diff --git a/ANX.Framework/Input/Mouse.cs b/ANX.Framework/Input/Mouse.cs index c9444dab..d7b09808 100644 --- a/ANX.Framework/Input/Mouse.cs +++ b/ANX.Framework/Input/Mouse.cs @@ -62,7 +62,7 @@ namespace ANX.Framework.Input mouse = AddInSystemFactory.Instance.GetDefaultCreator().Mouse; } - internal static IntPtr WindowHandle + public static IntPtr WindowHandle { get { diff --git a/Tools/ANXStatusComparer/SampleConfigFile.xml b/Tools/ANXStatusComparer/SampleConfigFile.xml index e11fd2ba..1c69050c 100644 --- a/Tools/ANXStatusComparer/SampleConfigFile.xml +++ b/Tools/ANXStatusComparer/SampleConfigFile.xml @@ -1,19 +1,19 @@  - ..\..\..\..\bin\Debug\ANX.Framework.dll + ..\..\bin\Debug\ANX.Framework.dll - C:\Program Files\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.dll - C:\Program Files\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Game.dll - C:\Program Files\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.GamerServices.dll - C:\Program Files\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Graphics.dll - C:\Program Files\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Input.Touch.dll - C:\Program Files\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Net.dll - C:\Program Files\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Storage.dll - C:\Program Files\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Video.dll - C:\Program Files\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Xact.dll - C:\Program Files\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Avatar.dll + C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.dll + C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Game.dll + C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.GamerServices.dll + C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Graphics.dll + C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Input.Touch.dll + C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Net.dll + C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Storage.dll + C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Video.dll + C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Xact.dll + C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Avatar.dll