fixed issue #535 (XInput sample not working)

This commit is contained in:
Glatzemann 2012-01-17 05:28:26 +00:00
parent c7e2a4e0ec
commit aaa894f9fb

View File

@ -66,6 +66,7 @@ namespace Xinput
controller[2] = new Controller(UserIndex.Three);
controller[3] = new Controller(UserIndex.Four);
controller[4] = new Controller(UserIndex.Any);
foreach (Controller item in controller)
{
Console.WriteLine(item.IsConnected);
@ -74,16 +75,16 @@ namespace Xinput
Console.WriteLine(item.GetState().Gamepad.ToString());
}
}
var test = controller[0].GetCapabilities(DeviceQueryType.Gamepad);
for (int i = 0; i <16; i++)
if (controller[0].IsConnected)
{
Console.WriteLine( "{0,3} - {1}",i, ( (GamepadButtonFlags)i ).ToString( ) );
var test = controller[0].GetCapabilities(DeviceQueryType.Gamepad);
for (int i = 0; i < 16; i++)
{
Console.WriteLine("{0,3} - {1}", i, ((GamepadButtonFlags)i).ToString());
}
}
int a = 4;
int b = 15;
int c = a & b;
Console.WriteLine(c);
//var state = controller[0].GetState();
Console.Read();
}
}