diff --git a/ANX.Framework/Game.cs b/ANX.Framework/Game.cs index 6fbbda49..6cf661d5 100644 --- a/ANX.Framework/Game.cs +++ b/ANX.Framework/Game.cs @@ -34,8 +34,8 @@ namespace ANX.Framework private IGraphicsDeviceService graphicsDeviceService; private GameServiceContainer gameServices; - private bool firstUpdateDone; - private bool firstDrawDone; + protected bool firstUpdateDone; + protected bool firstDrawDone; private bool drawingSlow; private bool inRun; private bool isInitialized; @@ -218,7 +218,8 @@ namespace ANX.Framework public void ResetElapsedTime() { - throw new NotImplementedException(); + //TODO Check if it works right + gameTimeAccu = TimeSpan.MinValue; } protected virtual bool BeginDraw()