fix build which was changes in last commit and fix AlphaTestEffectSample project file
This commit is contained in:
parent
a8588a30a5
commit
41861a0f3d
@ -1,12 +1,15 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.31101.0
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VisualStudioVersion = 12.0.40629.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AlphaTestEffectSample", "AlphaTestEffectSample\AlphaTestEffectSample.csproj", "{0005BDAA-F232-45C3-8D37-7E4FF7A1F605}"
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EndProject
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Project("{75EFAE60-726E-430F-8661-4CF9ABD1306C}") = "SampleContent", "SampleContent\SampleContent.cproj", "{75EFAE60-726E-430F-8661-4CF9ABD1306C}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AlphaTestEffectSample", "AlphaTestEffectSample\AlphaTestEffectSample.csproj", "{E1A73436-CD1C-41B8-9295-8F1C20740063}"
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ProjectSection(ProjectDependencies) = postProject
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{75EFAE60-726E-430F-8661-4CF9ABD1306C} = {75EFAE60-726E-430F-8661-4CF9ABD1306C}
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -17,12 +20,6 @@ Global
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{0005BDAA-F232-45C3-8D37-7E4FF7A1F605}.Debug|Any CPU.ActiveCfg = Debug|x86
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{0005BDAA-F232-45C3-8D37-7E4FF7A1F605}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
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{0005BDAA-F232-45C3-8D37-7E4FF7A1F605}.Debug|x86.ActiveCfg = Debug|x86
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{0005BDAA-F232-45C3-8D37-7E4FF7A1F605}.Release|Any CPU.ActiveCfg = Release|x86
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{0005BDAA-F232-45C3-8D37-7E4FF7A1F605}.Release|Mixed Platforms.ActiveCfg = Release|x86
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{0005BDAA-F232-45C3-8D37-7E4FF7A1F605}.Release|x86.ActiveCfg = Release|x86
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Any CPU.ActiveCfg = Debug|Windows
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Mixed Platforms.ActiveCfg = Debug|Windows
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Debug|Mixed Platforms.Build.0 = Debug|Windows
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@ -31,6 +28,16 @@ Global
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Mixed Platforms.ActiveCfg = Release|XBox 360
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|Mixed Platforms.Build.0 = Release|XBox 360
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{75EFAE60-726E-430F-8661-4CF9ABD1306C}.Release|x86.ActiveCfg = Release|XBox 360
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{E1A73436-CD1C-41B8-9295-8F1C20740063}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{E1A73436-CD1C-41B8-9295-8F1C20740063}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{E1A73436-CD1C-41B8-9295-8F1C20740063}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
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{E1A73436-CD1C-41B8-9295-8F1C20740063}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
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{E1A73436-CD1C-41B8-9295-8F1C20740063}.Debug|x86.ActiveCfg = Debug|Any CPU
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{E1A73436-CD1C-41B8-9295-8F1C20740063}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{E1A73436-CD1C-41B8-9295-8F1C20740063}.Release|Any CPU.Build.0 = Release|Any CPU
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{E1A73436-CD1C-41B8-9295-8F1C20740063}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
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{E1A73436-CD1C-41B8-9295-8F1C20740063}.Release|Mixed Platforms.Build.0 = Release|Any CPU
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{E1A73436-CD1C-41B8-9295-8F1C20740063}.Release|x86.ActiveCfg = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -1,98 +1,78 @@
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Other similar extension points exist, see Microsoft.Common.targets.
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Other similar extension points exist, see Microsoft.Common.targets.
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|
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Other similar extension points exist, see Microsoft.Common.targets.
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|
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<AssemblyName>AlphaTestEffectSample</AssemblyName>
|
||||
<XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
|
||||
<XnaPlatform>Windows</XnaPlatform>
|
||||
<XnaProfile>HiDef</XnaProfile>
|
||||
<XnaCrossPlatformGroupID>307d58b8-3323-4e02-8fe4-e77d276cbaa0</XnaCrossPlatformGroupID>
|
||||
<XnaOutputType>Game</XnaOutputType>
|
||||
<ApplicationIcon>anx.ico</ApplicationIcon>
|
||||
<Thumbnail>GameThumbnail.png</Thumbnail>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
<ProductVersion>10.0.0</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\x86\Debug</OutputPath>
|
||||
<DefineConstants>WINDOWS;TRACE;DEBUG;PSVITA;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<XnaCompressContent>false</XnaCompressContent>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\x86\Release</OutputPath>
|
||||
<DefineConstants>WINDOWS;TRACE;PSVITA;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<XnaCompressContent>true</XnaCompressContent>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Core">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Core" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Game1.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="anx.ico" />
|
||||
<Content Include="GameThumbnail.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\ANX.Framework\ANX.Framework_PSVita.csproj">
|
||||
<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
|
||||
<Name>ANX.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\InputSystems\ANX.InputDevices.Windows.XInput\ANX.InputDevices.Windows.XInput_PSVita.csproj">
|
||||
<Project>{60D08399-244F-46A3-91F1-4CFD26D961A3}</Project>
|
||||
<Name>ANX.InputDevices.Windows.XInput</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\InputSystems\ANX.InputSystem.Standard\ANX.InputSystem.Standard_PSVita.csproj">
|
||||
<Project>{49066074-3B7B-4A55-B122-6BD33AB73558}</Project>
|
||||
<Name>ANX.InputSystem.Standard</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\PlatformSystems\ANX.PlatformSystem.Windows\ANX.PlatformSystem.Windows_PSVita.csproj">
|
||||
<Project>{068EB2E9-963C-4E1B-8831-E25011F11FFE}</Project>
|
||||
<Name>ANX.PlatformSystem.Windows</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\RenderSystems\ANX.Framework.GL3\ANX.RenderSystem.GL3_PSVita.csproj">
|
||||
<Project>{EB8258E0-6741-4DB9-B756-1EBDF67B1ED6}</Project>
|
||||
<Name>ANX.RenderSystem.GL3</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\RenderSystems\ANX.RenderSystem.Windows.DX10\ANX.RenderSystem.Windows.DX10_PSVita.csproj">
|
||||
<Project>{5BE49183-2F6F-4527-AC90-D816911FCF90}</Project>
|
||||
<Name>ANX.RenderSystem.Windows.DX10</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\RenderSystems\ANX.RenderSystem.Windows.DX11\ANX.RenderSystem.Windows.DX11_PSVita.csproj">
|
||||
<Project>{B30DE9C2-0926-46B6-8351-9AF276C472D5}</Project>
|
||||
<Name>ANX.RenderSystem.Windows.DX11</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SoundSystems\ANX.SoundSystem.Windows.XAudio\ANX.SoundSystem.Windows.XAudio_PSVita.csproj">
|
||||
<Project>{6A582788-C4D2-410C-96CD-177F75712D65}</Project>
|
||||
<Name>ANX.SoundSystem.Windows.XAudio</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\SampleContent\SampleContent.contentproj">
|
||||
<Project>{FA6E229D-4504-47B1-8A23-2D3FCC13F778}</Project>
|
||||
<Name>SampleContent</Name>
|
||||
<XnaReferenceType>Content</XnaReferenceType>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Microsoft .NET Framework 4 Client Profile %28x86 und x64%29</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Windows Installer 3.1</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Sce\Sce.Psm.CSharp.targets" />
|
||||
<!--
|
||||
To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
@ -1,124 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>{0005BDAA-F232-45C3-8D37-7E4FF7A1F605}</ProjectGuid>
|
||||
<ProjectTypeGuids>{BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<OutputType>AppContainerExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>AlphaTestEffectSample</RootNamespace>
|
||||
<AssemblyName>AlphaTestEffectSample</AssemblyName>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<PackageCertificateKeyFile>Test_TemporaryKey.pfx</PackageCertificateKeyFile>
|
||||
<MinimumVisualStudioVersion>12</MinimumVisualStudioVersion>
|
||||
<TargetPlatformVersion>8.1</TargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\x86\Debug\ModernUI</OutputPath>
|
||||
<DefineConstants>WINDOWS;TRACE;DEBUG;WINDOWSMETRO;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\x86\Release\ModernUI</OutputPath>
|
||||
<DefineConstants>WINDOWS;TRACE;WINDOWSMETRO;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Core">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Net">
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Game1.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="anx.ico" />
|
||||
<Content Include="GameThumbnail.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SampleContent\SampleContent.contentproj">
|
||||
<Project>{FA6E229D-4504-47B1-8A23-2D3FCC13F778}</Project>
|
||||
<Name>SampleContent</Name>
|
||||
<XnaReferenceType>Content</XnaReferenceType>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="../../ANX.Framework/ANX.Framework_WindowsMetro.csproj">
|
||||
<Project>{6899f0c9-70b9-4eb0-9dd3-e598d4be3e35}</Project>
|
||||
<Name>ANX.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="../../InputSytems/ANX.InputSystem.Standard/ANX.InputSystem.Standard_WindowsMetro.csproj">
|
||||
<Project>{49066074-3b7b-4a55-b122-6bd33ab73558}</Project>
|
||||
<Name>ANX.InputSystem.Standard</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="../../SoundSystems/ANX.SoundSystem.Windows.XAudio/ANX.SoundSystem.Windows.XAudio_WindowsMetro.csproj">
|
||||
<Project>{6a582788-c4d2-410c-96cd-177f75712d65}</Project>
|
||||
<Name>ANX.SoundSystem.Windows.XAudio</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
|
||||
<!--
|
||||
To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
<ItemGroup>
|
||||
<None Include="Test_TemporaryKey.pfx" />
|
||||
<AppxManifest Include="Manifest.appxmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</AppxManifest>
|
||||
<Content Include="Assets\Logo.png" />
|
||||
<Content Include="Assets\SmallLogo.png" />
|
||||
<Content Include="Assets\SplashScreen.png" />
|
||||
<Content Include="Assets\StoreLogo.png" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '11.0' ">
|
||||
<VisualStudioVersion>11.0</VisualStudioVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="../../InputSystems/ANX.InputDevices.Windows.ModernUI/ANX.InputDevices.Windows.ModernUI_WindowsMetro.csproj">
|
||||
<Project>{628ab80a-b1b9-4878-a810-7a58d4840f60}</Project>
|
||||
<Name>ANX.InputDevices.Windows.ModernUI</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="../../PlatformSystems/ANX.PlatformSystem.Metro/ANX.PlatformSystem.Metro_WindowsMetro.csproj">
|
||||
<Project>{04f6041e-475e-4b2a-a889-6a33eabd718b}</Project>
|
||||
<Name>ANX.PlatformSystem.Metro</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="../../RenderSystems/ANX.RenderSystem.Windows.Metro/ANX.RenderSystem.Windows.Metro_WindowsMetro.csproj">
|
||||
<Project>{ff0ab665-2796-4354-9630-76c2751db3c2}</Project>
|
||||
<Name>ANX.RenderSystem.Windows.Metro</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
</Project>
|
3
Samples/AlphaTestEffectSample/app.config
Normal file
3
Samples/AlphaTestEffectSample/app.config
Normal file
@ -0,0 +1,3 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0,Profile=Client"/></startup></configuration>
|
@ -11,25 +11,32 @@ namespace ContentBuilder
|
||||
{
|
||||
public static class BuildHelper
|
||||
{
|
||||
public static Uri GetAnxFrameworkPath()
|
||||
public static bool TryGetAnxFrameworkPath(out Uri path)
|
||||
{
|
||||
path = null;
|
||||
#if WINDOWS
|
||||
var hklm = RegistryKey.OpenBaseKey(RegistryHive.LocalMachine, RegistryView.Registry64);
|
||||
var key = hklm.OpenSubKey(@"SOFTWARE\Microsoft\.NETFramework\AssemblyFolders\ANX.Framework", false);
|
||||
if (key == null)
|
||||
return false;
|
||||
|
||||
var value = key.GetValue(null) as string;
|
||||
if (value == null)
|
||||
throw new KeyNotFoundException(Resources.AnxFrameworkRegistryNotFound);
|
||||
return false;
|
||||
else
|
||||
return new Uri(value);
|
||||
{
|
||||
path = new Uri(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
#else
|
||||
return null;
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
public static string GetOutputFileName(string outputDirectory, BuildItem buildItem)
|
||||
{
|
||||
return Path.Combine(outputDirectory, Path.GetDirectoryName(buildItem.AssetName), Path.GetFileNameWithoutExtension(buildItem.AssetName) + ContentManager.Extension);
|
||||
return Path.Combine(outputDirectory, Path.GetDirectoryName(buildItem.SourceFilename), buildItem.AssetName + ContentManager.Extension);
|
||||
}
|
||||
|
||||
internal static string CreateSafeFileName(string text)
|
||||
|
@ -436,7 +436,12 @@ namespace ContentBuilder
|
||||
private static void LoadReferences(IEnumerable<string> referencedAssemblies, string currentDirectory, ContentBuildLogger buildLogger)
|
||||
{
|
||||
List<Uri> searchPaths = new List<Uri>();
|
||||
searchPaths.Add(BuildHelper.GetAnxFrameworkPath());
|
||||
|
||||
Uri anxFrameworkPath;
|
||||
if (BuildHelper.TryGetAnxFrameworkPath(out anxFrameworkPath))
|
||||
{
|
||||
searchPaths.Add(anxFrameworkPath);
|
||||
}
|
||||
searchPaths.Add(new Uri(currentDirectory));
|
||||
|
||||
Uri ownDirectory = new Uri(TrailingSlash(Path.GetDirectoryName(typeof(Program).Assembly.Location)), UriKind.Absolute);
|
||||
|
11
Tools/ContentBuilder/Resources.Designer.cs
generated
11
Tools/ContentBuilder/Resources.Designer.cs
generated
@ -1,7 +1,7 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:4.0.30319.34014
|
||||
// Laufzeitversion:4.0.30319.42000
|
||||
//
|
||||
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code erneut generiert wird.
|
||||
@ -60,15 +60,6 @@ namespace ContentBuilder {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die Unable to find registry key for ANX Framework. ähnelt.
|
||||
/// </summary>
|
||||
internal static string AnxFrameworkRegistryNotFound {
|
||||
get {
|
||||
return ResourceManager.GetString("AnxFrameworkRegistryNotFound", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die could not find file '{0}' to import. skipping. ähnelt.
|
||||
/// </summary>
|
||||
|
@ -117,9 +117,6 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AnxFrameworkRegistryNotFound" xml:space="preserve">
|
||||
<value>Der Registrierungsschlüssel für ANX Framework kann nicht gefunden werden.</value>
|
||||
</data>
|
||||
<data name="FileNotFound_Skipping" xml:space="preserve">
|
||||
<value>Datei '{0}' konnt nicht gefunden werden. Überspringe.</value>
|
||||
</data>
|
||||
|
@ -117,9 +117,6 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AnxFrameworkRegistryNotFound" xml:space="preserve">
|
||||
<value>Unable to find registry key for ANX Framework.</value>
|
||||
</data>
|
||||
<data name="FileNotFound_Skipping" xml:space="preserve">
|
||||
<value>could not find file '{0}' to import. skipping.</value>
|
||||
</data>
|
||||
|
@ -516,7 +516,7 @@ namespace ANX.Framework.Build
|
||||
|
||||
foreach (var buildItem in buildItems)
|
||||
{
|
||||
if (buildCache.IsValid(buildItem, new Uri(BuildHelper.GetOutputFileName(activeConfiguration.OutputDirectory, buildItem))))
|
||||
if (buildCache.IsValid(buildItem, new Uri(BuildHelper.GetOutputFileName(activeConfiguration.OutputDirectory, buildItem), UriKind.Relative)))
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -493,13 +493,11 @@ namespace ANX.Framework.VisualStudio.Nodes
|
||||
{
|
||||
buildDomain.SearchPaths.Clear();
|
||||
buildDomain.SearchPaths.Add(new Uri(this.ProjectHome));
|
||||
try
|
||||
|
||||
Uri anxFrameworkPath;
|
||||
if (BuildHelper.TryGetAnxFrameworkPath(out anxFrameworkPath))
|
||||
{
|
||||
buildDomain.SearchPaths.Add(BuildHelper.GetAnxFrameworkPath());
|
||||
}
|
||||
catch (Exception exc)
|
||||
{
|
||||
Console.WriteLine(exc.Message);
|
||||
buildDomain.SearchPaths.Add(anxFrameworkPath);
|
||||
}
|
||||
|
||||
buildDomain.Initialize(this.ProjectGuid.ToString());
|
||||
|
Loading…
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Reference in New Issue
Block a user