diff --git a/ANX.Framework/ANX.Framework.csproj b/ANX.Framework/ANX.Framework.csproj index c51d48ed..86bd0fbe 100644 --- a/ANX.Framework/ANX.Framework.csproj +++ b/ANX.Framework/ANX.Framework.csproj @@ -174,6 +174,7 @@ + diff --git a/ANX.Framework/Graphics/GraphicsDevice.cs b/ANX.Framework/Graphics/GraphicsDevice.cs index c41f7978..c55e120c 100644 --- a/ANX.Framework/Graphics/GraphicsDevice.cs +++ b/ANX.Framework/Graphics/GraphicsDevice.cs @@ -94,6 +94,21 @@ namespace ANX.Framework.Graphics this.samplerStateCollection = new SamplerStateCollection(this, 8); //TODO: get maximum number of sampler states from capabilities } + ~GraphicsDevice() + { + this.Dispose(false); + } + + public void Clear(ClearOptions options, Color color, float depth, int stencil) + { + throw new NotImplementedException(); + } + + public void Clear(ClearOptions options, Vector4 color, float depth, int stencil) + { + throw new NotImplementedException(); + } + public void Clear(Color color) { nativeDevice.Clear(ref color); @@ -104,6 +119,11 @@ namespace ANX.Framework.Graphics nativeDevice.Present(); } + public void Present(Nullable sourceRectangle, Nullable destinationRectangle, IntPtr overrideWindowHandle) + { + throw new NotImplementedException(); + } + public void DrawIndexedPrimitives(PrimitiveType primitiveType, int baseVertex, int minVertexIndex, int numVertices, int startIndex, int primitiveCount) { nativeDevice.DrawIndexedPrimitives(primitiveType, baseVertex, minVertexIndex, numVertices, startIndex, primitiveCount); @@ -226,6 +246,11 @@ namespace ANX.Framework.Graphics throw new NotImplementedException(); } + protected virtual void Dispose(Boolean disposeManaged) + { + throw new NotImplementedException(); + } + public INativeGraphicsDevice NativeDevice { get @@ -455,5 +480,53 @@ namespace ANX.Framework.Graphics throw new NotImplementedException(); } } + + protected void raise_Disposing(object sender, EventArgs args) + { + if (Disposing != null) + { + Disposing(sender, args); + } + } + + protected void raise_DeviceResetting(object sender, EventArgs args) + { + if (DeviceResetting != null) + { + DeviceResetting(sender, args); + } + } + + protected void raise_DeviceReset(object sender, EventArgs args) + { + if (DeviceReset != null) + { + DeviceReset(sender, args); + } + } + + protected void raise_DeviceLost(object sender, EventArgs args) + { + if (DeviceLost != null) + { + DeviceLost(sender, args); + } + } + + protected void raise_ResourceCreated(object sender, ResourceCreatedEventArgs args) + { + if (ResourceCreated != null) + { + ResourceCreated(sender, args); + } + } + + protected void raise_ResourceDestroyed(object sender, ResourceDestroyedEventArgs args) + { + if (ResourceDestroyed != null) + { + ResourceDestroyed(sender, args); + } + } } } diff --git a/ANX.Framework/Graphics/IDynamicGraphicsResource.cs b/ANX.Framework/Graphics/IDynamicGraphicsResource.cs new file mode 100644 index 00000000..1dde1a2a --- /dev/null +++ b/ANX.Framework/Graphics/IDynamicGraphicsResource.cs @@ -0,0 +1,63 @@ +#region Using Statements +using System; + +#endregion // Using Statements + +#region License + +// +// This file is part of the ANX.Framework created by the "ANX.Framework developer group". +// +// This file is released under the Ms-PL license. +// +// +// +// Microsoft Public License (Ms-PL) +// +// This license governs use of the accompanying software. If you use the software, you accept this license. +// If you do not accept the license, do not use the software. +// +// 1.Definitions +// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning +// here as under U.S. copyright law. +// A "contribution" is the original software, or any additions or changes to the software. +// A "contributor" is any person that distributes its contribution under this license. +// "Licensed patents" are a contributor's patent claims that read directly on its contribution. +// +// 2.Grant of Rights +// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations +// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to +// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution +// or any derivative works that you create. +// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in +// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed +// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution +// in the software or derivative works of the contribution in the software. +// +// 3.Conditions and Limitations +// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks. +// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your +// patent license from such contributor to the software ends automatically. +// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution +// notices that are present in the software. +// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including +// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or +// object code form, you may only do so under a license that complies with this license. +// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees, +// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the +// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a +// particular purpose and non-infringement. + +#endregion // License + +namespace ANX.Framework.Graphics +{ + internal interface IDynamicGraphicsResource + { + event EventHandler ContentLost; + + void SetContentLost(bool isContentLost); + + bool IsContentLost { get; } + } +} diff --git a/ANX.Framework/Graphics/RenderTarget2D.cs b/ANX.Framework/Graphics/RenderTarget2D.cs index 69b86091..2c43429e 100644 --- a/ANX.Framework/Graphics/RenderTarget2D.cs +++ b/ANX.Framework/Graphics/RenderTarget2D.cs @@ -57,7 +57,7 @@ using ANX.Framework.Graphics; namespace ANX.Framework.Graphics { - public class RenderTarget2D : Texture2D + public class RenderTarget2D : Texture2D, IDynamicGraphicsResource { public event EventHandler ContentLost; @@ -79,6 +79,11 @@ namespace ANX.Framework.Graphics throw new NotImplementedException(); } + protected virtual void Dispose(Boolean disposeManaged) + { + throw new NotImplementedException(); + } + public DepthFormat DepthStencilFormat { get @@ -111,6 +116,17 @@ namespace ANX.Framework.Graphics } } + void IDynamicGraphicsResource.SetContentLost(bool isContentLost) + { + throw new NotImplementedException(); + } + protected void raise_ContentLost(object sender, EventArgs args) + { + if (ContentLost != null) + { + ContentLost(sender, args); + } + } } } diff --git a/ANX.Framework/Graphics/RenderTargetCube.cs b/ANX.Framework/Graphics/RenderTargetCube.cs index 73aa0563..e8c6d6c9 100644 --- a/ANX.Framework/Graphics/RenderTargetCube.cs +++ b/ANX.Framework/Graphics/RenderTargetCube.cs @@ -57,7 +57,7 @@ using ANX.Framework.Graphics; namespace ANX.Framework.Graphics { - public class RenderTargetCube : TextureCube + public class RenderTargetCube : TextureCube, IDynamicGraphicsResource { public event EventHandler ContentLost; @@ -73,6 +73,11 @@ namespace ANX.Framework.Graphics throw new NotImplementedException(); } + protected virtual void Dispose(Boolean disposeManaged) + { + throw new NotImplementedException(); + } + public DepthFormat DepthStencilFormat { get @@ -105,6 +110,17 @@ namespace ANX.Framework.Graphics } } + void IDynamicGraphicsResource.SetContentLost(bool isContentLost) + { + throw new NotImplementedException(); + } + protected void raise_ContentLost(object sender, EventArgs args) + { + if (ContentLost != null) + { + ContentLost(sender, args); + } + } } }