fixed a build issue in GraphicsDeviceWindowsMetro

This commit is contained in:
Glatzemann 2012-09-24 13:45:55 +00:00 committed by Konstantin Koch
parent 900d51ccae
commit a56b7042fc
4 changed files with 5 additions and 11 deletions

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@ -71,12 +71,6 @@
<Compile Include="Texture2DGL3.cs" />
<Compile Include="VertexBufferGL3.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\ANX.Framework\ANX.Framework_WindowsMetro.csproj">
<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
<Name>ANX.Framework</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent></PreBuildEvent>

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@ -32,7 +32,7 @@ using System.Runtime.InteropServices;
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
// übernehmen, indem Sie "*" eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.7.19.*")]
[assembly: AssemblyFileVersion("0.7.19.0")]
[assembly: AssemblyVersion("0.7.20.*")]
[assembly: AssemblyFileVersion("0.7.20.0")]
[assembly: InternalsVisibleTo("ANX.Framework.ContentPipeline")]

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@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
// Buildnummer
// Revision
//
[assembly: AssemblyVersion("0.7.11.*")]
[assembly: AssemblyFileVersion("0.7.11.0")]
[assembly: AssemblyVersion("0.7.12.*")]
[assembly: AssemblyFileVersion("0.7.12.0")]

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@ -158,7 +158,7 @@ namespace ANX.RenderSystem.Windows.Metro
#region DrawInstancedPrimitives
public void DrawInstancedPrimitives(PrimitiveType primitiveType,
int baseVertex, int minVertexIndex, int numVertices, int startIndex,
int primitiveCount, int instanceCount)
int primitiveCount, int instanceCount, IndexBuffer indexBuffer)
{
NativeDevice.NativeContext.DrawIndexedInstanced(numVertices,
instanceCount, startIndex, baseVertex, 0);