updated ANX.RenderSystem.GL3 to use NuGet for OpenTK dependencies
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@ -35,8 +35,9 @@
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="OpenTK">
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<HintPath>..\..\lib\OpenTK\OpenTK.dll</HintPath>
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<Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\packages\OpenTK.1.1.1160.61462\lib\NET40\OpenTK.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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</ItemGroup>
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@ -76,6 +77,9 @@
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<Name>ANX.Framework</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PreBuildEvent>
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@ -289,13 +289,13 @@ namespace ANX.RenderSystem.GL3
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return BlendingFactorDest.DstAlpha;
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case Blend.DestinationColor:
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return BlendingFactorDest.DstColor;
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return BlendingFactorDest.ConstantColor; //TODO: check, was .DstColor;
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case Blend.InverseDestinationAlpha:
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return BlendingFactorDest.OneMinusDstAlpha;
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case Blend.InverseDestinationColor:
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return BlendingFactorDest.OneMinusDstColor;
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return BlendingFactorDest.OneMinusConstantColor; //TODO: check, was .OneMinusDstColor;
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case Blend.InverseSourceAlpha:
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return BlendingFactorDest.OneMinusSrcAlpha;
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@ -234,12 +234,12 @@ namespace ANX.RenderSystem.GL3
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TranslateStencilOp(CounterClockwiseStencilPass));
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ErrorHelper.Check("StencilOpSeparate Back");
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GL.StencilFuncSeparate(StencilFace.Front,
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GL.StencilFuncSeparate((Version20)StencilFace.Front,
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TranslateStencilFunction(StencilFunction),
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ReferenceStencil, StencilMask);
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ErrorHelper.Check("StencilFuncSeparate Front");
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GL.StencilFuncSeparate(StencilFace.Back,
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GL.StencilFuncSeparate((Version20)StencilFace.Back,
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TranslateStencilFunction(CounterClockwiseStencilFunction),
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ReferenceStencil, StencilMask);
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ErrorHelper.Check("StencilFuncSeparate Back");
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@ -10,7 +10,7 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("ANX.Framework Team")]
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[assembly: AssemblyProduct("ANX.RenderSystem.GL3")]
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[assembly: AssemblyCopyright("Copyright © ANX.Framework Team 2011 - 2012")]
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[assembly: AssemblyCopyright("Copyright © ANX.Framework Team 2011 - 2013")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@ -32,7 +32,7 @@ using System.Runtime.InteropServices;
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// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
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// übernehmen, indem Sie "*" eingeben:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.5.15.*")]
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[assembly: AssemblyFileVersion("0.5.15.0")]
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[assembly: AssemblyVersion("0.5.16.*")]
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[assembly: AssemblyFileVersion("0.5.16.0")]
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[assembly: InternalsVisibleTo("ANX.Framework.ContentPipeline")]
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4
RenderSystems/ANX.Framework.GL3/packages.config
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4
RenderSystems/ANX.Framework.GL3/packages.config
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="OpenTK" version="1.1.1160.61462" targetFramework="net40" />
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</packages>
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