build script improvement: only stock shaders which are needed for the build target are generated, not all anymore
This commit is contained in:
parent
328b673249
commit
286f0d9478
@ -62,6 +62,23 @@
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<Compile Include="ContentProcessor.cs" />
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<Compile Include="ContentProcessorAttribute.cs" />
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<Compile Include="ContentProcessorContext.cs" />
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<Compile Include="Helpers\DX11MetroShaderCodeGenerator\CompiledPass.cs" />
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<Compile Include="Helpers\DX11MetroShaderCodeGenerator\MetroCodeGenerator.cs" />
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<Compile Include="Helpers\GL3\ShaderHelper.cs" />
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<Compile Include="Helpers\GL3\ShaderData.cs" />
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<Compile Include="Helpers\HLSLParser\CommentRemover.cs" />
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<Compile Include="Helpers\HLSLParser\EffectBuffer.cs" />
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<Compile Include="Helpers\HLSLParser\EffectFile.cs" />
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<Compile Include="Helpers\HLSLParser\IShaderElement.cs" />
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<Compile Include="Helpers\HLSLParser\Method.cs" />
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<Compile Include="Helpers\HLSLParser\Parser.cs" />
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<Compile Include="Helpers\HLSLParser\ParseTextWalker.cs" />
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<Compile Include="Helpers\HLSLParser\Pass.cs" />
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<Compile Include="Helpers\HLSLParser\Sampler.cs" />
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<Compile Include="Helpers\HLSLParser\Structure.cs" />
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<Compile Include="Helpers\HLSLParser\Technique.cs" />
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<Compile Include="Helpers\HLSLParser\TypeDef.cs" />
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<Compile Include="Helpers\HLSLParser\Variable.cs" />
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<Compile Include="Importer\EffectImporter.cs" />
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<Compile Include="ExternalReference.cs" />
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<Compile Include="Importer\FbxImporter.cs" />
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@ -145,17 +162,20 @@
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<Compile Include="Processors\VertexBufferContent.cs" />
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<Compile Include="Processors\VertexDeclarationContent.cs" />
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<Compile Include="Processors\VideoProcessor.cs" />
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<Compile Include="Serialization\Compiler\ArrayWriter.cs" />
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<Compile Include="Serialization\Compiler\BuiltInTypeWriter.cs" />
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<Compile Include="Serialization\Compiler\ContentCompiler.cs" />
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<Compile Include="Serialization\Compiler\ContentTypeWriter.cs" />
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<Compile Include="Serialization\Compiler\ContentTypeWriterAttribute.cs" />
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<Compile Include="Serialization\Compiler\ContentWriter.cs" />
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<Compile Include="Serialization\Compiler\EnumWriter.cs" />
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<Compile Include="Serialization\Compiler\GenericContentTypeWriter.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Serialization\Compiler\GraphicTypeWriters\EffectWriter.cs" />
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<Compile Include="Serialization\Compiler\GraphicTypeWriters\Texture2DWriter.cs" />
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<Compile Include="Serialization\Compiler\GraphicTypeWriters\SpriteFontWriter.cs" />
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<Compile Include="Serialization\Compiler\GraphicTypeWriters\TextureWriter.cs" />
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<Compile Include="Serialization\Compiler\ListWriter.cs" />
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<Compile Include="Serialization\Compiler\MathTypeWriters\BoundingBoxWriter.cs" />
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<Compile Include="Serialization\Compiler\MathTypeWriters\BoundingSphereWriter.cs" />
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<Compile Include="Serialization\Compiler\MathTypeWriters\BoundingFrustumWriter.cs" />
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@ -180,6 +200,7 @@
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<Compile Include="Serialization\Compiler\PrimitiveTypeWriters\ObjectWriter.cs" />
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<Compile Include="Serialization\Compiler\PrimitiveTypeWriters\StringWriter.cs" />
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<Compile Include="Serialization\Compiler\PrimitiveTypeWriters\SingleWriter.cs" />
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<Compile Include="Serialization\Compiler\SystemTypeWriters\CharWriter.cs" />
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<Compile Include="Serialization\Compiler\SystemTypeWriters\DateTimeWriter.cs" />
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<Compile Include="Serialization\Compiler\SystemTypeWriters\DecimalWriter.cs" />
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<Compile Include="Serialization\Compiler\SystemTypeWriters\NullableWriter.cs" />
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@ -201,10 +222,6 @@
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<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
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<Name>ANX.Framework</Name>
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</ProjectReference>
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<ProjectReference Include="..\RenderSystems\ANX.Framework.GL3\ANX.RenderSystem.GL3_PSVita.csproj">
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<Project>{EB8258E0-6741-4DB9-B756-1EBDF67B1ED6}</Project>
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<Name>ANX.RenderSystem.GL3</Name>
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</ProjectReference>
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<ProjectReference Include="..\Support\WaveUtils\WaveUtils_PSVita.csproj">
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<Project>{1986B0ED-3D28-4FEE-82D0-BCC39C87C18C}</Project>
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<Name>WaveUtils</Name>
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@ -11,6 +11,7 @@
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<ProjectGuid>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</ProjectGuid>
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<RootNamespace>ANX.Framework</RootNamespace>
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<AssemblyName>ANX.Framework</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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@ -21,7 +21,7 @@
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<DefineConstants>TRACE;DEBUG;LINUX;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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@ -30,7 +30,7 @@
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<DefineConstants>TRACE;LINUX;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Sce.PlayStation.Core">
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@ -21,7 +21,7 @@
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<DefineConstants>TRACE;DEBUG;PSVITA;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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@ -30,7 +30,7 @@
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<DefineConstants>TRACE;PSVITA;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Sce.PlayStation.Core">
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@ -14,7 +14,7 @@
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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@ -24,7 +24,7 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\bin\Debug\</OutputPath>
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@ -14,7 +14,7 @@
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<ProjectTypeGuids>{69878862-DA7D-4DC6-B0A1-50D8FAB4242F};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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@ -24,7 +24,7 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\bin\Debug\</OutputPath>
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@ -20,7 +20,7 @@
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<DefineConstants>XNAEXT;DEBUG;TRACE;LINUX;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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@ -31,7 +31,7 @@
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<DefineConstants>XNAEXT;TRACE;LINUX;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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@ -21,7 +21,7 @@
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<DefineConstants>XNAEXT;DEBUG;TRACE;PSVITA;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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@ -32,7 +32,7 @@
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<DefineConstants>XNAEXT;TRACE;PSVITA;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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@ -20,8 +20,8 @@
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<OutputPath>..\..\bin\Debug\</OutputPath>
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<DefineConstants>XNAEXT DX10;DEBUG;TRACE;LINUX;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<WarningLevel>0</WarningLevel>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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@ -31,7 +31,7 @@
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<DefineConstants>XNAEXT DX10;TRACE;LINUX;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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@ -20,8 +20,8 @@
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<OutputPath>..\..\bin\Debug\</OutputPath>
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<DefineConstants>XNAEXT DX10;DEBUG;TRACE;PSVITA;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<WarningLevel>0</WarningLevel>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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@ -31,7 +31,7 @@
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<DefineConstants>XNAEXT DX10;TRACE;PSVITA;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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@ -14,22 +14,22 @@
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\bin\Debug\</OutputPath>
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<DefineConstants>XNAEXT DX11;DEBUG;TRACE;LINUX;</DefineConstants>
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<DefineConstants>DX11;XNAEXT;DEBUG;TRACE;LINUX;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\bin\Release\</OutputPath>
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<DefineConstants>XNAEXT DX11;TRACE;LINUX;</DefineConstants>
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<DefineConstants>DX11;XNAEXT;TRACE;LINUX;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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@ -42,10 +42,6 @@
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<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
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<Name>ANX.Framework</Name>
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</ProjectReference>
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<ProjectReference Include="..\ANX.BaseDirectX\ANX.BaseDirectX.csproj">
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<Project>{A4D3AD34-E49C-4142-8620-2AFF44ED6719}</Project>
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<Name>ANX.BaseDirectX</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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@ -14,22 +14,22 @@
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<ProjectTypeGuids>{69878862-DA7D-4DC6-B0A1-50D8FAB4242F};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\bin\Debug\</OutputPath>
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<DefineConstants>XNAEXT DX11;DEBUG;TRACE;PSVITA;</DefineConstants>
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<DefineConstants>DX11;XNAEXT;DEBUG;TRACE;PSVITA;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\bin\Release\</OutputPath>
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<DefineConstants>XNAEXT DX11;TRACE;PSVITA;</DefineConstants>
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<DefineConstants>DX11;XNAEXT;TRACE;PSVITA;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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@ -42,14 +42,6 @@
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<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
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<Name>ANX.Framework</Name>
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</ProjectReference>
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<ProjectReference Include="..\ANX.BaseDirectX\ANX.BaseDirectX.csproj">
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<Project>{A4D3AD34-E49C-4142-8620-2AFF44ED6719}</Project>
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<Name>ANX.BaseDirectX</Name>
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</ProjectReference>
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<ProjectReference Include="..\ANX.RenderSystem.Windows.DX10\ANX.RenderSystem.Windows.DX10_PSVita.csproj">
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<Project>{5BE49183-2F6F-4527-AC90-D816911FCF90}</Project>
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<Name>ANX.RenderSystem.Windows.DX10</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="SharpDX, Version=2.2.0.0, Culture=neutral, processorArchitecture=MSIL">
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest">
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<Identity Name="SimpleNoContent" Publisher="CN=Roland" Version="1.0.0.0" />
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<Identity Name="SimpleNoContent" Publisher="CN=ANX-Team" Version="1.0.0.0" />
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<Properties>
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<DisplayName>SimpleNoContent</DisplayName>
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<PublisherDisplayName>ANX Developer Team</PublisherDisplayName>
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@ -35,15 +35,6 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Game1.cs" />
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Core" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Game1.cs" />
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@ -11,8 +11,7 @@
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<DefaultLanguage>en-US</DefaultLanguage>
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<PackageCertificateKeyFile>SimpleNoContent_WindowsMetro_TemporaryKey.pfx</PackageCertificateKeyFile>
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<PackageCertificateThumbprint>1C2E795E3865B788B3FBA2FE1F8BB56353190C08</PackageCertificateThumbprint>
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<PackageCertificateKeyFile>Test_TemporaryKey.pfx</PackageCertificateKeyFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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@ -36,6 +35,9 @@
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<PropertyGroup>
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<ApplicationIcon>anx.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Game1.cs" />
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<Compile Include="Program.cs" />
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@ -70,7 +72,6 @@
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</Target>
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-->
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<ItemGroup>
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<None Include="SimpleNoContent_WindowsMetro_TemporaryKey.pfx" />
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<None Include="Test_TemporaryKey.pfx" />
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<AppxManifest Include="Manifest.appxmanifest">
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<SubType>Designer</SubType>
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<DefineConstants>TRACE;DEBUG;LINUX;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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||||
<DebugType>pdbonly</DebugType>
|
||||
@ -30,7 +30,7 @@
|
||||
<DefineConstants>TRACE;LINUX;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
|
@ -21,7 +21,7 @@
|
||||
<DefineConstants>TRACE;DEBUG;PSVITA;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
@ -30,7 +30,7 @@
|
||||
<DefineConstants>TRACE;PSVITA;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
|
@ -275,12 +275,33 @@
|
||||
</target>
|
||||
|
||||
<target name="generate_stock_shaders" description="Generate code for stock shaders" depends="tools">
|
||||
<!-- default windows fileset -->
|
||||
<fileset id="stock_shaders" basedir="../shader/">
|
||||
<include name="**/build.xml" />
|
||||
<exclude name="**/*Metro*/build.xml" />
|
||||
</fileset>
|
||||
|
||||
<if test="${project.anx.linux}">
|
||||
<fileset id="stock_shaders" basedir="../shader/">
|
||||
<include name="**/GL3/build.xml" />
|
||||
</fileset>
|
||||
</if>
|
||||
|
||||
<if test="${project.anx.psvita}">
|
||||
<fileset id="stock_shaders" basedir="../shader/">
|
||||
<exclude name="**/build.xml" />
|
||||
</fileset>
|
||||
</if>
|
||||
|
||||
<if test="${project.anx.metro}">
|
||||
<fileset id="stock_shaders" basedir="../shader/">
|
||||
<include name="**/*Metro*/build.xml" />
|
||||
</fileset>
|
||||
</if>
|
||||
|
||||
<foreach item="File" property="buildFile">
|
||||
<in>
|
||||
<items basedir="../shader/">
|
||||
<include name="**/build.xml" />
|
||||
<exclude name="**/*Metro*/build.xml" unless="${project.anx.metro}" />
|
||||
</items>
|
||||
<items refid="stock_shaders" />
|
||||
</in>
|
||||
<do>
|
||||
<echo message="generating: ${path::get-file-name(path::get-directory-name(buildFile))}" />
|
||||
|
Loading…
x
Reference in New Issue
Block a user