removed RenderSystem Metro from build script because it breaks packaging

This commit is contained in:
Glatzemann 2011-12-05 21:21:02 +00:00
parent 0eeccb5c3c
commit 403fc7064a
2 changed files with 3 additions and 3 deletions

View File

@ -29,7 +29,6 @@
<Name>ANX.logo</Name>
<Importer>TextureImporter</Importer>
<Processor>TextureProcessor</Processor>
<ProcessorParameters_TextureFormat>DxtCompressed</ProcessorParameters_TextureFormat>
</Compile>
</ItemGroup>
<ItemGroup>

View File

@ -143,6 +143,7 @@
<arg value="${project.anx.path.rendersystem.gl3}/${project.anx.name.rendersystem.gl3}.csproj" />
</exec>
<!--
<echo message="===================================================" />
<echo message="Now building: ANX.Framework RenderSystem Metro" />
<echo message="===================================================" />
@ -154,9 +155,9 @@
<arg value="/p:OutputPath=../${build.dir}/${build.configuration}" />
<arg value='/p:DefineConstants="${project.anx.directives}"' />
<arg value="/clp:ErrorsOnly" />
<arg value="${project.anx.path.rendersystem.dx11}/${project.anx.name.rendersystem.metro}.csproj" />
<arg value="${project.anx.path.rendersystem.metro}/${project.anx.name.rendersystem.metro}.csproj" />
</exec>
-->
</target>
<target name="build_anx_content_pipeline" description="Build ANX.Framework ContentPipeline extensions">