffer_DX10.cs index 60909695..257e446a 100644 --- a/ANX.Framework.Windows.DX10/VertexBuffer_DX10.cs +++ b/ANX.Framework.Windows.DX10/VertexBuffer_DX10.cs @@ -154,21 +154,5 @@ namespace ANX.Framework.Windows.DX10 buffer = null; } } - - - public void GetBackBufferData(Rectangle? rect, T[] data, int startIndex, int elementCount) where T : struct - { - throw new NotImplementedException(); - } - - public void GetBackBufferData(T[] data) where T : struct - { - throw new NotImplementedException(); - } - - public void GetBackBufferData(T[] data, int startIndex, int elementCount) where T : struct - { - throw new NotImplementedException(); - } } } diff --git a/ANX.Framework.Windows.GL3/IndexBufferGL3.cs b/ANX.Framework.Windows.GL3/IndexBufferGL3.cs index 4048662f..2cb2496c 100644 --- a/ANX.Framework.Windows.GL3/IndexBufferGL3.cs +++ b/ANX.Framework.Windows.GL3/IndexBufferGL3.cs @@ -166,21 +166,5 @@ namespace ANX.Framework.Windows.GL3 GL.DeleteBuffers(1, ref bufferHandle); } #endregion - - - public void GetBackBufferData(Rectangle? rect, T[] data, int startIndex, int elementCount) where T : struct - { - throw new NotImplementedException(); - } - - public void GetBackBufferData(T[] data) where T : struct - { - throw new NotImplementedException(); - } - - public void GetBackBufferData(T[] data, int startIndex, int elementCount) where T : struct - { - throw new NotImplementedException(); - } } } diff --git a/ANX.Framework.Windows.GL3/VertexBufferGL3.cs b/ANX.Framework.Windows.GL3/VertexBufferGL3.cs index 4859010b..43168167 100644 --- a/ANX.Framework.Windows.GL3/VertexBufferGL3.cs +++ b/ANX.Framework.Windows.GL3/VertexBufferGL3.cs @@ -162,21 +162,5 @@ namespace ANX.Framework.Windows.GL3 GL.DeleteBuffers(1, ref bufferHandle); } #endregion - - - public void GetBackBufferData(Rectangle? rect, T[] data, int startIndex, int elementCount) where T : struct - { - throw new NotImplementedException(); - } - - public void GetBackBufferData(T[] data) where T : struct - { - throw new NotImplementedException(); - } - - public void GetBackBufferData(T[] data, int startIndex, int elementCount) where T : struct - { - throw new NotImplementedException(); - } } } diff --git a/ANX.Framework/NonXNA/RenderSystem/INativeBuffer.cs b/ANX.Framework/NonXNA/RenderSystem/INativeBuffer.cs index 5a157693..4edbe226 100644 --- a/ANX.Framework/NonXNA/RenderSystem/INativeBuffer.cs +++ b/ANX.Framework/NonXNA/RenderSystem/INativeBuffer.cs @@ -58,9 +58,5 @@ namespace ANX.Framework.NonXNA void SetData(GraphicsDevice graphicsDevice, T[] data) where T : struct; void SetData(GraphicsDevice graphicsDevice, T[] data, int startIndex, int elementCount) where T : struct; void SetData(GraphicsDevice graphicsDevice, int offsetInBytes, T[] data, int startIndex, int elementCount) where T : struct; - - void GetBackBufferData(Nullable rect, T[] data, int startIndex, int elementCount) where T : struct; - void GetBackBufferData(T[] data) where T : struct; - void GetBackBufferData(T[] data, int startIndex, int elementCount) where T : struct; } } diff --git a/ANX.RenderSystem.Windows.DX11.1/VertexBuffer_DX11_1.cs b/ANX.RenderSystem.Windows.DX11.1/VertexBuffer_DX11_1.cs index 5f99562b..4de4a7bc 100644 --- a/ANX.RenderSystem.Windows.DX11.1/VertexBuffer_DX11_1.cs +++ b/ANX.RenderSystem.Windows.DX11.1/VertexBuffer_DX11_1.cs @@ -142,21 +142,5 @@ namespace ANX.RenderSystem.Windows.DX11_1 buffer = null; } } - - - public void GetBackBufferData(Framework.Rectangle? rect, T[] data, int startIndex, int elementCount) where T : struct - { - throw new NotImplementedException(); - } - - public void GetBackBufferData(T[] data) where T : struct - { - throw new NotImplementedException(); - } - - public void GetBackBufferData(T[] data, int startIndex, int elementCount) where T : struct - { - throw new NotImplementedException(); - } } }