finished handling of RenderTarget in GraphicsDevice (anx side only)
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@ -329,17 +329,6 @@ namespace ANX.Framework.Windows.DX10
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return new InputElement(elementName, vertexElement.UsageIndex, elementFormat, vertexElement.Offset, 0);
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return new InputElement(elementName, vertexElement.UsageIndex, elementFormat, vertexElement.Offset, 0);
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}
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}
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public void SetRenderTarget(RenderTarget2D renderTarget)
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{
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throw new NotImplementedException();
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}
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public void SetRenderTarget(RenderTargetCube renderTarget, CubeMapFace cubeMapFace)
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{
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throw new NotImplementedException();
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}
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public void SetRenderTargets(params RenderTargetBinding[] renderTargets)
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public void SetRenderTargets(params RenderTargetBinding[] renderTargets)
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{
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{
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throw new NotImplementedException();
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throw new NotImplementedException();
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@ -219,16 +219,6 @@ namespace ANX.Framework.Windows.GL3
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#endregion
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#endregion
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public void SetRenderTarget(RenderTarget2D renderTarget)
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{
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throw new NotImplementedException();
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}
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public void SetRenderTarget(RenderTargetCube renderTarget, CubeMapFace cubeMapFace)
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{
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throw new NotImplementedException();
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}
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public void SetRenderTargets(params RenderTargetBinding[] renderTargets)
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public void SetRenderTargets(params RenderTargetBinding[] renderTargets)
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{
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{
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throw new NotImplementedException();
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throw new NotImplementedException();
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@ -72,6 +72,7 @@ namespace ANX.Framework.Graphics
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private bool isDisposed;
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private bool isDisposed;
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private GraphicsProfile graphicsProfile;
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private GraphicsProfile graphicsProfile;
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private VertexBufferBinding[] currentVertexBufferBindings;
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private VertexBufferBinding[] currentVertexBufferBindings;
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private RenderTargetBinding[] currentRenderTargetBindings;
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#endregion // Private Members
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#endregion // Private Members
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@ -195,16 +196,21 @@ namespace ANX.Framework.Graphics
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public void SetRenderTarget(RenderTarget2D renderTarget)
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public void SetRenderTarget(RenderTarget2D renderTarget)
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{
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{
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nativeDevice.SetRenderTarget(renderTarget);
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RenderTargetBinding[] renderTargetBindings = new RenderTargetBinding[] { new RenderTargetBinding(renderTarget) };
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this.currentRenderTargetBindings = renderTargetBindings;
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nativeDevice.SetRenderTargets(renderTargetBindings);
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}
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}
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public void SetRenderTarget(RenderTargetCube renderTarget, CubeMapFace cubeMapFace)
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public void SetRenderTarget(RenderTargetCube renderTarget, CubeMapFace cubeMapFace)
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{
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{
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nativeDevice.SetRenderTarget(renderTarget, cubeMapFace);
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RenderTargetBinding[] renderTargetBindings = new RenderTargetBinding[] { new RenderTargetBinding(renderTarget, cubeMapFace) };
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this.currentRenderTargetBindings = renderTargetBindings;
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nativeDevice.SetRenderTargets(renderTargetBindings);
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}
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}
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public void SetRenderTargets(params RenderTargetBinding[] renderTargets)
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public void SetRenderTargets(params RenderTargetBinding[] renderTargets)
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{
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{
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this.currentRenderTargetBindings = renderTargets;
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nativeDevice.SetRenderTargets(renderTargets);
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nativeDevice.SetRenderTargets(renderTargets);
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}
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}
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@ -230,7 +236,7 @@ namespace ANX.Framework.Graphics
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public RenderTargetBinding[] GetRenderTargets()
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public RenderTargetBinding[] GetRenderTargets()
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{
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{
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throw new NotImplementedException();
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return this.currentRenderTargetBindings;
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}
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}
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public void Reset()
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public void Reset()
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@ -54,6 +54,42 @@ namespace ANX.Framework.Graphics
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{
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{
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public struct RenderTargetBinding
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public struct RenderTargetBinding
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{
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{
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#region Private Members
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private Texture renderTarget;
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private CubeMapFace cubeMapFace;
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#endregion // Private Members
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public RenderTargetBinding(RenderTarget2D renderTarget)
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{
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this.renderTarget = renderTarget;
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this.cubeMapFace = Graphics.CubeMapFace.PositiveX;
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}
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public RenderTargetBinding(RenderTargetCube renderTargetCube, CubeMapFace face)
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{
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this.renderTarget = renderTargetCube;
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this.cubeMapFace = face;
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}
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public static implicit operator RenderTargetBinding(RenderTarget2D renderTarget)
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{
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return new RenderTargetBinding(renderTarget);
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}
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public Texture RenderTarget
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{
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get
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{
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return this.renderTarget;
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}
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}
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public CubeMapFace CubeMapFace
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{
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get
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{
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return this.cubeMapFace;
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}
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}
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}
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}
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}
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}
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@ -63,20 +63,12 @@ namespace ANX.Framework.NonXNA
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void DrawPrimitives(PrimitiveType primitiveType, int vertexOffset, int primitiveCount);
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void DrawPrimitives(PrimitiveType primitiveType, int vertexOffset, int primitiveCount);
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//void SetVertexBuffer(VertexBuffer vertexBuffer);
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//void SetVertexBuffer(VertexBuffer vertexBuffer, int vertexOffset);
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void SetVertexBuffers(VertexBufferBinding[] vertexBuffers);
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void SetVertexBuffers(VertexBufferBinding[] vertexBuffers);
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void SetIndexBuffer(IndexBuffer indexBuffer);
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void SetIndexBuffer(IndexBuffer indexBuffer);
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void SetViewport(Viewport viewport);
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void SetViewport(Viewport viewport);
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void SetRenderTarget(RenderTarget2D renderTarget);
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void SetRenderTarget(RenderTargetCube renderTarget, CubeMapFace cubeMapFace);
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void SetRenderTargets(params RenderTargetBinding[] renderTargets);
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void SetRenderTargets(params RenderTargetBinding[] renderTargets);
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}
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}
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}
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}
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@ -589,18 +589,6 @@ namespace ANX.RenderSystem.Windows.DX11_1
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return Comparison.Always;
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return Comparison.Always;
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}
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}
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public void SetRenderTarget(Framework.Graphics.RenderTarget2D renderTarget)
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{
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throw new NotImplementedException();
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}
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public void SetRenderTarget(Framework.Graphics.RenderTargetCube renderTarget, Framework.Graphics.CubeMapFace cubeMapFace)
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{
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throw new NotImplementedException();
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}
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public void SetRenderTargets(params Framework.Graphics.RenderTargetBinding[] renderTargets)
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public void SetRenderTargets(params Framework.Graphics.RenderTargetBinding[] renderTargets)
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{
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{
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throw new NotImplementedException();
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throw new NotImplementedException();
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