More signature corrections, only 43 wrong now :)
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@ -52,7 +52,38 @@ using System;
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namespace ANX.Framework.GamerServices
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namespace ANX.Framework.GamerServices
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{
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{
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public sealed class LeaderboardEntry
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public sealed class LeaderboardEntry
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{
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{
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}
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public Gamer Gamer
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{
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get
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{
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throw new NotSupportedException("Games for Windows LIVE is not supported in ANX");
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}
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}
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public long Rating
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{
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get
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{
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throw new NotSupportedException("Games for Windows LIVE is not supported in ANX");
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}
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set
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{
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throw new NotSupportedException("Games for Windows LIVE is not supported in ANX");
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}
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}
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public PropertyDictionary Columns
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{
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get
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{
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throw new NotSupportedException("Games for Windows LIVE is not supported in ANX");
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}
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}
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internal LeaderboardEntry()
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{
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}
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}
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}
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}
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@ -53,7 +53,11 @@ using System;
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namespace ANX.Framework.GamerServices
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namespace ANX.Framework.GamerServices
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{
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{
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public sealed class SignedInGamer : Gamer
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public sealed class SignedInGamer : Gamer
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{
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{
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public PlayerIndex PlayerIndex
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{
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get;
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private set;
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}
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}
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}
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}
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}
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@ -52,8 +52,23 @@ using System;
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namespace ANX.Framework.GamerServices
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namespace ANX.Framework.GamerServices
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{
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{
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public sealed class SignedInGamerCollection : GamerCollection<SignedInGamer>
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public sealed class SignedInGamerCollection : GamerCollection<SignedInGamer>
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{
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{
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public SignedInGamer this[PlayerIndex playerIndex]
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}
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{
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get
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{
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int count = base.Count;
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for (int index = 0; index < count; index++)
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{
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SignedInGamer signedInGamer = base[index];
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if (signedInGamer.PlayerIndex == playerIndex)
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{
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return signedInGamer;
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}
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}
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return null;
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}
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}
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}
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}
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}
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