Fixed that Uri produces %20 in the paths and fixed an OpenALSoundEffect constructor

This commit is contained in:
SND\AstrorEnales_cp 2012-10-04 07:07:18 +00:00 committed by Konstantin Koch
parent 0d25ca7589
commit c99598446f
11 changed files with 54 additions and 53 deletions

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@ -106,16 +106,14 @@ namespace ANX.SoundSystem.OpenAL
public ISoundEffect CreateSoundEffect(SoundEffect parent, Stream stream)
{
PreventSystemChange();
return new OpenALSoundEffect(parent, stream);
return new OpenALSoundEffect(stream);
}
#endregion
#region CreateSoundEffect
public ISoundEffect CreateSoundEffect(SoundEffect parent, byte[] buffer, int offset, int count, int sampleRate,
AudioChannels channels, int loopStart, int loopLength)
{
PreventSystemChange();
return new OpenALSoundEffect(parent, buffer, offset, count, sampleRate, channels, loopStart, loopLength);
return new OpenALSoundEffect(buffer, offset, count, sampleRate, channels, loopStart, loopLength);
}
#endregion

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@ -1,5 +1,6 @@
using System;
using ANX.Framework;
using ANX.Framework.NonXNA.Development;
using ANX.Framework.NonXNA.SoundSystem;
using OpenTK.Audio.OpenAL;
@ -9,6 +10,7 @@ using OpenTK.Audio.OpenAL;
namespace ANX.SoundSystem.OpenAL
{
[Developer("AstrorEnales")]
public class OpenALAudioListener : IAudioListener
{
#region Private

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@ -30,8 +30,9 @@ namespace ANX.SoundSystem.OpenAL
public OpenALSong(Song setParent, Uri uri)
{
string path = uri.AbsolutePath.Replace("%20", "");
parent = setParent;
Init(uri.AbsolutePath);
Init(path);
// TODO: duration
}

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@ -1,6 +1,7 @@
using System;
using System.IO;
using ANX.Framework.Audio;
using ANX.Framework.NonXNA.Development;
using ANX.Framework.NonXNA.SoundSystem;
using OpenTK.Audio.OpenAL;
using WaveUtils;
@ -12,45 +13,47 @@ using ALFormat = OpenTK.Audio.OpenAL.ALFormat;
namespace ANX.SoundSystem.OpenAL
{
[Developer("AstrorEnales")]
public class OpenALSoundEffect : ISoundEffect
{
#region Private
internal SoundEffect parent;
private WaveInfo waveInfo;
private TimeSpan duration;
internal int bufferHandle;
internal int BufferHandle { get; private set; }
#endregion
#region Public
public TimeSpan Duration
{
get
{
return duration;
}
}
#endregion
public TimeSpan Duration
{
get { return duration; }
}
#endregion
#region Constructor
internal OpenALSoundEffect(SoundEffect setParent, Stream stream)
internal OpenALSoundEffect(Stream stream)
{
parent = setParent;
CreateFromStream(stream);
}
internal OpenALSoundEffect(SoundEffect setParent, byte[] buffer, int offset, int count, int sampleRate,
AudioChannels channels, int loopStart, int loopLength)
internal OpenALSoundEffect(byte[] buffer, int offset, int count, int sampleRate, AudioChannels channels,
int loopStart, int loopLength)
{
parent = setParent;
// TODO: loopStart and loopLength
using (MemoryStream stream = new MemoryStream())
{
BinaryWriter writer = new BinaryWriter(stream);
writer.Write(buffer, offset, count);
stream.Position = 0;
byte[] subBuffer = new byte[count];
Array.Copy(buffer, offset, subBuffer, 0, count);
BufferHandle = AL.GenBuffer();
CreateFromStream(stream);
}
// TODO: evaluate if 8bit or 16bit!!
ALFormat format = channels == AudioChannels.Mono ? ALFormat.Mono8 : ALFormat.Stereo8;
AL.BufferData(BufferHandle, format, subBuffer, count, sampleRate);
float sizeMulBlockAlign = count / ((int)channels * 2f);
duration = TimeSpan.FromMilliseconds(sizeMulBlockAlign * 1000f / sampleRate);
ALError error = AL.GetError();
if (error != ALError.NoError)
throw new Exception("OpenAL error " + error + ": " + AL.GetErrorString(error));
}
#endregion
@ -60,14 +63,14 @@ namespace ANX.SoundSystem.OpenAL
waveInfo = WaveFile.LoadData(stream);
if (waveInfo.WaveFormat != WaveFormat.PCM)
{
WaveConverter converter = new WaveConverter(waveInfo);
var converter = new WaveConverter(waveInfo);
converter.ConvertToPcm();
}
duration = waveInfo.CalculateDuration();
bufferHandle = AL.GenBuffer();
AL.BufferData(bufferHandle, (ALFormat)waveInfo.ALFormat, waveInfo.Data, waveInfo.Data.Length, waveInfo.SampleRate);
BufferHandle = AL.GenBuffer();
AL.BufferData(BufferHandle, (ALFormat)waveInfo.ALFormat, waveInfo.Data, waveInfo.Data.Length, waveInfo.SampleRate);
ALError error = AL.GetError();
if (error != ALError.NoError)
@ -79,8 +82,7 @@ namespace ANX.SoundSystem.OpenAL
public void Dispose()
{
waveInfo = null;
AL.DeleteBuffer(bufferHandle);
AL.DeleteBuffer(BufferHandle);
}
#endregion
}

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@ -1,5 +1,6 @@
using System;
using ANX.Framework.Audio;
using ANX.Framework.NonXNA.Development;
using ANX.Framework.NonXNA.SoundSystem;
using OpenTK.Audio.OpenAL;
@ -9,6 +10,7 @@ using OpenTK.Audio.OpenAL;
namespace ANX.SoundSystem.OpenAL
{
[Developer("AstrorEnales")]
public class OpenALSoundEffectInstance : ISoundEffectInstance
{
#region Private
@ -70,7 +72,7 @@ namespace ANX.SoundSystem.OpenAL
parent = setParent;
State = SoundState.Stopped;
handle = AL.GenSource();
AL.Source(handle, ALSourcei.Buffer, parent.bufferHandle);
AL.Source(handle, ALSourcei.Buffer, parent.BufferHandle);
IsLooped = false;
Pitch = 1f;
Volume = 1f;

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@ -13,7 +13,7 @@ namespace ANX.SoundSystem.OpenAL
{
get
{
return new PlatformName[]
return new[]
{
PlatformName.Windows7,
PlatformName.WindowsXP,

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@ -131,14 +131,14 @@ namespace ANX.SoundSystem.Windows.XAudio
public ISoundEffect CreateSoundEffect(SoundEffect parent, Stream stream)
{
PreventSystemChange();
return new XAudioSoundEffect(parent, stream);
return new XAudioSoundEffect(stream);
}
public ISoundEffect CreateSoundEffect(SoundEffect parent, byte[] buffer, int offset, int count, int sampleRate,
AudioChannels channels, int loopStart, int loopLength)
{
PreventSystemChange();
return new XAudioSoundEffect(parent, buffer, offset, count, sampleRate, channels, loopStart, loopLength);
return new XAudioSoundEffect(buffer, offset, count, sampleRate, channels, loopStart, loopLength);
}
#endregion

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@ -29,7 +29,8 @@ namespace ANX.SoundSystem.Windows.XAudio
public XAudioSong(XAudio2 device, Uri uri)
{
Init(device, uri.AbsolutePath);
string path = uri.AbsolutePath.Replace("%20", "");
Init(device, path);
// TODO: duration
}

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@ -1,6 +1,7 @@
using System;
using System.IO;
using ANX.Framework.Audio;
using ANX.Framework.NonXNA.Development;
using ANX.Framework.NonXNA.SoundSystem;
using SharpDX.Multimedia;
using SharpDX.XAudio2;
@ -11,10 +12,10 @@ using SharpDX.XAudio2;
namespace ANX.SoundSystem.Windows.XAudio
{
[Developer("AstrorEnales")]
public class XAudioSoundEffect : ISoundEffect
{
#region Private
internal SoundEffect Parent;
private TimeSpan duration;
internal WaveFormat WaveFormat;
internal AudioBuffer AudioBuffer;
@ -29,24 +30,16 @@ namespace ANX.SoundSystem.Windows.XAudio
#endregion
#region Constructor
internal XAudioSoundEffect(SoundEffect setParent, Stream stream)
internal XAudioSoundEffect(Stream stream)
{
Parent = setParent;
CreateFromStream(stream);
}
internal XAudioSoundEffect(SoundEffect setParent, byte[] buffer, int offset, int count, int sampleRate,
AudioChannels channels, int loopStart, int loopLength)
internal XAudioSoundEffect(byte[] buffer, int offset, int count, int sampleRate, AudioChannels channels,
int loopStart, int loopLength)
{
Parent = setParent;
using (var stream = new MemoryStream())
{
var writer = new BinaryWriter(stream);
writer.Write(buffer, offset, count);
stream.Position = 0;
CreateFromStream(stream);
}
// TODO: the buffer already contains the pcm data to be played!
throw new NotImplementedException();
}
~XAudioSoundEffect()

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@ -1,6 +1,7 @@
using System;
using ANX.Framework;
using ANX.Framework.Audio;
using ANX.Framework.NonXNA.Development;
using ANX.Framework.NonXNA.SoundSystem;
using SharpDX.XAudio2;
@ -10,6 +11,7 @@ using SharpDX.XAudio2;
namespace ANX.SoundSystem.Windows.XAudio
{
[Developer("AstrorEnales")]
public class XAudioSoundEffectInstance : ISoundEffectInstance
{
#region Private

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@ -24,8 +24,8 @@ namespace WaveUtils
/// </summary>
public TimeSpan CalculateDuration()
{
float sizeMulBlockAlign = Data.Length / ((int)Channels * 2);
return TimeSpan.FromMilliseconds((double)(sizeMulBlockAlign * 1000f / (float)SampleRate));
float sizeMulBlockAlign = Data.Length / (Channels * 2f);
return TimeSpan.FromMilliseconds(sizeMulBlockAlign * 1000f / SampleRate);
}
public WaveInfo()