diff --git a/ANX.Framework.sln b/ANX.Framework.sln
index 707ef50c..c7304283 100644
--- a/ANX.Framework.sln
+++ b/ANX.Framework.sln
@@ -1,5 +1,5 @@
Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2010
+# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ANX.Framework", "ANX.Framework\ANX.Framework.csproj", "{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ANX.Framework.TestCenter", "ANX.Framework.TestCenter\ANX.Framework.TestCenter.csproj", "{7344BBEB-A1C7-43A8-B68E-D42B81973DA9}"
@@ -197,6 +197,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ANX.InputDevices.Windows.Mo
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OnlineStatusGenerator", "Tools\OnlineStatusGenerator\OnlineStatusGenerator.csproj", "{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleNoContent", "Samples\SimpleNoContent\SimpleNoContent.csproj", "{AA3DF4D7-F072-47B5-B88C-20140B5F704A}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -996,6 +998,20 @@ Global
{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Release|x64.ActiveCfg = Release|x86
{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Release|x86.ActiveCfg = Release|x86
{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Release|x86.Build.0 = Release|x86
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Debug|ARM.ActiveCfg = Debug|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Debug|x64.ActiveCfg = Debug|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Debug|x86.ActiveCfg = Debug|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Release|Any CPU.Build.0 = Release|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Release|ARM.ActiveCfg = Release|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Release|Mixed Platforms.Build.0 = Release|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Release|x64.ActiveCfg = Release|Any CPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}.Release|x86.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -1035,6 +1051,7 @@ Global
{4A048A8C-C31D-4FC8-AAF3-C387B9E0309B} = {9B0DD48B-3912-4F33-AF3F-691AF02B73F9}
{9259CC4E-AE6B-403C-8FAB-2408448C3935} = {9B0DD48B-3912-4F33-AF3F-691AF02B73F9}
{D810F12D-6CE9-4755-AC6A-5DFEC7D1C782} = {9B0DD48B-3912-4F33-AF3F-691AF02B73F9}
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A} = {9B0DD48B-3912-4F33-AF3F-691AF02B73F9}
{DB88DDEB-7281-405D-8FCA-5681B6B2BD7A} = {7AD65E6B-2A48-437F-81D9-4CA9C9A85C64}
{49066074-3B7B-4A55-B122-6BD33AB73558} = {7AD65E6B-2A48-437F-81D9-4CA9C9A85C64}
{60D08399-244F-46A3-91F1-4CFD26D961A3} = {7AD65E6B-2A48-437F-81D9-4CA9C9A85C64}
diff --git a/ANX.Framework/ANX.Framework_WindowsMetro.csproj b/ANX.Framework/ANX.Framework_WindowsMetro.csproj
index 04380fd4..147bede6 100644
--- a/ANX.Framework/ANX.Framework_WindowsMetro.csproj
+++ b/ANX.Framework/ANX.Framework_WindowsMetro.csproj
@@ -448,7 +448,9 @@
+
+
diff --git a/ANX.Framework/Graphics/EffectParameterCollection.cs b/ANX.Framework/Graphics/EffectParameterCollection.cs
index e47f58b2..968bfa94 100644
--- a/ANX.Framework/Graphics/EffectParameterCollection.cs
+++ b/ANX.Framework/Graphics/EffectParameterCollection.cs
@@ -69,7 +69,7 @@ namespace ANX.Framework.Graphics
{
foreach (EffectParameter parameter in parameters)
{
- if (string.Equals(parameter.Semantic, semantic, StringComparison.InvariantCultureIgnoreCase))
+ if (string.Equals(parameter.Semantic.ToLowerInvariant(), semantic.ToLowerInvariant()))
{
return parameter;
}
diff --git a/RenderSystems/ANX.RenderSystem.Windows.DX11/Creator.cs b/RenderSystems/ANX.RenderSystem.Windows.DX11/Creator.cs
index d907c0af..0bda4be8 100644
--- a/RenderSystems/ANX.RenderSystem.Windows.DX11/Creator.cs
+++ b/RenderSystems/ANX.RenderSystem.Windows.DX11/Creator.cs
@@ -186,22 +186,24 @@ namespace ANX.RenderSystem.Windows.DX11
//ga.SupportedDisplayModes = ;
ga.VendorId = adapter.Description.VendorId;
- using (Output adapterOutput = adapter.GetOutput(0))
- {
- foreach (ModeDescription modeDescription in adapterOutput.GetDisplayModeList(Format.R8G8B8A8_UNorm, DisplayModeEnumerationFlags.Interlaced))
- {
- DisplayMode displayMode = new DisplayMode()
- {
- Format = DxFormatConverter.Translate(modeDescription.Format),
- Width = modeDescription.Width,
- Height = modeDescription.Height,
- AspectRatio = (float)modeDescription.Width / (float)modeDescription.Height,
- TitleSafeArea = new Rectangle(0, 0, modeDescription.Width, modeDescription.Height), //TODO: calculate this for real
- };
+ foreach (Output adapterOutput in adapter.Outputs)
+ {
+ foreach (ModeDescription modeDescription in adapterOutput.GetDisplayModeList(Format.R8G8B8A8_UNorm, DisplayModeEnumerationFlags.Interlaced))
+ {
+ DisplayMode displayMode = new DisplayMode()
+ {
+ Format = DxFormatConverter.Translate(modeDescription.Format),
+ Width = modeDescription.Width,
+ Height = modeDescription.Height,
+ AspectRatio = (float)modeDescription.Width / (float)modeDescription.Height,
+ TitleSafeArea = new Rectangle(0, 0, modeDescription.Width, modeDescription.Height), //TODO: calculate this for real
+ };
- displayModeCollection[displayMode.Format] = new DisplayMode[] { displayMode };
- }
- }
+ displayModeCollection[displayMode.Format] = new DisplayMode[] { displayMode };
+ }
+
+ break; //TODO: for the moment only adapter output 0 is interesting...
+ }
ga.SupportedDisplayModes = displayModeCollection;
diff --git a/RenderSystems/ANX.RenderSystem.Windows.Metro/EffectParameter_Metro.cs b/RenderSystems/ANX.RenderSystem.Windows.Metro/EffectParameter_Metro.cs
index 30d8a9b8..93ee9268 100644
--- a/RenderSystems/ANX.RenderSystem.Windows.Metro/EffectParameter_Metro.cs
+++ b/RenderSystems/ANX.RenderSystem.Windows.Metro/EffectParameter_Metro.cs
@@ -30,7 +30,7 @@ namespace ANX.RenderSystem.Windows.Metro
{
get
{
- return nativeParameter.Semantic;
+ throw new NotSupportedException();
}
}
#endregion
diff --git a/Samples/SimpleNoContent/App.config b/Samples/SimpleNoContent/App.config
new file mode 100644
index 00000000..fad249e4
--- /dev/null
+++ b/Samples/SimpleNoContent/App.config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Samples/SimpleNoContent/Game1.cs b/Samples/SimpleNoContent/Game1.cs
new file mode 100644
index 00000000..47887e6a
--- /dev/null
+++ b/Samples/SimpleNoContent/Game1.cs
@@ -0,0 +1,60 @@
+#region Using Statements
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using ANX.Framework;
+using ANX.Framework.Graphics;
+using ANX.Framework.Input;
+#endregion // Using Statements
+
+// This file is part of the ANX.Framework created by the
+// "ANX.Framework developer group" and released under the Ms-PL license.
+// For details see: http://anxframework.codeplex.com/license
+
+namespace SimpleModernUI
+{
+ public class Game1 : ANX.Framework.Game
+ {
+ GraphicsDeviceManager graphics;
+ SpriteBatch spriteBatch;
+
+ public Game1()
+ {
+ graphics = new GraphicsDeviceManager(this);
+ Content.RootDirectory = "SampleContent";
+ }
+
+ protected override void Initialize()
+ {
+ base.Initialize();
+ }
+
+ protected override void LoadContent()
+ {
+ spriteBatch = new SpriteBatch(GraphicsDevice);
+ }
+
+ protected override void UnloadContent()
+ {
+
+ }
+
+ protected override void Update(GameTime gameTime)
+ {
+ // Allows the game to exit
+ if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
+ {
+ this.Exit();
+ }
+
+ base.Update(gameTime);
+ }
+
+ protected override void Draw(GameTime gameTime)
+ {
+ GraphicsDevice.Clear(Color.CornflowerBlue);
+
+ base.Draw(gameTime);
+ }
+ }
+}
diff --git a/Samples/SimpleNoContent/Program.cs b/Samples/SimpleNoContent/Program.cs
new file mode 100644
index 00000000..c5aba393
--- /dev/null
+++ b/Samples/SimpleNoContent/Program.cs
@@ -0,0 +1,16 @@
+using System;
+
+namespace SimpleModernUI
+{
+ static class Program
+ {
+ [STAThread]
+ static void Main()
+ {
+ using (Game1 game = new Game1())
+ {
+ game.Run();
+ }
+ }
+ }
+}
diff --git a/Samples/SimpleNoContent/Properties/AssemblyInfo.cs b/Samples/SimpleNoContent/Properties/AssemblyInfo.cs
new file mode 100644
index 00000000..407f0492
--- /dev/null
+++ b/Samples/SimpleNoContent/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// Allgemeine Informationen über eine Assembly werden über die folgenden
+// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
+// die mit einer Assembly verknüpft sind.
+[assembly: AssemblyTitle("SimpleModernUI")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("SimpleModernUI")]
+[assembly: AssemblyCopyright("Copyright © 2012")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
+// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
+// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
+[assembly: ComVisible(false)]
+
+// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
+[assembly: Guid("5d17abc0-034a-4b0b-93c4-d658517347c5")]
+
+// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
+//
+// Hauptversion
+// Nebenversion
+// Buildnummer
+// Revision
+//
+// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
+// übernehmen, indem Sie "*" eingeben:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/Samples/SimpleNoContent/Properties/Resources.Designer.cs b/Samples/SimpleNoContent/Properties/Resources.Designer.cs
new file mode 100644
index 00000000..efb39311
--- /dev/null
+++ b/Samples/SimpleNoContent/Properties/Resources.Designer.cs
@@ -0,0 +1,63 @@
+//------------------------------------------------------------------------------
+//
+// Dieser Code wurde von einem Tool generiert.
+// Laufzeitversion:4.0.30319.17929
+//
+// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
+// der Code erneut generiert wird.
+//
+//------------------------------------------------------------------------------
+
+namespace SimpleNoContent.Properties {
+ using System;
+
+
+ ///
+ /// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
+ ///
+ // Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
+ // -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
+ // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
+ // mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SimpleNoContent.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
+ /// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+ }
+}
diff --git a/Samples/SimpleNoContent/Properties/Resources.resx b/Samples/SimpleNoContent/Properties/Resources.resx
new file mode 100644
index 00000000..ffecec85
--- /dev/null
+++ b/Samples/SimpleNoContent/Properties/Resources.resx
@@ -0,0 +1,117 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
\ No newline at end of file
diff --git a/Samples/SimpleNoContent/Properties/Settings.Designer.cs b/Samples/SimpleNoContent/Properties/Settings.Designer.cs
new file mode 100644
index 00000000..46398bde
--- /dev/null
+++ b/Samples/SimpleNoContent/Properties/Settings.Designer.cs
@@ -0,0 +1,26 @@
+//------------------------------------------------------------------------------
+//
+// Dieser Code wurde von einem Tool generiert.
+// Laufzeitversion:4.0.30319.17929
+//
+// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
+// der Code erneut generiert wird.
+//
+//------------------------------------------------------------------------------
+
+namespace SimpleNoContent.Properties {
+
+
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default {
+ get {
+ return defaultInstance;
+ }
+ }
+ }
+}
diff --git a/Samples/SimpleNoContent/Properties/Settings.settings b/Samples/SimpleNoContent/Properties/Settings.settings
new file mode 100644
index 00000000..abf36c5d
--- /dev/null
+++ b/Samples/SimpleNoContent/Properties/Settings.settings
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
diff --git a/Samples/SimpleNoContent/SimpleNoContent.csproj b/Samples/SimpleNoContent/SimpleNoContent.csproj
new file mode 100644
index 00000000..3b1915e4
--- /dev/null
+++ b/Samples/SimpleNoContent/SimpleNoContent.csproj
@@ -0,0 +1,107 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {AA3DF4D7-F072-47B5-B88C-20140B5F704A}
+ WinExe
+ Properties
+ SimpleNoContent
+ SimpleNoContent
+ v4.5
+ 512
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+ Designer
+
+
+ True
+ Resources.resx
+ True
+
+
+ SettingsSingleFileGenerator
+ Settings.Designer.cs
+
+
+ True
+ Settings.settings
+ True
+
+
+
+
+
+
+
+ {6899f0c9-70b9-4eb0-9dd3-e598d4be3e35}
+ ANX.Framework
+
+
+ {60d08399-244f-46a3-91f1-4cfd26d961a3}
+ ANX.InputDevices.Windows.XInput
+
+
+ {49066074-3b7b-4a55-b122-6bd33ab73558}
+ ANX.InputSystem.Standard
+
+
+ {068eb2e9-963c-4e1b-8831-e25011f11ffe}
+ ANX.PlatformSystem.Windows
+
+
+ {b30de9c2-0926-46b6-8351-9af276c472d5}
+ ANX.RenderSystem.Windows.DX11
+
+
+ {6a582788-c4d2-410c-96cd-177f75712d65}
+ ANX.SoundSystem.Windows.XAudio
+
+
+
+
+
\ No newline at end of file
diff --git a/SoundSystems/ANX.SoundSystem.Windows.XAudio/Creator.cs b/SoundSystems/ANX.SoundSystem.Windows.XAudio/Creator.cs
index 79ba96af..ddfec07d 100644
--- a/SoundSystems/ANX.SoundSystem.Windows.XAudio/Creator.cs
+++ b/SoundSystems/ANX.SoundSystem.Windows.XAudio/Creator.cs
@@ -59,8 +59,22 @@ namespace ANX.SoundSystem.Windows.XAudio
public float MasterVolume
{
- get { return MasteringVoice.Volume; }
- set { MasteringVoice.SetVolume(value, 0); }
+ get
+ {
+ if (MasteringVoice != null)
+ {
+ return MasteringVoice.Volume;
+ }
+
+ return 0.0f;
+ }
+ set
+ {
+ if (MasteringVoice != null)
+ {
+ MasteringVoice.SetVolume(value, 0);
+ }
+ }
}
public float SpeedOfSound
@@ -80,8 +94,20 @@ namespace ANX.SoundSystem.Windows.XAudio
distanceScale = 1f;
dopplerScale = 1f;
speedOfSound = 343.5f;
- device = new XAudio2();
- MasteringVoice = new MasteringVoice(device, XAudio2.DefaultChannels, XAudio2.DefaultSampleRate);
+ try
+ {
+ device = new XAudio2();
+ }
+ catch (Exception ex)
+ {
+ device = null;
+ //TODO: error handling
+ System.Diagnostics.Debugger.Break();
+ }
+ if (device != null)
+ {
+ MasteringVoice = new MasteringVoice(device, XAudio2.DefaultChannels, XAudio2.DefaultSampleRate);
+ }
}
~Creator()
diff --git a/SoundSystems/ANX.SoundSystem.Windows.XAudio/Properties/AssemblyInfo.cs b/SoundSystems/ANX.SoundSystem.Windows.XAudio/Properties/AssemblyInfo.cs
index e92d4178..cf123fda 100644
--- a/SoundSystems/ANX.SoundSystem.Windows.XAudio/Properties/AssemblyInfo.cs
+++ b/SoundSystems/ANX.SoundSystem.Windows.XAudio/Properties/AssemblyInfo.cs
@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
// übernehmen, indem Sie "*" eingeben:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("0.0.3.0")]
-[assembly: AssemblyFileVersion("0.0.3.0")]
+[assembly: AssemblyVersion("0.0.4.*")]
+[assembly: AssemblyFileVersion("0.0.4.0")]
diff --git a/build/ANX.Framework.build b/build/ANX.Framework.build
index 8569de99..94b685eb 100644
--- a/build/ANX.Framework.build
+++ b/build/ANX.Framework.build
@@ -76,7 +76,8 @@
-
+
+
@@ -470,7 +471,10 @@
+
+
@@ -555,6 +559,7 @@
+
@@ -657,11 +662,11 @@
-
+
-
+