From d7f9fe227014deb73547cf05353a11f9914aef2f Mon Sep 17 00:00:00 2001 From: Konstantin Koch Date: Wed, 4 Nov 2015 23:42:17 +0100 Subject: [PATCH] Moved Samples/ModelSample/ModelSample to Samples/ModelSample --- Samples/ModelSample.sln | 183 ++++++++- .../{ModelSample => }/Assets/Logo.png | Bin .../{ModelSample => }/Assets/SmallLogo.png | Bin .../{ModelSample => }/Assets/SplashScreen.png | Bin .../{ModelSample => }/Assets/StoreLogo.png | Bin .../ModelSample/{ModelSample => }/Game1.cs | 222 +++++------ .../{ModelSample => }/GameThumbnail.png | Bin .../{ModelSample => }/Manifest.appxmanifest | 52 +-- .../{ModelSample => }/ModelSample.csproj | 326 ++++++++-------- .../ModelSample_Linux.csproj | 306 +++++++-------- .../ModelSample_PSVita.csproj | 350 +++++++++--------- .../ModelSample_WindowsMetro.csproj | 264 ++++++------- .../ModelSample/{ModelSample => }/Program.cs | 48 +-- .../Properties/AssemblyInfo.cs | 66 ++-- Samples/ModelSample/{ModelSample => }/anx.ico | Bin 15 files changed, 972 insertions(+), 845 deletions(-) rename Samples/ModelSample/{ModelSample => }/Assets/Logo.png (100%) rename Samples/ModelSample/{ModelSample => }/Assets/SmallLogo.png (100%) rename Samples/ModelSample/{ModelSample => }/Assets/SplashScreen.png (100%) rename Samples/ModelSample/{ModelSample => }/Assets/StoreLogo.png (100%) rename Samples/ModelSample/{ModelSample => }/Game1.cs (97%) rename Samples/ModelSample/{ModelSample => }/GameThumbnail.png (100%) rename Samples/ModelSample/{ModelSample => }/Manifest.appxmanifest (96%) rename Samples/ModelSample/{ModelSample => }/ModelSample.csproj (63%) rename Samples/ModelSample/{ModelSample => }/ModelSample_Linux.csproj (97%) rename Samples/ModelSample/{ModelSample => }/ModelSample_PSVita.csproj (97%) rename Samples/ModelSample/{ModelSample => }/ModelSample_WindowsMetro.csproj (97%) rename Samples/ModelSample/{ModelSample => }/Program.cs (96%) rename Samples/ModelSample/{ModelSample => }/Properties/AssemblyInfo.cs (94%) rename Samples/ModelSample/{ModelSample => }/anx.ico (100%) diff --git a/Samples/ModelSample.sln b/Samples/ModelSample.sln index 1bb974d3..76a9e1d5 100644 --- a/Samples/ModelSample.sln +++ b/Samples/ModelSample.sln @@ -1,58 +1,211 @@  Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 2012 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SampleContent", "SampleContent\SampleContent.contentproj", "{FA6E229D-4504-47B1-8A23-2D3FCC13F778}" +# Visual Studio 2013 +VisualStudioVersion = 12.0.40629.0 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ModelSample", "ModelSample\ModelSample.csproj", "{ED081799-AB02-4793-96F8-F9EA7F3192E3}" + ProjectSection(ProjectDependencies) = postProject + {75EFAE60-726E-430F-8661-4CF9ABD1306C} = {75EFAE60-726E-430F-8661-4CF9ABD1306C} + EndProjectSection EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ModelSample", "ModelSample\ModelSample\ModelSample.csproj", "{ED081799-AB02-4793-96F8-F9EA7F3192E3}" +Project("{75EFAE60-726E-430F-8661-4CF9ABD1306C}") = "SampleContent", "SampleContent\SampleContent.cproj", "{75EFAE60-726E-430F-8661-4CF9ABD1306C}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Android = Debug|Android Debug|Any CPU = Debug|Any CPU + Debug|iOS = Debug|iOS + Debug|Linux = Debug|Linux + Debug|Mac OS = Debug|Mac OS Debug|Mixed Platforms = Debug|Mixed Platforms + Debug|PS Vita = Debug|PS Vita + Debug|Windows = Debug|Windows + Debug|Windows Metro = Debug|Windows Metro + Debug|Windows Phone = Debug|Windows Phone Debug|x86 = Debug|x86 + Debug|XBox 360 = Debug|XBox 360 + DebugWin8|Android = DebugWin8|Android DebugWin8|Any CPU = DebugWin8|Any CPU + DebugWin8|iOS = DebugWin8|iOS + DebugWin8|Linux = DebugWin8|Linux + DebugWin8|Mac OS = DebugWin8|Mac OS DebugWin8|Mixed Platforms = DebugWin8|Mixed Platforms + DebugWin8|PS Vita = DebugWin8|PS Vita + DebugWin8|Windows = DebugWin8|Windows + DebugWin8|Windows Metro = DebugWin8|Windows Metro + DebugWin8|Windows Phone = DebugWin8|Windows Phone DebugWin8|x86 = DebugWin8|x86 + DebugWin8|XBox 360 = DebugWin8|XBox 360 + Release|Android = Release|Android Release|Any CPU = Release|Any CPU + Release|iOS = Release|iOS + Release|Linux = Release|Linux + Release|Mac OS = Release|Mac OS Release|Mixed Platforms = Release|Mixed Platforms + Release|PS Vita = Release|PS Vita + Release|Windows = Release|Windows + Release|Windows Metro = Release|Windows Metro + Release|Windows Phone = Release|Windows Phone Release|x86 = Release|x86 + Release|XBox 360 = Release|XBox 360 + ReleaseWin8|Android = ReleaseWin8|Android ReleaseWin8|Any CPU = ReleaseWin8|Any CPU + ReleaseWin8|iOS = ReleaseWin8|iOS + ReleaseWin8|Linux = ReleaseWin8|Linux + ReleaseWin8|Mac OS = ReleaseWin8|Mac OS ReleaseWin8|Mixed Platforms = ReleaseWin8|Mixed Platforms + ReleaseWin8|PS Vita = ReleaseWin8|PS Vita + ReleaseWin8|Windows = ReleaseWin8|Windows + ReleaseWin8|Windows Metro = ReleaseWin8|Windows Metro + ReleaseWin8|Windows Phone = ReleaseWin8|Windows Phone ReleaseWin8|x86 = ReleaseWin8|x86 + ReleaseWin8|XBox 360 = ReleaseWin8|XBox 360 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Debug|x86.ActiveCfg = Debug|Any CPU - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.DebugWin8|Any CPU.ActiveCfg = Debug|Any CPU - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.DebugWin8|Mixed Platforms.ActiveCfg = Debug|Any CPU - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.DebugWin8|x86.ActiveCfg = Debug|Any CPU - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Release|Any CPU.ActiveCfg = Debug|Any CPU - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Release|Mixed Platforms.ActiveCfg = Debug|Any CPU - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.Release|x86.ActiveCfg = Debug|Any CPU - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.ReleaseWin8|Any CPU.ActiveCfg = Debug|Any CPU - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.ReleaseWin8|Mixed Platforms.ActiveCfg = Debug|Any CPU - {FA6E229D-4504-47B1-8A23-2D3FCC13F778}.ReleaseWin8|x86.ActiveCfg = Debug|Any CPU + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|Android.ActiveCfg = Debug|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|Any CPU.ActiveCfg = Debug|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|iOS.ActiveCfg = Debug|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|Linux.ActiveCfg = Debug|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|Mac OS.ActiveCfg = Debug|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|Mixed Platforms.ActiveCfg = Debug|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|Mixed Platforms.Build.0 = Debug|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|PS Vita.ActiveCfg = Debug|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|Windows.ActiveCfg = Debug|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|Windows Metro.ActiveCfg = Debug|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|Windows Phone.ActiveCfg = Debug|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|x86.ActiveCfg = Debug|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|x86.Build.0 = Debug|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Debug|XBox 360.ActiveCfg = Debug|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|Android.ActiveCfg = DebugWin8|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|Any CPU.ActiveCfg = DebugWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|iOS.ActiveCfg = DebugWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|Linux.ActiveCfg = DebugWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|Mac OS.ActiveCfg = DebugWin8|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|Mixed Platforms.ActiveCfg = DebugWin8|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|Mixed Platforms.Build.0 = DebugWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|PS Vita.ActiveCfg = DebugWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|Windows.ActiveCfg = DebugWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|Windows Metro.ActiveCfg = DebugWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|Windows Phone.ActiveCfg = DebugWin8|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|x86.ActiveCfg = DebugWin8|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|x86.Build.0 = DebugWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.DebugWin8|XBox 360.ActiveCfg = DebugWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|Android.ActiveCfg = Release|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|Any CPU.ActiveCfg = Release|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|iOS.ActiveCfg = Release|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|Linux.ActiveCfg = Release|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|Mac OS.ActiveCfg = Release|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|Mixed Platforms.ActiveCfg = Release|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|Mixed Platforms.Build.0 = Release|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|PS Vita.ActiveCfg = Release|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|Windows.ActiveCfg = Release|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|Windows Metro.ActiveCfg = Release|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|Windows Phone.ActiveCfg = Release|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|x86.ActiveCfg = Release|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|x86.Build.0 = Release|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.Release|XBox 360.ActiveCfg = Release|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|Android.ActiveCfg = ReleaseWin8|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|Any CPU.ActiveCfg = ReleaseWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|iOS.ActiveCfg = ReleaseWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|Linux.ActiveCfg = ReleaseWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|Mac OS.ActiveCfg = ReleaseWin8|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|Mixed Platforms.ActiveCfg = ReleaseWin8|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|Mixed Platforms.Build.0 = ReleaseWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|PS Vita.ActiveCfg = ReleaseWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|Windows.ActiveCfg = ReleaseWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|Windows Metro.ActiveCfg = ReleaseWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|Windows Phone.ActiveCfg = ReleaseWin8|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|x86.ActiveCfg = ReleaseWin8|x86 {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|x86.Build.0 = ReleaseWin8|x86 + {ED081799-AB02-4793-96F8-F9EA7F3192E3}.ReleaseWin8|XBox 360.ActiveCfg = ReleaseWin8|x86 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Android.ActiveCfg = Debug|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Android.Build.0 = Debug|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Any CPU.ActiveCfg = Debug|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|iOS.ActiveCfg = Debug|iOS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|iOS.Build.0 = Debug|iOS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Linux.ActiveCfg = Debug|Linux + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Linux.Build.0 = Debug|Linux + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Mac OS.ActiveCfg = Debug|Mac OS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Mac OS.Build.0 = Debug|Mac OS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Mixed Platforms.ActiveCfg = Debug|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Mixed Platforms.Build.0 = Debug|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|PS Vita.ActiveCfg = Debug|PS Vita + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|PS Vita.Build.0 = Debug|PS Vita + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows.ActiveCfg = Debug|Windows + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows.Build.0 = Debug|Windows + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows Metro.ActiveCfg = Debug|Windows Metro + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows Metro.Build.0 = Debug|Windows Metro + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows Phone.ActiveCfg = Debug|Windows Phone + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Windows Phone.Build.0 = Debug|Windows Phone + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|x86.ActiveCfg = Debug|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|XBox 360.ActiveCfg = Debug|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|XBox 360.Build.0 = Debug|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Android.ActiveCfg = Debug|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Android.Build.0 = Debug|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Any CPU.ActiveCfg = Debug|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|iOS.ActiveCfg = Debug|iOS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|iOS.Build.0 = Debug|iOS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Linux.ActiveCfg = Debug|Linux + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Linux.Build.0 = Debug|Linux + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Mac OS.ActiveCfg = Debug|Mac OS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Mac OS.Build.0 = Debug|Mac OS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Mixed Platforms.ActiveCfg = Debug|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Mixed Platforms.Build.0 = Debug|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|PS Vita.ActiveCfg = Debug|PS Vita + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|PS Vita.Build.0 = Debug|PS Vita + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows.ActiveCfg = Debug|Windows + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows.Build.0 = Debug|Windows + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows Metro.ActiveCfg = Debug|Windows Metro + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows Metro.Build.0 = Debug|Windows Metro + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows Phone.ActiveCfg = Debug|Windows Phone + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|Windows Phone.Build.0 = Debug|Windows Phone + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|x86.ActiveCfg = Debug|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|XBox 360.ActiveCfg = Debug|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.DebugWin8|XBox 360.Build.0 = Debug|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Android.ActiveCfg = Release|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Android.Build.0 = Release|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Any CPU.ActiveCfg = Release|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|iOS.ActiveCfg = Release|iOS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|iOS.Build.0 = Release|iOS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Linux.ActiveCfg = Release|Linux + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Linux.Build.0 = Release|Linux + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Mac OS.ActiveCfg = Release|Mac OS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Mac OS.Build.0 = Release|Mac OS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Mixed Platforms.ActiveCfg = Release|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Mixed Platforms.Build.0 = Release|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|PS Vita.ActiveCfg = Release|PS Vita + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|PS Vita.Build.0 = Release|PS Vita + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows.ActiveCfg = Release|Windows + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows.Build.0 = Release|Windows + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows Metro.ActiveCfg = Release|Windows Metro + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows Metro.Build.0 = Release|Windows Metro + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows Phone.ActiveCfg = Release|Windows Phone + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Windows Phone.Build.0 = Release|Windows Phone + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|x86.ActiveCfg = Release|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|XBox 360.ActiveCfg = Release|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|XBox 360.Build.0 = Release|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Android.ActiveCfg = Release|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Android.Build.0 = Release|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Any CPU.ActiveCfg = Release|Android + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|iOS.ActiveCfg = Release|iOS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|iOS.Build.0 = Release|iOS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Linux.ActiveCfg = Release|Linux + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Linux.Build.0 = Release|Linux + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Mac OS.ActiveCfg = Release|Mac OS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Mac OS.Build.0 = Release|Mac OS + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Mixed Platforms.ActiveCfg = Release|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Mixed Platforms.Build.0 = Release|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|PS Vita.ActiveCfg = Release|PS Vita + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|PS Vita.Build.0 = Release|PS Vita + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows.ActiveCfg = Release|Windows + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows.Build.0 = Release|Windows + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows Metro.ActiveCfg = Release|Windows Metro + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows Metro.Build.0 = Release|Windows Metro + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows Phone.ActiveCfg = Release|Windows Phone + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|Windows Phone.Build.0 = Release|Windows Phone + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|x86.ActiveCfg = Release|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|XBox 360.ActiveCfg = Release|XBox 360 + {75EFAE60-726E-430F-8661-4CF9ABD1306C}.ReleaseWin8|XBox 360.Build.0 = Release|XBox 360 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/Samples/ModelSample/ModelSample/Assets/Logo.png b/Samples/ModelSample/Assets/Logo.png similarity index 100% rename from Samples/ModelSample/ModelSample/Assets/Logo.png rename to Samples/ModelSample/Assets/Logo.png diff --git a/Samples/ModelSample/ModelSample/Assets/SmallLogo.png b/Samples/ModelSample/Assets/SmallLogo.png similarity index 100% rename from Samples/ModelSample/ModelSample/Assets/SmallLogo.png rename to Samples/ModelSample/Assets/SmallLogo.png diff --git a/Samples/ModelSample/ModelSample/Assets/SplashScreen.png b/Samples/ModelSample/Assets/SplashScreen.png similarity index 100% rename from Samples/ModelSample/ModelSample/Assets/SplashScreen.png rename to Samples/ModelSample/Assets/SplashScreen.png diff --git a/Samples/ModelSample/ModelSample/Assets/StoreLogo.png b/Samples/ModelSample/Assets/StoreLogo.png similarity index 100% rename from Samples/ModelSample/ModelSample/Assets/StoreLogo.png rename to Samples/ModelSample/Assets/StoreLogo.png diff --git a/Samples/ModelSample/ModelSample/Game1.cs b/Samples/ModelSample/Game1.cs similarity index 97% rename from Samples/ModelSample/ModelSample/Game1.cs rename to Samples/ModelSample/Game1.cs index 47f1b192..ef00fbfa 100644 --- a/Samples/ModelSample/ModelSample/Game1.cs +++ b/Samples/ModelSample/Game1.cs @@ -1,111 +1,111 @@ -using ANX.Framework; -using ANX.Framework.Graphics; -using ANX.Framework.Input; - -// This file is part of the ANX.Framework created by the -// "ANX.Framework developer group" and released under the Ms-PL license. -// For details see: http://anxframework.codeplex.com/license - -namespace ModelSample -{ - public class Game1 : Game - { - GraphicsDeviceManager graphics; - SpriteBatch spriteBatch; - Model cubeModel; - Matrix cubeWorld; - Model anxLogo; - Matrix anxLogoWorld; - Effect effect; - Texture2D texture; - bool overrideWithSimpleEffect = true; - - Matrix view; - Matrix projection; - - Matrix worldViewProj; - Matrix worldInverseTranspose; - - public Game1() - { - graphics = new GraphicsDeviceManager(this); - Content.RootDirectory = "SampleContent"; - } - - protected override void Initialize() - { - float aspect = GraphicsDevice.Viewport.AspectRatio; - - view = Matrix.CreateLookAt(Vector3.Backward * 10, Matrix.Identity.Translation, Vector3.Up); - projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, aspect, 1f, 100f); - - base.Initialize(); - } - - protected override void LoadContent() - { - spriteBatch = new SpriteBatch(GraphicsDevice); - effect = Content.Load("Effects/SimpleEffect"); - - cubeModel = Content.Load("Models/SphereAndCube"); - cubeWorld = Matrix.Identity; - - anxLogo = Content.Load("Models/ANX_vertex_color"); - anxLogoWorld = Matrix.CreateWorld(new Vector3(10, 10, 10), Vector3.Forward, Vector3.Up); - - texture = Content.Load("Textures/Test_100x100"); - - // Ovrride the basic effect in the model for testing - foreach (var mesh in cubeModel.Meshes) - { - foreach (var part in mesh.MeshParts) - { - if (overrideWithSimpleEffect) - { - part.Effect = effect; - } - else - { - ((BasicEffect)part.Effect).TextureEnabled = true; - ((BasicEffect)part.Effect).EnableDefaultLighting(); - } - } - } - } - - protected override void Update(GameTime gameTime) - { - if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape)) - { - this.Exit(); - } - - const float speed = 0.25f; - float rotation = (float)gameTime.TotalGameTime.TotalSeconds * speed; - cubeWorld = Matrix.CreateRotationX(rotation) * Matrix.CreateRotationY(rotation) * Matrix.CreateRotationZ(rotation); - - worldViewProj = cubeWorld * view * projection; - worldInverseTranspose = Matrix.Transpose(Matrix.Invert(cubeWorld)); - - base.Update(gameTime); - } - - protected override void Draw(GameTime gameTime) - { - GraphicsDevice.Clear(Color.CornflowerBlue); - - if (overrideWithSimpleEffect) - { - this.effect.Parameters["World"].SetValue(this.cubeWorld); - this.effect.Parameters["View"].SetValue(this.view); - this.effect.Parameters["Projection"].SetValue(this.projection); - this.effect.Parameters["WorldViewProj"].SetValue(this.worldViewProj); - this.effect.Parameters["WorldInverseTranspose"].SetValue(this.worldInverseTranspose); - this.effect.Parameters["Texture"].SetValue(this.texture); - } - - cubeModel.Draw(cubeWorld, view, projection); - base.Draw(gameTime); - } - } -} +using ANX.Framework; +using ANX.Framework.Graphics; +using ANX.Framework.Input; + +// This file is part of the ANX.Framework created by the +// "ANX.Framework developer group" and released under the Ms-PL license. +// For details see: http://anxframework.codeplex.com/license + +namespace ModelSample +{ + public class Game1 : Game + { + GraphicsDeviceManager graphics; + SpriteBatch spriteBatch; + Model cubeModel; + Matrix cubeWorld; + Model anxLogo; + Matrix anxLogoWorld; + Effect effect; + Texture2D texture; + bool overrideWithSimpleEffect = true; + + Matrix view; + Matrix projection; + + Matrix worldViewProj; + Matrix worldInverseTranspose; + + public Game1() + { + graphics = new GraphicsDeviceManager(this); + Content.RootDirectory = "SampleContent"; + } + + protected override void Initialize() + { + float aspect = GraphicsDevice.Viewport.AspectRatio; + + view = Matrix.CreateLookAt(Vector3.Backward * 10, Matrix.Identity.Translation, Vector3.Up); + projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, aspect, 1f, 100f); + + base.Initialize(); + } + + protected override void LoadContent() + { + spriteBatch = new SpriteBatch(GraphicsDevice); + effect = Content.Load("Effects/SimpleEffect"); + + cubeModel = Content.Load("Models/SphereAndCube"); + cubeWorld = Matrix.Identity; + + anxLogo = Content.Load("Models/ANX_vertex_color"); + anxLogoWorld = Matrix.CreateWorld(new Vector3(10, 10, 10), Vector3.Forward, Vector3.Up); + + texture = Content.Load("Textures/Test_100x100"); + + // Ovrride the basic effect in the model for testing + foreach (var mesh in cubeModel.Meshes) + { + foreach (var part in mesh.MeshParts) + { + if (overrideWithSimpleEffect) + { + part.Effect = effect; + } + else + { + ((BasicEffect)part.Effect).TextureEnabled = true; + ((BasicEffect)part.Effect).EnableDefaultLighting(); + } + } + } + } + + protected override void Update(GameTime gameTime) + { + if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape)) + { + this.Exit(); + } + + const float speed = 0.25f; + float rotation = (float)gameTime.TotalGameTime.TotalSeconds * speed; + cubeWorld = Matrix.CreateRotationX(rotation) * Matrix.CreateRotationY(rotation) * Matrix.CreateRotationZ(rotation); + + worldViewProj = cubeWorld * view * projection; + worldInverseTranspose = Matrix.Transpose(Matrix.Invert(cubeWorld)); + + base.Update(gameTime); + } + + protected override void Draw(GameTime gameTime) + { + GraphicsDevice.Clear(Color.CornflowerBlue); + + if (overrideWithSimpleEffect) + { + this.effect.Parameters["World"].SetValue(this.cubeWorld); + this.effect.Parameters["View"].SetValue(this.view); + this.effect.Parameters["Projection"].SetValue(this.projection); + this.effect.Parameters["WorldViewProj"].SetValue(this.worldViewProj); + this.effect.Parameters["WorldInverseTranspose"].SetValue(this.worldInverseTranspose); + this.effect.Parameters["Texture"].SetValue(this.texture); + } + + cubeModel.Draw(cubeWorld, view, projection); + base.Draw(gameTime); + } + } +} diff --git a/Samples/ModelSample/ModelSample/GameThumbnail.png b/Samples/ModelSample/GameThumbnail.png similarity index 100% rename from Samples/ModelSample/ModelSample/GameThumbnail.png rename to Samples/ModelSample/GameThumbnail.png diff --git a/Samples/ModelSample/ModelSample/Manifest.appxmanifest b/Samples/ModelSample/Manifest.appxmanifest similarity index 96% rename from Samples/ModelSample/ModelSample/Manifest.appxmanifest rename to Samples/ModelSample/Manifest.appxmanifest index cd71e155..a704566a 100644 --- a/Samples/ModelSample/ModelSample/Manifest.appxmanifest +++ b/Samples/ModelSample/Manifest.appxmanifest @@ -1,27 +1,27 @@ - - - - - ModelSample - ANX Developer Team - Assets\StoreLogo.png - - - 6.2.0 - 6.2.0 - - - - - - - - - - - - - - - + + + + + ModelSample + ANX Developer Team + Assets\StoreLogo.png + + + 6.2.0 + 6.2.0 + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Samples/ModelSample/ModelSample/ModelSample.csproj b/Samples/ModelSample/ModelSample.csproj similarity index 63% rename from Samples/ModelSample/ModelSample/ModelSample.csproj rename to Samples/ModelSample/ModelSample.csproj index ca8c4661..9f31b63f 100644 --- a/Samples/ModelSample/ModelSample/ModelSample.csproj +++ b/Samples/ModelSample/ModelSample.csproj @@ -1,177 +1,151 @@ - - - - {ED081799-AB02-4793-96F8-F9EA7F3192E3} - {6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - Debug - x86 - WinExe - Properties - ModelSample - ModelSample - v4.0 - Client - v4.0 - Windows - HiDef - 304a1159-e1e1-4c6e-90fa-0954105a0aee - Game - anx.ico - GameThumbnail.png - publish\ - true - Disk - false - Foreground - 7 - Days - false - false - true - 0 - 1.0.0.%2a - false - false - true - - - true - full - false - bin\x86\Debug - DEBUG;TRACE;WINDOWS - prompt - 4 - true - false - x86 - false - - - pdbonly - true - bin\x86\Release - TRACE;WINDOWS - prompt - 4 - true - false - x86 - true - - - bin\x86\DebugWin8\ - - - bin\x86\ReleaseWin8\ - TRACE;WINDOWS - true - true - pdbonly - x86 - bin\x86\Release\ModelSample.exe.CodeAnalysisLog.xml - true - GlobalSuppressions.cs - false - prompt - MinimumRecommendedRules.ruleset - ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets - ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules - true - - - - - - - - - - - - - - - - - - true - - - - - False - Microsoft .NET Framework 4 Client Profile %28x86 and x64%29 - true - - - False - .NET Framework 3.5 SP1 Client Profile - false - - - False - .NET Framework 3.5 SP1 - false - - - False - Windows Installer 3.1 - true - - - False - Microsoft XNA Framework Redistributable 4.0 - true - - - - - {6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35} - ANX.Framework - - - {60D08399-244F-46A3-91F1-4CFD26D961A3} - ANX.InputDevices.Windows.XInput - - - {49066074-3B7B-4A55-B122-6BD33AB73558} - ANX.InputSystem.Standard - - - {068EB2E9-963C-4E1B-8831-E25011F11FFE} - ANX.PlatformSystem.Windows - - - {EB8258E0-6741-4DB9-B756-1EBDF67B1ED6} - ANX.RenderSystem.GL3 - - - {5BE49183-2F6F-4527-AC90-D816911FCF90} - ANX.RenderSystem.Windows.DX10 - - - {B30DE9C2-0926-46B6-8351-9AF276C472D5} - ANX.RenderSystem.Windows.DX11 - - - {FA6E229D-4504-47B1-8A23-2D3FCC13F778} - SampleContent - Content - - - {6A582788-C4D2-410C-96CD-177F75712D65} - ANX.SoundSystem.Windows.XAudio - - - - - + + + + + {ED081799-AB02-4793-96F8-F9EA7F3192E3} + Debug + x86 + WinExe + Properties + ModelSample + ModelSample + v4.0 + Client + anx.ico + GameThumbnail.png + publish\ + true + Disk + false + Foreground + 7 + Days + false + false + true + 0 + 1.0.0.%2a + false + false + true + + + true + full + false + bin\x86\Debug + DEBUG;TRACE;WINDOWS + prompt + 4 + true + false + x86 + + + pdbonly + true + bin\x86\Release + TRACE;WINDOWS + prompt + 4 + true + false + x86 + + + bin\x86\DebugWin8\ + + + bin\x86\ReleaseWin8\ + TRACE;WINDOWS + true + true + pdbonly + x86 + bin\x86\Release\ModelSample.exe.CodeAnalysisLog.xml + true + GlobalSuppressions.cs + false + prompt + MinimumRecommendedRules.ruleset + ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets + ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules + true + + + Always + + + + + + + + + + + + + + + + + + true + + + + + False + Microsoft .NET Framework 4 Client Profile %28x86 and x64%29 + true + + + False + .NET Framework 3.5 SP1 Client Profile + false + + + False + .NET Framework 3.5 SP1 + false + + + False + Windows Installer 3.1 + true + + + + + ..\..\bin\Debug\ANX.Framework.dll + + + ..\..\bin\Debug\ANX.InputDevices.Windows.XInput.dll + + + ..\..\bin\Debug\ANX.InputSystem.Standard.dll + + + ..\..\bin\Debug\ANX.PlatformSystem.Windows.dll + + + ..\..\bin\Debug\ANX.RenderSystem.Windows.DX10.dll + + + ..\..\bin\Debug\ANX.SoundSystem.Windows.XAudio.dll + + + + + xcopy $(ProjectDir)..\SampleContent\bin\$(ConfigurationName) $(TargetDir)SampleContent\ /D /E /Y + + \ No newline at end of file diff --git a/Samples/ModelSample/ModelSample/ModelSample_Linux.csproj b/Samples/ModelSample/ModelSample_Linux.csproj similarity index 97% rename from Samples/ModelSample/ModelSample/ModelSample_Linux.csproj rename to Samples/ModelSample/ModelSample_Linux.csproj index 5bc7bfaa..03b63a0e 100644 --- a/Samples/ModelSample/ModelSample/ModelSample_Linux.csproj +++ b/Samples/ModelSample/ModelSample_Linux.csproj @@ -1,154 +1,154 @@ - - - - {ED081799-AB02-4793-96F8-F9EA7F3192E3} - Debug - x86 - Exe - Properties - ModelSample - ModelSample - v4.0 - v4.0 - Windows - HiDef - 304a1159-e1e1-4c6e-90fa-0954105a0aee - Game - anx.ico - GameThumbnail.png - publish\ - true - Disk - false - Foreground - 7 - Days - false - false - true - 0 - 1.0.0.%2a - false - false - true - - - true - full - false - bin\x86\Debug - WINDOWS;TRACE;DEBUG;LINUX; - prompt - 4 - true - false - x86 - false - - - pdbonly - true - bin\x86\Release - WINDOWS;TRACE;LINUX; - prompt - 4 - true - false - x86 - true - - - bin\x86\DebugWin8\ - - - bin\x86\ReleaseWin8\ - WINDOWS;TRACE;LINUX; - true - true - pdbonly - x86 - bin\x86\Release\ModelSample.exe.CodeAnalysisLog.xml - true - GlobalSuppressions.cs - false - prompt - MinimumRecommendedRules.ruleset - ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets - ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules - true - - - - - - - - - - - - - - - - - - true - - - - - False - Microsoft .NET Framework 4 Client Profile %28x86 and x64%29 - true - - - False - .NET Framework 3.5 SP1 Client Profile - false - - - False - .NET Framework 3.5 SP1 - false - - - False - Windows Installer 3.1 - true - - - False - Microsoft XNA Framework Redistributable 4.0 - true - - - - - {6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35} - ANX.Framework - - - {49066074-3B7B-4A55-B122-6BD33AB73558} - ANX.InputSystem.Standard - - - {EB8258E0-6741-4DB9-B756-1EBDF67B1ED6} - ANX.RenderSystem.GL3 - - - {FA6E229D-4504-47B1-8A23-2D3FCC13F778} - SampleContent - Content - - - - + + + + {ED081799-AB02-4793-96F8-F9EA7F3192E3} + Debug + x86 + Exe + Properties + ModelSample + ModelSample + v4.0 + v4.0 + Windows + HiDef + 304a1159-e1e1-4c6e-90fa-0954105a0aee + Game + anx.ico + GameThumbnail.png + publish\ + true + Disk + false + Foreground + 7 + Days + false + false + true + 0 + 1.0.0.%2a + false + false + true + + + true + full + false + bin\x86\Debug + WINDOWS;TRACE;DEBUG;LINUX; + prompt + 4 + true + false + x86 + false + + + pdbonly + true + bin\x86\Release + WINDOWS;TRACE;LINUX; + prompt + 4 + true + false + x86 + true + + + bin\x86\DebugWin8\ + + + bin\x86\ReleaseWin8\ + WINDOWS;TRACE;LINUX; + true + true + pdbonly + x86 + bin\x86\Release\ModelSample.exe.CodeAnalysisLog.xml + true + GlobalSuppressions.cs + false + prompt + MinimumRecommendedRules.ruleset + ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets + ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules + true + + + + + + + + + + + + + + + + + + true + + + + + False + Microsoft .NET Framework 4 Client Profile %28x86 and x64%29 + true + + + False + .NET Framework 3.5 SP1 Client Profile + false + + + False + .NET Framework 3.5 SP1 + false + + + False + Windows Installer 3.1 + true + + + False + Microsoft XNA Framework Redistributable 4.0 + true + + + + + {6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35} + ANX.Framework + + + {49066074-3B7B-4A55-B122-6BD33AB73558} + ANX.InputSystem.Standard + + + {EB8258E0-6741-4DB9-B756-1EBDF67B1ED6} + ANX.RenderSystem.GL3 + + + {FA6E229D-4504-47B1-8A23-2D3FCC13F778} + SampleContent + Content + + + + \ No newline at end of file diff --git a/Samples/ModelSample/ModelSample/ModelSample_PSVita.csproj b/Samples/ModelSample/ModelSample_PSVita.csproj similarity index 97% rename from Samples/ModelSample/ModelSample/ModelSample_PSVita.csproj rename to Samples/ModelSample/ModelSample_PSVita.csproj index f6e97ab5..2bbe67b5 100644 --- a/Samples/ModelSample/ModelSample/ModelSample_PSVita.csproj +++ b/Samples/ModelSample/ModelSample_PSVita.csproj @@ -1,176 +1,176 @@ - - - - {ED081799-AB02-4793-96F8-F9EA7F3192E3} - {69878862-DA7D-4DC6-B0A1-50D8FAB4242F};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - Debug - x86 - Exe - Properties - ModelSample - ModelSample - v4.0 - Windows - HiDef - 304a1159-e1e1-4c6e-90fa-0954105a0aee - Game - anx.ico - GameThumbnail.png - publish\ - true - Disk - false - Foreground - 7 - Days - false - false - true - 0 - 1.0.0.%2a - false - false - true - 10.0.0 - 2.0 - - - true - full - false - bin\x86\Debug - WINDOWS;TRACE;DEBUG;PSVITA; - prompt - 4 - true - false - x86 - false - - - pdbonly - true - bin\x86\Release - WINDOWS;TRACE;PSVITA; - prompt - 4 - true - false - x86 - true - - - bin\x86\DebugWin8\ - - - bin\x86\ReleaseWin8\ - WINDOWS;TRACE;PSVITA; - true - true - pdbonly - x86 - bin\x86\Release\ModelSample.exe.CodeAnalysisLog.xml - true - GlobalSuppressions.cs - false - prompt - MinimumRecommendedRules.ruleset - ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets - ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules - true - - - - - - - - - - - - - - - - - - true - - - - - False - Microsoft .NET Framework 4 Client Profile %28x86 and x64%29 - true - - - False - .NET Framework 3.5 SP1 Client Profile - false - - - False - .NET Framework 3.5 SP1 - false - - - False - Windows Installer 3.1 - true - - - False - Microsoft XNA Framework Redistributable 4.0 - true - - - - - {6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35} - ANX.Framework - - - {60D08399-244F-46A3-91F1-4CFD26D961A3} - ANX.InputDevices.Windows.XInput - - - {49066074-3B7B-4A55-B122-6BD33AB73558} - ANX.InputSystem.Standard - - - {068EB2E9-963C-4E1B-8831-E25011F11FFE} - ANX.PlatformSystem.Windows - - - {EB8258E0-6741-4DB9-B756-1EBDF67B1ED6} - ANX.RenderSystem.GL3 - - - {5BE49183-2F6F-4527-AC90-D816911FCF90} - ANX.RenderSystem.Windows.DX10 - - - {B30DE9C2-0926-46B6-8351-9AF276C472D5} - ANX.RenderSystem.Windows.DX11 - - - {FA6E229D-4504-47B1-8A23-2D3FCC13F778} - SampleContent - Content - - - {6A582788-C4D2-410C-96CD-177F75712D65} - ANX.SoundSystem.Windows.XAudio - - - - + + + + {ED081799-AB02-4793-96F8-F9EA7F3192E3} + {69878862-DA7D-4DC6-B0A1-50D8FAB4242F};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + Debug + x86 + Exe + Properties + ModelSample + ModelSample + v4.0 + Windows + HiDef + 304a1159-e1e1-4c6e-90fa-0954105a0aee + Game + anx.ico + GameThumbnail.png + publish\ + true + Disk + false + Foreground + 7 + Days + false + false + true + 0 + 1.0.0.%2a + false + false + true + 10.0.0 + 2.0 + + + true + full + false + bin\x86\Debug + WINDOWS;TRACE;DEBUG;PSVITA; + prompt + 4 + true + false + x86 + false + + + pdbonly + true + bin\x86\Release + WINDOWS;TRACE;PSVITA; + prompt + 4 + true + false + x86 + true + + + bin\x86\DebugWin8\ + + + bin\x86\ReleaseWin8\ + WINDOWS;TRACE;PSVITA; + true + true + pdbonly + x86 + bin\x86\Release\ModelSample.exe.CodeAnalysisLog.xml + true + GlobalSuppressions.cs + false + prompt + MinimumRecommendedRules.ruleset + ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets + ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules + true + + + + + + + + + + + + + + + + + + true + + + + + False + Microsoft .NET Framework 4 Client Profile %28x86 and x64%29 + true + + + False + .NET Framework 3.5 SP1 Client Profile + false + + + False + .NET Framework 3.5 SP1 + false + + + False + Windows Installer 3.1 + true + + + False + Microsoft XNA Framework Redistributable 4.0 + true + + + + + {6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35} + ANX.Framework + + + {60D08399-244F-46A3-91F1-4CFD26D961A3} + ANX.InputDevices.Windows.XInput + + + {49066074-3B7B-4A55-B122-6BD33AB73558} + ANX.InputSystem.Standard + + + {068EB2E9-963C-4E1B-8831-E25011F11FFE} + ANX.PlatformSystem.Windows + + + {EB8258E0-6741-4DB9-B756-1EBDF67B1ED6} + ANX.RenderSystem.GL3 + + + {5BE49183-2F6F-4527-AC90-D816911FCF90} + ANX.RenderSystem.Windows.DX10 + + + {B30DE9C2-0926-46B6-8351-9AF276C472D5} + ANX.RenderSystem.Windows.DX11 + + + {FA6E229D-4504-47B1-8A23-2D3FCC13F778} + SampleContent + Content + + + {6A582788-C4D2-410C-96CD-177F75712D65} + ANX.SoundSystem.Windows.XAudio + + + + \ No newline at end of file diff --git a/Samples/ModelSample/ModelSample/ModelSample_WindowsMetro.csproj b/Samples/ModelSample/ModelSample_WindowsMetro.csproj similarity index 97% rename from Samples/ModelSample/ModelSample/ModelSample_WindowsMetro.csproj rename to Samples/ModelSample/ModelSample_WindowsMetro.csproj index 5b3e61f6..48b14ce2 100644 --- a/Samples/ModelSample/ModelSample/ModelSample_WindowsMetro.csproj +++ b/Samples/ModelSample/ModelSample_WindowsMetro.csproj @@ -1,133 +1,133 @@ - - - - {ED081799-AB02-4793-96F8-F9EA7F3192E3} - {BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - Debug - x86 - AppContainerExe - Properties - ModelSample - ModelSample - en-US - 512 - Test_TemporaryKey.pfx - 12 - 8.1 - - - true - full - false - bin\x86\Debug\ModernUI - WINDOWS;TRACE;DEBUG;WINDOWSMETRO; - prompt - 4 - false - x86 - - - pdbonly - true - bin\x86\Release\ModernUI - WINDOWS;TRACE;WINDOWSMETRO; - prompt - 4 - false - x86 - - - bin\x86\DebugWin8\ModernUI - - - bin\x86\ReleaseWin8\ModernUI - WINDOWS;TRACE;WINDOWSMETRO; - true - pdbonly - x86 - bin\x86\Release\ModelSample.exe.CodeAnalysisLog.xml - true - GlobalSuppressions.cs - false - prompt - MinimumRecommendedRules.ruleset - ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets - ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules - true - - - - - - - - - - - - - - - - - - true - - - - - {FA6E229D-4504-47B1-8A23-2D3FCC13F778} - SampleContent - Content - - - {6899f0c9-70b9-4eb0-9dd3-e598d4be3e35} - ANX.Framework - - - {49066074-3b7b-4a55-b122-6bd33ab73558} - ANX.InputSystem.Standard - - - {6a582788-c4d2-410c-96cd-177f75712d65} - ANX.SoundSystem.Windows.XAudio - - - - - - - - Designer - - - - - - - - 11.0 - - - - - {628ab80a-b1b9-4878-a810-7a58d4840f60} - ANX.InputDevices.Windows.ModernUI - - - {04f6041e-475e-4b2a-a889-6a33eabd718b} - ANX.PlatformSystem.Metro - - - {ff0ab665-2796-4354-9630-76c2751db3c2} - ANX.RenderSystem.Windows.Metro - - + + + + {ED081799-AB02-4793-96F8-F9EA7F3192E3} + {BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + Debug + x86 + AppContainerExe + Properties + ModelSample + ModelSample + en-US + 512 + Test_TemporaryKey.pfx + 12 + 8.1 + + + true + full + false + bin\x86\Debug\ModernUI + WINDOWS;TRACE;DEBUG;WINDOWSMETRO; + prompt + 4 + false + x86 + + + pdbonly + true + bin\x86\Release\ModernUI + WINDOWS;TRACE;WINDOWSMETRO; + prompt + 4 + false + x86 + + + bin\x86\DebugWin8\ModernUI + + + bin\x86\ReleaseWin8\ModernUI + WINDOWS;TRACE;WINDOWSMETRO; + true + pdbonly + x86 + bin\x86\Release\ModelSample.exe.CodeAnalysisLog.xml + true + GlobalSuppressions.cs + false + prompt + MinimumRecommendedRules.ruleset + ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets + ;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules + true + + + + + + + + + + + + + + + + + + true + + + + + {FA6E229D-4504-47B1-8A23-2D3FCC13F778} + SampleContent + Content + + + {6899f0c9-70b9-4eb0-9dd3-e598d4be3e35} + ANX.Framework + + + {49066074-3b7b-4a55-b122-6bd33ab73558} + ANX.InputSystem.Standard + + + {6a582788-c4d2-410c-96cd-177f75712d65} + ANX.SoundSystem.Windows.XAudio + + + + + + + + Designer + + + + + + + + 11.0 + + + + + {628ab80a-b1b9-4878-a810-7a58d4840f60} + ANX.InputDevices.Windows.ModernUI + + + {04f6041e-475e-4b2a-a889-6a33eabd718b} + ANX.PlatformSystem.Metro + + + {ff0ab665-2796-4354-9630-76c2751db3c2} + ANX.RenderSystem.Windows.Metro + + \ No newline at end of file diff --git a/Samples/ModelSample/ModelSample/Program.cs b/Samples/ModelSample/Program.cs similarity index 96% rename from Samples/ModelSample/ModelSample/Program.cs rename to Samples/ModelSample/Program.cs index 4aa78cf3..f5671696 100644 --- a/Samples/ModelSample/ModelSample/Program.cs +++ b/Samples/ModelSample/Program.cs @@ -1,24 +1,24 @@ -using System; -using ANX.Framework.NonXNA; - -namespace ModelSample -{ - static class Program - { - /// - /// The main entry point for the application. - /// - static void Main(string[] args) - { - AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "DirectX10"); - //AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "DirectX11"); - //AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "OpenGL3"); - - using (Game1 game = new Game1()) - { - game.Run(); - } - } - } -} - +using System; +using ANX.Framework.NonXNA; + +namespace ModelSample +{ + static class Program + { + /// + /// The main entry point for the application. + /// + static void Main(string[] args) + { + AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "DirectX10"); + //AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "DirectX11"); + //AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "OpenGL3"); + + using (Game1 game = new Game1()) + { + game.Run(); + } + } + } +} + diff --git a/Samples/ModelSample/ModelSample/Properties/AssemblyInfo.cs b/Samples/ModelSample/Properties/AssemblyInfo.cs similarity index 94% rename from Samples/ModelSample/ModelSample/Properties/AssemblyInfo.cs rename to Samples/ModelSample/Properties/AssemblyInfo.cs index 9bb45b84..aec2d5ef 100644 --- a/Samples/ModelSample/ModelSample/Properties/AssemblyInfo.cs +++ b/Samples/ModelSample/Properties/AssemblyInfo.cs @@ -1,34 +1,34 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. -[assembly: AssemblyTitle("ANX.Framework Sample: Model")] -[assembly: AssemblyProduct("ModelSample")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyCompany("ANX.Framework Team")] -[assembly: AssemblyCopyright("Copyright © ANX.Framework Team 2012")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. Only Windows -// assemblies support COM. -[assembly: ComVisible(false)] - -// On Windows, the following GUID is for the ID of the typelib if this -// project is exposed to COM. On other platforms, it unique identifies the -// title storage container when deploying this assembly to the device. -[assembly: Guid("f6885860-904b-4576-b042-6ee1c0ab9a7b")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("ANX.Framework Sample: Model")] +[assembly: AssemblyProduct("ModelSample")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyCompany("ANX.Framework Team")] +[assembly: AssemblyCopyright("Copyright © ANX.Framework Team 2012")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. Only Windows +// assemblies support COM. +[assembly: ComVisible(false)] + +// On Windows, the following GUID is for the ID of the typelib if this +// project is exposed to COM. On other platforms, it unique identifies the +// title storage container when deploying this assembly to the device. +[assembly: Guid("f6885860-904b-4576-b042-6ee1c0ab9a7b")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// [assembly: AssemblyVersion("1.0.1.0")] \ No newline at end of file diff --git a/Samples/ModelSample/ModelSample/anx.ico b/Samples/ModelSample/anx.ico similarity index 100% rename from Samples/ModelSample/ModelSample/anx.ico rename to Samples/ModelSample/anx.ico