- Added the content decompress functionality. Original implementation is taken from the mono xna project
This commit is contained in:
parent
4199d1fcca
commit
3e6d9b001e
@ -59,6 +59,7 @@
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<Compile Include="Content\ContentSerializerItemNameAttribute.cs" />
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<Compile Include="Content\ContentSerializerRuntimeTypeAttribute.cs" />
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<Compile Include="Content\ContentSerializerTypeVersionAttribute.cs" />
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<Compile Include="Content\Decompressor.cs" />
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<Compile Include="Content\GraphicTypeReaders\EffectReader.cs" />
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<Compile Include="Content\GraphicTypeReaders\IndexBufferReader.cs" />
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<Compile Include="Content\GraphicTypeReaders\SpriteFontReader.cs" />
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@ -68,6 +69,7 @@
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<Compile Include="Content\GraphicTypeReaders\TextureReader.cs" />
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<Compile Include="Content\GraphicTypeReaders\VertexBufferReader.cs" />
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<Compile Include="Content\GraphicTypeReaders\VertexDeclarationReader.cs" />
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<Compile Include="Content\LzxDecoder.cs" />
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<Compile Include="Content\MathTypeReaders\BoundingBoxReader.cs" />
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<Compile Include="Content\MathTypeReaders\BoundingSphereReader.cs" />
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<Compile Include="Content\MathTypeReaders\BoundingFrustumReader.cs" />
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@ -179,8 +179,8 @@ namespace ANX.Framework.Content
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if (isCompressed)
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{
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uint decompressedSize = reader.ReadUInt32();
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throw new NotSupportedException("Compressed content is not supported yet.");
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int decompressedSize = reader.ReadInt32();
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return Decompressor.DecompressStream(reader, input, decompressedSize);
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}
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else
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{
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158
ANX.Framework/Content/Decompressor.cs
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158
ANX.Framework/Content/Decompressor.cs
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@ -0,0 +1,158 @@
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#region Using Statements
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using System;
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using System.IO;
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#endregion // Using Statements
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#region License AnxFramework
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//
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// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
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//
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// This file is released under the Ms-PL license.
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//
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//
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//
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// Microsoft Public License (Ms-PL)
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//
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// This license governs use of the accompanying software. If you use the software, you accept this license.
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// If you do not accept the license, do not use the software.
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//
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// 1.Definitions
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// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
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// here as under U.S. copyright law.
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// A "contribution" is the original software, or any additions or changes to the software.
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// A "contributor" is any person that distributes its contribution under this license.
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// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
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//
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// 2.Grant of Rights
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// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
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// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
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// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
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// or any derivative works that you create.
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// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
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// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
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// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
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// in the software or derivative works of the contribution in the software.
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//
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// 3.Conditions and Limitations
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// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
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// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
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// patent license from such contributor to the software ends automatically.
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// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
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// notices that are present in the software.
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// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
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// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
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// object code form, you may only do so under a license that complies with this license.
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// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
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// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
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// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
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// particular purpose and non-infringement.
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#endregion // License
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#region License MonoXna
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/*
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MIT License
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Copyright © 2011 The MonoXNA Team
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All rights reserved.
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Authors:
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* Lars Magnusson <lavima@gmail.com>
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#endregion License
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namespace ANX.Framework.Content
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{
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internal static class Decompressor
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{
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public static Stream DecompressStream(BinaryReader reader, Stream input, int num)
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{
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// ... let's decompress it!
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// get the decompressed size (num is our compressed size)
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int decompressedSize = reader.ReadInt32();
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// create a memory stream of that size
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MemoryStream output = new MemoryStream(decompressedSize);
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// save our initial position
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long pos = input.Position;
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// default window size for XNB encoded files is 64Kb (need 16 bits to represent it)
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LzxDecoder decoder = new LzxDecoder(16);
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// start our decode process
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while (pos < num)
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{
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// the compressed stream is seperated into blocks that will decompress
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// into 32Kb or some other size if specified.
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// normal, 32Kb output blocks will have a short indicating the size
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// of the block before the block starts
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// blocks that have a defined output will be preceded by a byte of value
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// 0xFF (255), then a short indicating the output size and another
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// for the block size
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// all shorts for these cases are encoded in big endian order
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int hi, lo, block_size, frame_size;
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// let's get the first byte
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hi = reader.ReadByte();
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// does this block define a frame size?
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if (hi == 0xFF)
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{
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// get our bytes
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hi = reader.ReadByte();
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lo = reader.ReadByte();
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// make a beautiful short baby together
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frame_size = (hi << 8) | lo;
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// let's read the block size
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hi = reader.ReadByte();
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lo = reader.ReadByte();
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block_size = (hi << 8) | lo;
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// add the read in bytes to the position
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pos += 5;
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}
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else
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{
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// just block size, so let's read the rest
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lo = reader.ReadByte();
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block_size = (hi << 8) | lo;
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// frame size is 32Kb by default
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frame_size = 32768;
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// add the read in bytes to the position
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pos += 2;
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}
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// either says there is nothing to decode
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if (block_size == 0 || frame_size == 0)
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break;
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// let's decompress the sucker
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decoder.Decompress(input, block_size, output, frame_size);
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// let's increment the input position by the block size
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pos += block_size;
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// reset the position of the input just incase the bit buffer
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// read in some unused bytes
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input.Seek(pos, SeekOrigin.Begin);
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}
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// finished decoding everything, let's set the decompressed buffer
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// to the beginning and return that
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output.Seek(0, SeekOrigin.Begin);
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return output;
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}
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}
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}
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784
ANX.Framework/Content/LzxDecoder.cs
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784
ANX.Framework/Content/LzxDecoder.cs
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#region HEADER
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/* This file was derived from libmspack
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* (C) 2003-2004 Stuart Caie.
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* (C) 2011 Ali Scissons.
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*
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* The LZX method was created by Jonathan Forbes and Tomi Poutanen, adapted
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* by Microsoft Corporation.
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*
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* This source file is Dual licensed; meaning the end-user of this source file
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* may redistribute/modify it under the LGPL 2.1 or MS-PL licenses.
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*/
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#region LGPL License
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/* GNU LESSER GENERAL PUBLIC LICENSE version 2.1
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* LzxDecoder is free software; you can redistribute it and/or modify it under
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* the terms of the GNU Lesser General Public License (LGPL) version 2.1
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*/
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#endregion
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#region MS-PL License
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/*
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* MICROSOFT PUBLIC LICENSE
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* This source code is subject to the terms of the Microsoft Public License (Ms-PL).
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* is permitted provided that redistributions of the source code retain the above
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* copyright notices and this file header.
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*
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* Additional copyright notices should be appended to the list above.
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*
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* For details, see <http://www.opensource.org/licenses/ms-pl.html>.
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*/
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#endregion
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/*
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* DETAILS
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* This file is a pure C# port of the lzxd.c file from libmspack, with minor
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* changes towards the decompression of XNB files. The original decompression
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* software of LZX encoded data was written by Suart Caie in his
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* libmspack/cabextract projects, which can be located at
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* http://http://www.cabextract.org.uk/
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*/
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#endregion
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using System;
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namespace ANX.Framework.Content
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{
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using System.IO;
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internal class LzxDecoder
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{
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public static uint[] position_base = null;
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public static byte[] extra_bits = null;
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private LzxState m_state;
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public LzxDecoder(int window)
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{
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uint wndsize = (uint)(1 << window);
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int posn_slots;
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// setup proper exception
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if (window < 15 || window > 21) throw new UnsupportedWindowSizeRange();
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// let's initialise our state
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m_state = new LzxState();
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m_state.actual_size = 0;
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m_state.window = new byte[wndsize];
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for (int i = 0; i < wndsize; i++) m_state.window[i] = 0xDC;
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m_state.actual_size = wndsize;
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m_state.window_size = wndsize;
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m_state.window_posn = 0;
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/* initialize static tables */
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if (extra_bits == null)
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{
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extra_bits = new byte[52];
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for (int i = 0, j = 0; i <= 50; i += 2)
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{
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extra_bits[i] = extra_bits[i + 1] = (byte)j;
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if ((i != 0) && (j < 17)) j++;
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}
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}
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if (position_base == null)
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{
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position_base = new uint[51];
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for (int i = 0, j = 0; i <= 50; i++)
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{
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position_base[i] = (uint)j;
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j += 1 << extra_bits[i];
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}
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}
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/* calculate required position slots */
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if (window == 20) posn_slots = 42;
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else if (window == 21) posn_slots = 50;
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else posn_slots = window << 1;
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m_state.R0 = m_state.R1 = m_state.R2 = 1;
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m_state.main_elements = (ushort)(LzxConstants.NUM_CHARS + (posn_slots << 3));
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m_state.header_read = 0;
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m_state.frames_read = 0;
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m_state.block_remaining = 0;
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m_state.block_type = LzxConstants.BLOCKTYPE.INVALID;
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m_state.intel_curpos = 0;
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m_state.intel_started = 0;
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// yo dawg i herd u liek arrays so we put arrays in ur arrays so u can array while u array
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m_state.PRETREE_table = new ushort[(1 << LzxConstants.PRETREE_TABLEBITS) + (LzxConstants.PRETREE_MAXSYMBOLS << 1)];
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m_state.PRETREE_len = new byte[LzxConstants.PRETREE_MAXSYMBOLS + LzxConstants.LENTABLE_SAFETY];
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m_state.MAINTREE_table = new ushort[(1 << LzxConstants.MAINTREE_TABLEBITS) + (LzxConstants.MAINTREE_MAXSYMBOLS << 1)];
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m_state.MAINTREE_len = new byte[LzxConstants.MAINTREE_MAXSYMBOLS + LzxConstants.LENTABLE_SAFETY];
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m_state.LENGTH_table = new ushort[(1 << LzxConstants.LENGTH_TABLEBITS) + (LzxConstants.LENGTH_MAXSYMBOLS << 1)];
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m_state.LENGTH_len = new byte[LzxConstants.LENGTH_MAXSYMBOLS + LzxConstants.LENTABLE_SAFETY];
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m_state.ALIGNED_table = new ushort[(1 << LzxConstants.ALIGNED_TABLEBITS) + (LzxConstants.ALIGNED_MAXSYMBOLS << 1)];
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m_state.ALIGNED_len = new byte[LzxConstants.ALIGNED_MAXSYMBOLS + LzxConstants.LENTABLE_SAFETY];
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/* initialise tables to 0 (because deltas will be applied to them) */
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for (int i = 0; i < LzxConstants.MAINTREE_MAXSYMBOLS; i++) m_state.MAINTREE_len[i] = 0;
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for (int i = 0; i < LzxConstants.LENGTH_MAXSYMBOLS; i++) m_state.LENGTH_len[i] = 0;
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}
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public int Decompress(Stream inData, int inLen, Stream outData, int outLen)
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{
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BitBuffer bitbuf = new BitBuffer(inData);
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long startpos = inData.Position;
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long endpos = inData.Position + inLen;
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byte[] window = m_state.window;
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uint window_posn = m_state.window_posn;
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uint window_size = m_state.window_size;
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uint R0 = m_state.R0;
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uint R1 = m_state.R1;
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uint R2 = m_state.R2;
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uint i, j;
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int togo = outLen, this_run, main_element, match_length, match_offset, length_footer, extra, verbatim_bits;
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int rundest, runsrc, copy_length, aligned_bits;
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bitbuf.InitBitStream();
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/* read header if necessary */
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if (m_state.header_read == 0)
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{
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uint intel = bitbuf.ReadBits(1);
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if (intel != 0)
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{
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// read the filesize
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i = bitbuf.ReadBits(16); j = bitbuf.ReadBits(16);
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m_state.intel_filesize = (int)((i << 16) | j);
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}
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m_state.header_read = 1;
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}
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/* main decoding loop */
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while (togo > 0)
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{
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/* last block finished, new block expected */
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if (m_state.block_remaining == 0)
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{
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// TODO may screw something up here
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if (m_state.block_type == LzxConstants.BLOCKTYPE.UNCOMPRESSED)
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{
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if ((m_state.block_length & 1) == 1) inData.ReadByte(); /* realign bitstream to word */
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bitbuf.InitBitStream();
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}
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m_state.block_type = (LzxConstants.BLOCKTYPE)bitbuf.ReadBits(3); ;
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i = bitbuf.ReadBits(16);
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j = bitbuf.ReadBits(8);
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m_state.block_remaining = m_state.block_length = (uint)((i << 8) | j);
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switch (m_state.block_type)
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{
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case LzxConstants.BLOCKTYPE.ALIGNED:
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for (i = 0, j = 0; i < 8; i++) { j = bitbuf.ReadBits(3); m_state.ALIGNED_len[i] = (byte)j; }
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MakeDecodeTable(LzxConstants.ALIGNED_MAXSYMBOLS, LzxConstants.ALIGNED_TABLEBITS,
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m_state.ALIGNED_len, m_state.ALIGNED_table);
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/* rest of aligned header is same as verbatim */
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goto case LzxConstants.BLOCKTYPE.VERBATIM;
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case LzxConstants.BLOCKTYPE.VERBATIM:
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ReadLengths(m_state.MAINTREE_len, 0, 256, bitbuf);
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ReadLengths(m_state.MAINTREE_len, 256, m_state.main_elements, bitbuf);
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MakeDecodeTable(LzxConstants.MAINTREE_MAXSYMBOLS, LzxConstants.MAINTREE_TABLEBITS,
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m_state.MAINTREE_len, m_state.MAINTREE_table);
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if (m_state.MAINTREE_len[0xE8] != 0) m_state.intel_started = 1;
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ReadLengths(m_state.LENGTH_len, 0, LzxConstants.NUM_SECONDARY_LENGTHS, bitbuf);
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MakeDecodeTable(LzxConstants.LENGTH_MAXSYMBOLS, LzxConstants.LENGTH_TABLEBITS,
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m_state.LENGTH_len, m_state.LENGTH_table);
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break;
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case LzxConstants.BLOCKTYPE.UNCOMPRESSED:
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m_state.intel_started = 1; /* because we can't assume otherwise */
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bitbuf.EnsureBits(16); /* get up to 16 pad bits into the buffer */
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if (bitbuf.GetBitsLeft() > 16) inData.Seek(-2, SeekOrigin.Current); /* and align the bitstream! */
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byte hi, mh, ml, lo;
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lo = (byte)inData.ReadByte(); ml = (byte)inData.ReadByte(); mh = (byte)inData.ReadByte(); hi = (byte)inData.ReadByte();
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R0 = (uint)(lo | ml << 8 | mh << 16 | hi << 24);
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lo = (byte)inData.ReadByte(); ml = (byte)inData.ReadByte(); mh = (byte)inData.ReadByte(); hi = (byte)inData.ReadByte();
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R1 = (uint)(lo | ml << 8 | mh << 16 | hi << 24);
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lo = (byte)inData.ReadByte(); ml = (byte)inData.ReadByte(); mh = (byte)inData.ReadByte(); hi = (byte)inData.ReadByte();
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R2 = (uint)(lo | ml << 8 | mh << 16 | hi << 24);
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break;
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default:
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return -1; // TODO throw proper exception
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}
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}
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/* buffer exhaustion check */
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if (inData.Position > (startpos + inLen))
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{
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/* it's possible to have a file where the next run is less than
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* 16 bits in size. In this case, the READ_HUFFSYM() macro used
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* in building the tables will exhaust the buffer, so we should
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* allow for this, but not allow those accidentally read bits to
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* be used (so we check that there are at least 16 bits
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* remaining - in this boundary case they aren't really part of
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* the compressed data)
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*/
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Console.WriteLine("WTF");
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if (inData.Position > (startpos + inLen + 2) || bitbuf.GetBitsLeft() < 16) return -1; //TODO throw proper exception
|
||||
}
|
||||
|
||||
while ((this_run = (int)m_state.block_remaining) > 0 && togo > 0)
|
||||
{
|
||||
if (this_run > togo) this_run = togo;
|
||||
togo -= this_run;
|
||||
m_state.block_remaining -= (uint)this_run;
|
||||
|
||||
/* apply 2^x-1 mask */
|
||||
window_posn &= window_size - 1;
|
||||
/* runs can't straddle the window wraparound */
|
||||
if ((window_posn + this_run) > window_size)
|
||||
return -1; //TODO throw proper exception
|
||||
|
||||
switch (m_state.block_type)
|
||||
{
|
||||
case LzxConstants.BLOCKTYPE.VERBATIM:
|
||||
while (this_run > 0)
|
||||
{
|
||||
main_element = (int)ReadHuffSym(m_state.MAINTREE_table, m_state.MAINTREE_len,
|
||||
LzxConstants.MAINTREE_MAXSYMBOLS, LzxConstants.MAINTREE_TABLEBITS,
|
||||
bitbuf);
|
||||
if (main_element < LzxConstants.NUM_CHARS)
|
||||
{
|
||||
/* literal: 0 to NUM_CHARS-1 */
|
||||
window[window_posn++] = (byte)main_element;
|
||||
this_run--;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* match: NUM_CHARS + ((slot<<3) | length_header (3 bits)) */
|
||||
main_element -= LzxConstants.NUM_CHARS;
|
||||
|
||||
match_length = main_element & LzxConstants.NUM_PRIMARY_LENGTHS;
|
||||
if (match_length == LzxConstants.NUM_PRIMARY_LENGTHS)
|
||||
{
|
||||
length_footer = (int)ReadHuffSym(m_state.LENGTH_table, m_state.LENGTH_len,
|
||||
LzxConstants.LENGTH_MAXSYMBOLS, LzxConstants.LENGTH_TABLEBITS,
|
||||
bitbuf);
|
||||
match_length += length_footer;
|
||||
}
|
||||
match_length += LzxConstants.MIN_MATCH;
|
||||
|
||||
match_offset = main_element >> 3;
|
||||
|
||||
if (match_offset > 2)
|
||||
{
|
||||
/* not repeated offset */
|
||||
if (match_offset != 3)
|
||||
{
|
||||
extra = extra_bits[match_offset];
|
||||
verbatim_bits = (int)bitbuf.ReadBits((byte)extra);
|
||||
match_offset = (int)position_base[match_offset] - 2 + verbatim_bits;
|
||||
}
|
||||
else
|
||||
{
|
||||
match_offset = 1;
|
||||
}
|
||||
|
||||
/* update repeated offset LRU queue */
|
||||
R2 = R1; R1 = R0; R0 = (uint)match_offset;
|
||||
}
|
||||
else if (match_offset == 0)
|
||||
{
|
||||
match_offset = (int)R0;
|
||||
}
|
||||
else if (match_offset == 1)
|
||||
{
|
||||
match_offset = (int)R1;
|
||||
R1 = R0; R0 = (uint)match_offset;
|
||||
}
|
||||
else /* match_offset == 2 */
|
||||
{
|
||||
match_offset = (int)R2;
|
||||
R2 = R0; R0 = (uint)match_offset;
|
||||
}
|
||||
|
||||
rundest = (int)window_posn;
|
||||
this_run -= match_length;
|
||||
|
||||
/* copy any wrapped around source data */
|
||||
if (window_posn >= match_offset)
|
||||
{
|
||||
/* no wrap */
|
||||
runsrc = rundest - match_offset;
|
||||
}
|
||||
else
|
||||
{
|
||||
runsrc = rundest + ((int)window_size - match_offset);
|
||||
copy_length = match_offset - (int)window_posn;
|
||||
if (copy_length < match_length)
|
||||
{
|
||||
match_length -= copy_length;
|
||||
window_posn += (uint)copy_length;
|
||||
while (copy_length-- > 0) window[rundest++] = window[runsrc++];
|
||||
runsrc = 0;
|
||||
}
|
||||
}
|
||||
window_posn += (uint)match_length;
|
||||
|
||||
/* copy match data - no worries about destination wraps */
|
||||
while (match_length-- > 0) window[rundest++] = window[runsrc++];
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case LzxConstants.BLOCKTYPE.ALIGNED:
|
||||
while (this_run > 0)
|
||||
{
|
||||
main_element = (int)ReadHuffSym(m_state.MAINTREE_table, m_state.MAINTREE_len,
|
||||
LzxConstants.MAINTREE_MAXSYMBOLS, LzxConstants.MAINTREE_TABLEBITS,
|
||||
bitbuf);
|
||||
|
||||
if (main_element < LzxConstants.NUM_CHARS)
|
||||
{
|
||||
/* literal 0 to NUM_CHARS-1 */
|
||||
window[window_posn++] = (byte)main_element;
|
||||
this_run--;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* match: NUM_CHARS + ((slot<<3) | length_header (3 bits)) */
|
||||
main_element -= LzxConstants.NUM_CHARS;
|
||||
|
||||
match_length = main_element & LzxConstants.NUM_PRIMARY_LENGTHS;
|
||||
if (match_length == LzxConstants.NUM_PRIMARY_LENGTHS)
|
||||
{
|
||||
length_footer = (int)ReadHuffSym(m_state.LENGTH_table, m_state.LENGTH_len,
|
||||
LzxConstants.LENGTH_MAXSYMBOLS, LzxConstants.LENGTH_TABLEBITS,
|
||||
bitbuf);
|
||||
match_length += length_footer;
|
||||
}
|
||||
match_length += LzxConstants.MIN_MATCH;
|
||||
|
||||
match_offset = main_element >> 3;
|
||||
|
||||
if (match_offset > 2)
|
||||
{
|
||||
/* not repeated offset */
|
||||
extra = extra_bits[match_offset];
|
||||
match_offset = (int)position_base[match_offset] - 2;
|
||||
if (extra > 3)
|
||||
{
|
||||
/* verbatim and aligned bits */
|
||||
extra -= 3;
|
||||
verbatim_bits = (int)bitbuf.ReadBits((byte)extra);
|
||||
match_offset += (verbatim_bits << 3);
|
||||
aligned_bits = (int)ReadHuffSym(m_state.ALIGNED_table, m_state.ALIGNED_len,
|
||||
LzxConstants.ALIGNED_MAXSYMBOLS, LzxConstants.ALIGNED_TABLEBITS,
|
||||
bitbuf);
|
||||
match_offset += aligned_bits;
|
||||
}
|
||||
else if (extra == 3)
|
||||
{
|
||||
/* aligned bits only */
|
||||
aligned_bits = (int)ReadHuffSym(m_state.ALIGNED_table, m_state.ALIGNED_len,
|
||||
LzxConstants.ALIGNED_MAXSYMBOLS, LzxConstants.ALIGNED_TABLEBITS,
|
||||
bitbuf);
|
||||
match_offset += aligned_bits;
|
||||
}
|
||||
else if (extra > 0) /* extra==1, extra==2 */
|
||||
{
|
||||
/* verbatim bits only */
|
||||
verbatim_bits = (int)bitbuf.ReadBits((byte)extra);
|
||||
match_offset += verbatim_bits;
|
||||
}
|
||||
else /* extra == 0 */
|
||||
{
|
||||
/* ??? */
|
||||
match_offset = 1;
|
||||
}
|
||||
|
||||
/* update repeated offset LRU queue */
|
||||
R2 = R1; R1 = R0; R0 = (uint)match_offset;
|
||||
}
|
||||
else if (match_offset == 0)
|
||||
{
|
||||
match_offset = (int)R0;
|
||||
}
|
||||
else if (match_offset == 1)
|
||||
{
|
||||
match_offset = (int)R1;
|
||||
R1 = R0; R0 = (uint)match_offset;
|
||||
}
|
||||
else /* match_offset == 2 */
|
||||
{
|
||||
match_offset = (int)R2;
|
||||
R2 = R0; R0 = (uint)match_offset;
|
||||
}
|
||||
|
||||
rundest = (int)window_posn;
|
||||
this_run -= match_length;
|
||||
|
||||
/* copy any wrapped around source data */
|
||||
if (window_posn >= match_offset)
|
||||
{
|
||||
/* no wrap */
|
||||
runsrc = rundest - match_offset;
|
||||
}
|
||||
else
|
||||
{
|
||||
runsrc = rundest + ((int)window_size - match_offset);
|
||||
copy_length = match_offset - (int)window_posn;
|
||||
if (copy_length < match_length)
|
||||
{
|
||||
match_length -= copy_length;
|
||||
window_posn += (uint)copy_length;
|
||||
while (copy_length-- > 0) window[rundest++] = window[runsrc++];
|
||||
runsrc = 0;
|
||||
}
|
||||
}
|
||||
window_posn += (uint)match_length;
|
||||
|
||||
/* copy match data - no worries about destination wraps */
|
||||
while (match_length-- > 0) window[rundest++] = window[runsrc++];
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case LzxConstants.BLOCKTYPE.UNCOMPRESSED:
|
||||
if ((inData.Position + this_run) > endpos) return -1; //TODO throw proper exception
|
||||
byte[] temp_buffer = new byte[this_run];
|
||||
inData.Read(temp_buffer, 0, this_run);
|
||||
temp_buffer.CopyTo(window, window_posn);
|
||||
window_posn += (uint)this_run;
|
||||
break;
|
||||
|
||||
default:
|
||||
return -1; //TODO throw proper exception
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (togo != 0) return -1; //TODO throw proper exception
|
||||
int start_window_pos = (int)window_posn;
|
||||
if (start_window_pos == 0) start_window_pos = (int)window_size;
|
||||
start_window_pos -= outLen;
|
||||
outData.Write(window, start_window_pos, outLen);
|
||||
|
||||
m_state.window_posn = window_posn;
|
||||
m_state.R0 = R0;
|
||||
m_state.R1 = R1;
|
||||
m_state.R2 = R2;
|
||||
|
||||
// TODO finish intel E8 decoding
|
||||
/* intel E8 decoding */
|
||||
if ((m_state.frames_read++ < 32768) && m_state.intel_filesize != 0)
|
||||
{
|
||||
if (outLen <= 6 || m_state.intel_started == 0)
|
||||
{
|
||||
m_state.intel_curpos += outLen;
|
||||
}
|
||||
else
|
||||
{
|
||||
int dataend = outLen - 10;
|
||||
uint curpos = (uint)m_state.intel_curpos;
|
||||
uint filesize = (uint)m_state.intel_filesize;
|
||||
uint abs_off, rel_off;
|
||||
|
||||
m_state.intel_curpos = (int)curpos + outLen;
|
||||
|
||||
while (outData.Position < dataend)
|
||||
{
|
||||
if (outData.ReadByte() != 0xE8) { curpos++; continue; }
|
||||
//abs_off =
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// READ_LENGTHS(table, first, last)
|
||||
// if(lzx_read_lens(LENTABLE(table), first, last, bitsleft))
|
||||
// return ERROR (ILLEGAL_DATA)
|
||||
//
|
||||
|
||||
// TODO make returns throw exceptions
|
||||
private int MakeDecodeTable(uint nsyms, uint nbits, byte[] length, ushort[] table)
|
||||
{
|
||||
ushort sym;
|
||||
uint leaf;
|
||||
byte bit_num = 1;
|
||||
uint fill;
|
||||
uint pos = 0; /* the current position in the decode table */
|
||||
uint table_mask = (uint)(1 << (int)nbits);
|
||||
uint bit_mask = table_mask >> 1; /* don't do 0 length codes */
|
||||
uint next_symbol = bit_mask; /* base of allocation for long codes */
|
||||
|
||||
/* fill entries for codes short enough for a direct mapping */
|
||||
while (bit_num <= nbits)
|
||||
{
|
||||
for (sym = 0; sym < nsyms; sym++)
|
||||
{
|
||||
if (length[sym] == bit_num)
|
||||
{
|
||||
leaf = pos;
|
||||
|
||||
if ((pos += bit_mask) > table_mask) return 1; /* table overrun */
|
||||
|
||||
/* fill all possible lookups of this symbol with the symbol itself */
|
||||
fill = bit_mask;
|
||||
while (fill-- > 0) table[leaf++] = sym;
|
||||
}
|
||||
}
|
||||
bit_mask >>= 1;
|
||||
bit_num++;
|
||||
}
|
||||
|
||||
/* if there are any codes longer than nbits */
|
||||
if (pos != table_mask)
|
||||
{
|
||||
/* clear the remainder of the table */
|
||||
for (sym = (ushort)pos; sym < table_mask; sym++) table[sym] = 0;
|
||||
|
||||
/* give ourselves room for codes to grow by up to 16 more bits */
|
||||
pos <<= 16;
|
||||
table_mask <<= 16;
|
||||
bit_mask = 1 << 15;
|
||||
|
||||
while (bit_num <= 16)
|
||||
{
|
||||
for (sym = 0; sym < nsyms; sym++)
|
||||
{
|
||||
if (length[sym] == bit_num)
|
||||
{
|
||||
leaf = pos >> 16;
|
||||
for (fill = 0; fill < bit_num - nbits; fill++)
|
||||
{
|
||||
/* if this path hasn't been taken yet, 'allocate' two entries */
|
||||
if (table[leaf] == 0)
|
||||
{
|
||||
table[(next_symbol << 1)] = 0;
|
||||
table[(next_symbol << 1) + 1] = 0;
|
||||
table[leaf] = (ushort)(next_symbol++);
|
||||
}
|
||||
/* follow the path and select either left or right for next bit */
|
||||
leaf = (uint)(table[leaf] << 1);
|
||||
if (((pos >> (int)(15 - fill)) & 1) == 1) leaf++;
|
||||
}
|
||||
table[leaf] = sym;
|
||||
|
||||
if ((pos += bit_mask) > table_mask) return 1;
|
||||
}
|
||||
}
|
||||
bit_mask >>= 1;
|
||||
bit_num++;
|
||||
}
|
||||
}
|
||||
|
||||
/* full talbe? */
|
||||
if (pos == table_mask) return 0;
|
||||
|
||||
/* either erroneous table, or all elements are 0 - let's find out. */
|
||||
for (sym = 0; sym < nsyms; sym++) if (length[sym] != 0) return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// TODO throw exceptions instead of returns
|
||||
private void ReadLengths(byte[] lens, uint first, uint last, BitBuffer bitbuf)
|
||||
{
|
||||
uint x, y;
|
||||
int z;
|
||||
|
||||
// hufftbl pointer here?
|
||||
|
||||
for (x = 0; x < 20; x++)
|
||||
{
|
||||
y = bitbuf.ReadBits(4);
|
||||
m_state.PRETREE_len[x] = (byte)y;
|
||||
}
|
||||
MakeDecodeTable(LzxConstants.PRETREE_MAXSYMBOLS, LzxConstants.PRETREE_TABLEBITS,
|
||||
m_state.PRETREE_len, m_state.PRETREE_table);
|
||||
|
||||
for (x = first; x < last; )
|
||||
{
|
||||
z = (int)ReadHuffSym(m_state.PRETREE_table, m_state.PRETREE_len,
|
||||
LzxConstants.PRETREE_MAXSYMBOLS, LzxConstants.PRETREE_TABLEBITS, bitbuf);
|
||||
if (z == 17)
|
||||
{
|
||||
y = bitbuf.ReadBits(4); y += 4;
|
||||
while (y-- != 0) lens[x++] = 0;
|
||||
}
|
||||
else if (z == 18)
|
||||
{
|
||||
y = bitbuf.ReadBits(5); y += 20;
|
||||
while (y-- != 0) lens[x++] = 0;
|
||||
}
|
||||
else if (z == 19)
|
||||
{
|
||||
y = bitbuf.ReadBits(1); y += 4;
|
||||
z = (int)ReadHuffSym(m_state.PRETREE_table, m_state.PRETREE_len,
|
||||
LzxConstants.PRETREE_MAXSYMBOLS, LzxConstants.PRETREE_TABLEBITS, bitbuf);
|
||||
z = lens[x] - z; if (z < 0) z += 17;
|
||||
while (y-- != 0) lens[x++] = (byte)z;
|
||||
}
|
||||
else
|
||||
{
|
||||
z = lens[x] - z; if (z < 0) z += 17;
|
||||
lens[x++] = (byte)z;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private uint ReadHuffSym(ushort[] table, byte[] lengths, uint nsyms, uint nbits, BitBuffer bitbuf)
|
||||
{
|
||||
uint i, j;
|
||||
bitbuf.EnsureBits(16);
|
||||
if ((i = table[bitbuf.PeekBits((byte)nbits)]) >= nsyms)
|
||||
{
|
||||
j = (uint)(1 << (int)((sizeof(uint) * 8) - nbits));
|
||||
do
|
||||
{
|
||||
j >>= 1; i <<= 1; i |= (bitbuf.GetBuffer() & j) != 0 ? (uint)1 : 0;
|
||||
if (j == 0) return 0; // TODO throw proper exception
|
||||
} while ((i = table[i]) >= nsyms);
|
||||
}
|
||||
j = lengths[i];
|
||||
bitbuf.RemoveBits((byte)j);
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
#region Our BitBuffer Class
|
||||
private class BitBuffer
|
||||
{
|
||||
uint buffer;
|
||||
byte bitsleft;
|
||||
Stream byteStream;
|
||||
|
||||
public BitBuffer(Stream stream)
|
||||
{
|
||||
byteStream = stream;
|
||||
InitBitStream();
|
||||
}
|
||||
|
||||
public void InitBitStream()
|
||||
{
|
||||
buffer = 0;
|
||||
bitsleft = 0;
|
||||
}
|
||||
|
||||
public void EnsureBits(byte bits)
|
||||
{
|
||||
while (bitsleft < bits)
|
||||
{
|
||||
int lo = (byte)byteStream.ReadByte();
|
||||
int hi = (byte)byteStream.ReadByte();
|
||||
int amount2shift = sizeof(uint) * 8 - 16 - bitsleft;
|
||||
buffer |= (uint)(((hi << 8) | lo) << (sizeof(uint) * 8 - 16 - bitsleft));
|
||||
bitsleft += 16;
|
||||
}
|
||||
}
|
||||
|
||||
public uint PeekBits(byte bits)
|
||||
{
|
||||
return (buffer >> ((sizeof(uint) * 8) - bits));
|
||||
}
|
||||
|
||||
public void RemoveBits(byte bits)
|
||||
{
|
||||
buffer <<= bits;
|
||||
bitsleft -= bits;
|
||||
}
|
||||
|
||||
public uint ReadBits(byte bits)
|
||||
{
|
||||
uint ret = 0;
|
||||
|
||||
if (bits > 0)
|
||||
{
|
||||
EnsureBits(bits);
|
||||
ret = PeekBits(bits);
|
||||
RemoveBits(bits);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public uint GetBuffer()
|
||||
{
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public byte GetBitsLeft()
|
||||
{
|
||||
return bitsleft;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
struct LzxState
|
||||
{
|
||||
public uint R0, R1, R2; /* for the LRU offset system */
|
||||
public ushort main_elements; /* number of main tree elements */
|
||||
public int header_read; /* have we started decoding at all yet? */
|
||||
public LzxConstants.BLOCKTYPE block_type; /* type of this block */
|
||||
public uint block_length; /* uncompressed length of this block */
|
||||
public uint block_remaining; /* uncompressed bytes still left to decode */
|
||||
public uint frames_read; /* the number of CFDATA blocks processed */
|
||||
public int intel_filesize; /* magic header value used for transform */
|
||||
public int intel_curpos; /* current offset in transform space */
|
||||
public int intel_started; /* have we seen any translateable data yet? */
|
||||
|
||||
public ushort[] PRETREE_table;
|
||||
public byte[] PRETREE_len;
|
||||
public ushort[] MAINTREE_table;
|
||||
public byte[] MAINTREE_len;
|
||||
public ushort[] LENGTH_table;
|
||||
public byte[] LENGTH_len;
|
||||
public ushort[] ALIGNED_table;
|
||||
public byte[] ALIGNED_len;
|
||||
|
||||
// NEEDED MEMBERS
|
||||
// CAB actualsize
|
||||
// CAB window
|
||||
// CAB window_size
|
||||
// CAB window_posn
|
||||
public uint actual_size;
|
||||
public byte[] window;
|
||||
public uint window_size;
|
||||
public uint window_posn;
|
||||
}
|
||||
}
|
||||
|
||||
/* CONSTANTS */
|
||||
internal struct LzxConstants
|
||||
{
|
||||
public const ushort MIN_MATCH = 2;
|
||||
public const ushort MAX_MATCH = 257;
|
||||
public const ushort NUM_CHARS = 256;
|
||||
public enum BLOCKTYPE
|
||||
{
|
||||
INVALID = 0,
|
||||
VERBATIM = 1,
|
||||
ALIGNED = 2,
|
||||
UNCOMPRESSED = 3
|
||||
}
|
||||
public const ushort PRETREE_NUM_ELEMENTS = 20;
|
||||
public const ushort ALIGNED_NUM_ELEMENTS = 8;
|
||||
public const ushort NUM_PRIMARY_LENGTHS = 7;
|
||||
public const ushort NUM_SECONDARY_LENGTHS = 249;
|
||||
|
||||
public const ushort PRETREE_MAXSYMBOLS = PRETREE_NUM_ELEMENTS;
|
||||
public const ushort PRETREE_TABLEBITS = 6;
|
||||
public const ushort MAINTREE_MAXSYMBOLS = NUM_CHARS + 50 * 8;
|
||||
public const ushort MAINTREE_TABLEBITS = 12;
|
||||
public const ushort LENGTH_MAXSYMBOLS = NUM_SECONDARY_LENGTHS + 1;
|
||||
public const ushort LENGTH_TABLEBITS = 12;
|
||||
public const ushort ALIGNED_MAXSYMBOLS = ALIGNED_NUM_ELEMENTS;
|
||||
public const ushort ALIGNED_TABLEBITS = 7;
|
||||
|
||||
public const ushort LENTABLE_SAFETY = 64;
|
||||
}
|
||||
|
||||
/* EXCEPTIONS */
|
||||
public class UnsupportedWindowSizeRange : Exception
|
||||
{
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user