diff --git a/ANX.Framework.TestCenter/ANX.Framework.TestCenter.csproj b/ANX.Framework.TestCenter/ANX.Framework.TestCenter.csproj
index 923ebbf5..77cac6be 100644
--- a/ANX.Framework.TestCenter/ANX.Framework.TestCenter.csproj
+++ b/ANX.Framework.TestCenter/ANX.Framework.TestCenter.csproj
@@ -37,6 +37,7 @@
False
+
@@ -62,6 +63,7 @@
+
diff --git a/ANX.Framework.TestCenter/ANX.Framework.TestCenter_Linux.csproj b/ANX.Framework.TestCenter/ANX.Framework.TestCenter_Linux.csproj
index f513cd14..a1e5dcb9 100644
--- a/ANX.Framework.TestCenter/ANX.Framework.TestCenter_Linux.csproj
+++ b/ANX.Framework.TestCenter/ANX.Framework.TestCenter_Linux.csproj
@@ -37,6 +37,7 @@
False
+
@@ -62,6 +63,7 @@
+
diff --git a/ANX.Framework.TestCenter/ANX.Framework.TestCenter_PSVita.csproj b/ANX.Framework.TestCenter/ANX.Framework.TestCenter_PSVita.csproj
index fe527913..d6ed04a1 100644
--- a/ANX.Framework.TestCenter/ANX.Framework.TestCenter_PSVita.csproj
+++ b/ANX.Framework.TestCenter/ANX.Framework.TestCenter_PSVita.csproj
@@ -37,6 +37,7 @@
False
+
@@ -63,6 +64,7 @@
+
diff --git a/ANX.Framework.TestCenter/ANX.Framework.TestCenter_WindowsMetro.csproj b/ANX.Framework.TestCenter/ANX.Framework.TestCenter_WindowsMetro.csproj
index 1164e88e..d09fe709 100644
--- a/ANX.Framework.TestCenter/ANX.Framework.TestCenter_WindowsMetro.csproj
+++ b/ANX.Framework.TestCenter/ANX.Framework.TestCenter_WindowsMetro.csproj
@@ -39,6 +39,7 @@
False
+
@@ -64,6 +65,7 @@
+
diff --git a/ANX.Framework.TestCenter/Strukturen/GameServiceContainerTest.cs b/ANX.Framework.TestCenter/Strukturen/GameServiceContainerTest.cs
new file mode 100644
index 00000000..ecaf2ab8
--- /dev/null
+++ b/ANX.Framework.TestCenter/Strukturen/GameServiceContainerTest.cs
@@ -0,0 +1,89 @@
+using System;
+using NUnit.Framework;
+
+using XNAGameServiceContainer = Microsoft.Xna.Framework.GameServiceContainer;
+using ANXGameServiceContainer = ANX.Framework.GameServiceContainer;
+
+// This file is part of the ANX.Framework created by the
+// "ANX.Framework developer group" and released under the Ms-PL license.
+// For details see: http://anxframework.codeplex.com/license
+
+namespace ANX.Framework.TestCenter.Strukturen
+{
+ [TestFixture]
+ public class GameServiceContainerTest
+ {
+ [Test]
+ public void GetServiceWithoutRegisteredService()
+ {
+ var xna = new XNAGameServiceContainer();
+ var anx = new ANXGameServiceContainer();
+
+ Assert.Null(xna.GetService(typeof(int)));
+ Assert.Null(anx.GetService(typeof(int)));
+ Assert.AreEqual(xna.GetService(typeof(int)), anx.GetService(typeof(int)));
+ }
+
+ [Test]
+ public void GetServiceWithNullType()
+ {
+ var xna = new XNAGameServiceContainer();
+ var anx = new ANXGameServiceContainer();
+
+ AssertHelper.ConvertEquals(Assert.Throws(() => xna.GetService(null)),
+ Assert.Throws(() => anx.GetService(null)), "GetServiceWithNullType");
+ }
+
+ [Test]
+ public void AddServiceWithNullType()
+ {
+ var xna = new XNAGameServiceContainer();
+ var anx = new ANXGameServiceContainer();
+
+ AssertHelper.ConvertEquals(Assert.Throws(() => xna.AddService(null, null)),
+ Assert.Throws(() => anx.AddService(null, null)), "AddServiceWithNullType");
+ }
+
+ [Test]
+ public void AddServiceWithNullProvider()
+ {
+ var xna = new XNAGameServiceContainer();
+ var anx = new ANXGameServiceContainer();
+
+ AssertHelper.ConvertEquals(Assert.Throws(() => xna.AddService(typeof(int), null)),
+ Assert.Throws(() => anx.AddService(typeof(int), null)), "AddServiceWithNullProvider");
+ }
+
+ [Test]
+ public void RemoveServiceWithNullType()
+ {
+ var xna = new XNAGameServiceContainer();
+ var anx = new ANXGameServiceContainer();
+
+ AssertHelper.ConvertEquals(Assert.Throws(() => xna.RemoveService(null)),
+ Assert.Throws(() => anx.RemoveService(null)), "RemoveServiceWithNullType");
+ }
+
+ [Test]
+ public void RemoveServiceWithoutRegisteredService()
+ {
+ var xna = new XNAGameServiceContainer();
+ var anx = new ANXGameServiceContainer();
+
+ Assert.DoesNotThrow(() => xna.RemoveService(typeof(int)));
+ Assert.DoesNotThrow(() => anx.RemoveService(typeof(int)));
+ }
+
+ [Test]
+ public void AddAndGetService()
+ {
+ var xna = new XNAGameServiceContainer();
+ var anx = new ANXGameServiceContainer();
+
+ xna.AddService(typeof(int), 15);
+ anx.AddService(typeof(int), 15);
+
+ Assert.AreEqual(xna.GetService(typeof(int)), anx.GetService(typeof(int)));
+ }
+ }
+}
diff --git a/ANX.Framework/Audio/AudioCategory.cs b/ANX.Framework/Audio/AudioCategory.cs
index 58033886..9aae86e8 100644
--- a/ANX.Framework/Audio/AudioCategory.cs
+++ b/ANX.Framework/Audio/AudioCategory.cs
@@ -9,6 +9,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework.Audio
{
[PercentageComplete(30)]
+ [Developer("AstrorEnales")]
[TestState(TestStateAttribute.TestState.Untested)]
public struct AudioCategory : IEquatable
{
diff --git a/ANX.Framework/Audio/Cue.cs b/ANX.Framework/Audio/Cue.cs
index feb1ac94..9887c8bf 100644
--- a/ANX.Framework/Audio/Cue.cs
+++ b/ANX.Framework/Audio/Cue.cs
@@ -8,6 +8,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework.Audio
{
[PercentageComplete(5)]
+ [Developer("AstrorEnales")]
[TestState(TestStateAttribute.TestState.Untested)]
public sealed class Cue : IDisposable
{
diff --git a/ANX.Framework/Audio/SoundBank.cs b/ANX.Framework/Audio/SoundBank.cs
index 76d667fe..2fc25823 100644
--- a/ANX.Framework/Audio/SoundBank.cs
+++ b/ANX.Framework/Audio/SoundBank.cs
@@ -8,6 +8,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework.Audio
{
[PercentageComplete(0)]
+ [Developer("AstrorEnales")]
[TestState(TestStateAttribute.TestState.Untested)]
public class SoundBank : IDisposable
{
diff --git a/ANX.Framework/Audio/WaveBank.cs b/ANX.Framework/Audio/WaveBank.cs
index e5542eac..8af3e305 100644
--- a/ANX.Framework/Audio/WaveBank.cs
+++ b/ANX.Framework/Audio/WaveBank.cs
@@ -8,6 +8,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework.Audio
{
[PercentageComplete(0)]
+ [Developer("AstrorEnales")]
[TestState(TestStateAttribute.TestState.Untested)]
public class WaveBank : IDisposable
{
diff --git a/ANX.Framework/BoundingBox.cs b/ANX.Framework/BoundingBox.cs
index b7049e36..d4c26e26 100644
--- a/ANX.Framework/BoundingBox.cs
+++ b/ANX.Framework/BoundingBox.cs
@@ -12,7 +12,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("xToast, Glatzemann")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct BoundingBox : IEquatable
{
diff --git a/ANX.Framework/BoundingFrustum.cs b/ANX.Framework/BoundingFrustum.cs
index 3faa964c..05fcda47 100644
--- a/ANX.Framework/BoundingFrustum.cs
+++ b/ANX.Framework/BoundingFrustum.cs
@@ -13,7 +13,7 @@ namespace ANX.Framework
{
[PercentageComplete(100)]
[TestState(TestStateAttribute.TestState.InProgress)]
- [Developer("???, Glatzemann")]
+ [Developer("xToast, Glatzemann")]
public class BoundingFrustum : IEquatable
{
#region fields
diff --git a/ANX.Framework/BoundingSphere.cs b/ANX.Framework/BoundingSphere.cs
index 77d50468..bcf058c1 100644
--- a/ANX.Framework/BoundingSphere.cs
+++ b/ANX.Framework/BoundingSphere.cs
@@ -13,7 +13,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("xToast")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct BoundingSphere : IEquatable
{
@@ -416,16 +416,14 @@ namespace ANX.Framework
}
#endregion
- #region ToString
- public override string ToString()
- {
- var culture = CultureInfo.CurrentCulture;
- // This may look a bit more ugly, but String.Format should
- // be avoided cause of it's bad performance!
- return "{Center:" + Center.ToString() +
- " Radius:" + Radius.ToString(culture) + "}";
- }
- #endregion
+ #region ToString
+ public override string ToString()
+ {
+ var culture = CultureInfo.CurrentCulture;
+ // This may look a bit more ugly, but String.Format should be avoided cause of it's bad performance!
+ return "{Center:" + Center.ToString() + " Radius:" + Radius.ToString(culture) + "}";
+ }
+ #endregion
#region IEquatable implementation
public override bool Equals(Object obj)
diff --git a/ANX.Framework/Color.cs b/ANX.Framework/Color.cs
index 1b6a9a6a..74a2d4ce 100644
--- a/ANX.Framework/Color.cs
+++ b/ANX.Framework/Color.cs
@@ -9,7 +9,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("Glatzemann, SilentWarrior")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct Color : IPackedVector, IPackedVector, IEquatable
{
diff --git a/ANX.Framework/Content/ContentTypeReader.cs b/ANX.Framework/Content/ContentTypeReader.cs
index fce42e68..501a3a75 100644
--- a/ANX.Framework/Content/ContentTypeReader.cs
+++ b/ANX.Framework/Content/ContentTypeReader.cs
@@ -12,6 +12,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework.Content
{
[Developer("GinieDP")]
+ [TestState(TestStateAttribute.TestState.Untested)]
public abstract class ContentTypeReader
{
///
@@ -55,6 +56,8 @@ namespace ANX.Framework.Content
protected internal abstract object Read(ContentReader input, object existingInstance);
}
+ [Developer("GinieDP")]
+ [TestState(TestStateAttribute.TestState.Untested)]
public abstract class ContentTypeReader : ContentTypeReader
{
///
diff --git a/ANX.Framework/Content/LzxDecoder.cs b/ANX.Framework/Content/LzxDecoder.cs
index 94f9d653..46abc912 100644
--- a/ANX.Framework/Content/LzxDecoder.cs
+++ b/ANX.Framework/Content/LzxDecoder.cs
@@ -780,7 +780,7 @@ namespace ANX.Framework.Content
}
/* EXCEPTIONS */
- public class UnsupportedWindowSizeRange : Exception
+ internal class UnsupportedWindowSizeRange : Exception
{
}
}
\ No newline at end of file
diff --git a/ANX.Framework/CurveKey.cs b/ANX.Framework/CurveKey.cs
index 09608c51..1686ae57 100644
--- a/ANX.Framework/CurveKey.cs
+++ b/ANX.Framework/CurveKey.cs
@@ -8,7 +8,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("floAr, Glatzemann")]
[TestState(TestStateAttribute.TestState.Tested)]
public class CurveKey : IEquatable, IComparable
{
diff --git a/ANX.Framework/CurveKeyCollection.cs b/ANX.Framework/CurveKeyCollection.cs
index 82e86821..f86031fb 100644
--- a/ANX.Framework/CurveKeyCollection.cs
+++ b/ANX.Framework/CurveKeyCollection.cs
@@ -10,7 +10,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???, AstrorEnales")]
+ [Developer("floAr, AstrorEnales")]
[TestState(TestStateAttribute.TestState.Tested)]
public class CurveKeyCollection : ICollection, IEnumerable, IEnumerable
{
diff --git a/ANX.Framework/GameServiceContainer.cs b/ANX.Framework/GameServiceContainer.cs
index d802ec82..1b265f1c 100644
--- a/ANX.Framework/GameServiceContainer.cs
+++ b/ANX.Framework/GameServiceContainer.cs
@@ -12,11 +12,11 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [TestState(TestStateAttribute.TestState.Untested)]
+ [TestState(TestStateAttribute.TestState.Tested)]
[Developer("Glatzemann")]
public class GameServiceContainer : IServiceProvider
{
- private Dictionary services;
+ private readonly Dictionary services;
public GameServiceContainer()
{
@@ -44,7 +44,7 @@ namespace ANX.Framework
throw new ArgumentNullException("type");
}
- Object obj = null;
+ Object obj;
this.services.TryGetValue(type, out obj);
return obj;
}
diff --git a/ANX.Framework/MathHelper.cs b/ANX.Framework/MathHelper.cs
index 75baaed4..94cbae32 100644
--- a/ANX.Framework/MathHelper.cs
+++ b/ANX.Framework/MathHelper.cs
@@ -38,7 +38,7 @@ SOFTWARE.
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("Glatzemann, rene87")]
[TestState(TestStateAttribute.TestState.Tested)]
public static class MathHelper
{
diff --git a/ANX.Framework/Matrix.cs b/ANX.Framework/Matrix.cs
index 0ce358fe..a3616350 100644
--- a/ANX.Framework/Matrix.cs
+++ b/ANX.Framework/Matrix.cs
@@ -12,7 +12,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(70)]
- [Developer("???")]
+ [Developer("Glatzemann, GinieDp, rene87, floAr")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct Matrix : IEquatable
{
diff --git a/ANX.Framework/Plane.cs b/ANX.Framework/Plane.cs
index c1f46d89..4f1ded63 100644
--- a/ANX.Framework/Plane.cs
+++ b/ANX.Framework/Plane.cs
@@ -12,7 +12,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("floAr, GinieDp")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct Plane : IEquatable
{
diff --git a/ANX.Framework/Point.cs b/ANX.Framework/Point.cs
index 000127d3..7ccc51b7 100644
--- a/ANX.Framework/Point.cs
+++ b/ANX.Framework/Point.cs
@@ -9,7 +9,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("Glatzemann")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct Point : IEquatable
{
diff --git a/ANX.Framework/Quaternion.cs b/ANX.Framework/Quaternion.cs
index 767a0ef3..d994bba3 100644
--- a/ANX.Framework/Quaternion.cs
+++ b/ANX.Framework/Quaternion.cs
@@ -12,7 +12,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("floAr, GinieDp")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct Quaternion : IEquatable
{
diff --git a/ANX.Framework/Ray.cs b/ANX.Framework/Ray.cs
index 422fda6f..8c86620f 100644
--- a/ANX.Framework/Ray.cs
+++ b/ANX.Framework/Ray.cs
@@ -8,7 +8,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("floAr")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct Ray : IEquatable
{
diff --git a/ANX.Framework/Rectangle.cs b/ANX.Framework/Rectangle.cs
index ebd1462f..c08c6142 100644
--- a/ANX.Framework/Rectangle.cs
+++ b/ANX.Framework/Rectangle.cs
@@ -9,7 +9,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("Glatzemann, GinieDp")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct Rectangle : IEquatable
{
diff --git a/ANX.Framework/Vector2.cs b/ANX.Framework/Vector2.cs
index 7d5680f1..9257b2fb 100644
--- a/ANX.Framework/Vector2.cs
+++ b/ANX.Framework/Vector2.cs
@@ -9,7 +9,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("xToast, GinieDp")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct Vector2 : IEquatable
{
@@ -444,8 +444,7 @@ namespace ANX.Framework
public override string ToString()
{
var culture = CultureInfo.CurrentCulture;
- // This may look a bit more ugly, but String.Format should
- // be avoided cause of it's bad performance!
+ // This may look a bit more ugly, but String.Format should be avoided cause of it's bad performance!
return "{X:" + X.ToString(culture) + " Y:" + Y.ToString(culture) + "}";
}
#endregion
diff --git a/ANX.Framework/Vector3.cs b/ANX.Framework/Vector3.cs
index 8a43bcca..407ed3d5 100644
--- a/ANX.Framework/Vector3.cs
+++ b/ANX.Framework/Vector3.cs
@@ -12,7 +12,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("xToast, GinieDp")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct Vector3 : IEquatable
{
@@ -714,8 +714,7 @@ namespace ANX.Framework
public override string ToString()
{
var culture = CultureInfo.CurrentCulture;
- // This may look a bit more ugly, but String.Format should
- // be avoided cause of it's bad performance!
+ // This may look a bit more ugly, but String.Format should be avoided cause of it's bad performance!
return "{X:" + X.ToString(culture) +
" Y:" + Y.ToString(culture) +
" Z:" + Z.ToString(culture) + "}";
diff --git a/ANX.Framework/Vector4.cs b/ANX.Framework/Vector4.cs
index ac60eb02..a06bce53 100644
--- a/ANX.Framework/Vector4.cs
+++ b/ANX.Framework/Vector4.cs
@@ -12,7 +12,7 @@ using ANX.Framework.NonXNA.Development;
namespace ANX.Framework
{
[PercentageComplete(100)]
- [Developer("???")]
+ [Developer("xToast, GinieDp")]
[TestState(TestStateAttribute.TestState.InProgress)]
public struct Vector4 : IEquatable
{
@@ -597,20 +597,11 @@ namespace ANX.Framework
public override string ToString()
{
var culture = CultureInfo.CurrentCulture;
- // This may look a bit more ugly, but String.Format should
- // be avoided cause of it's bad performance!
+ // This may look a bit more ugly, but String.Format should be avoided cause of it's bad performance!
return "{X:" + X.ToString(culture) +
" Y:" + Y.ToString(culture) +
" Z:" + Z.ToString(culture) +
" W:" + W.ToString(culture) + "}";
-
- //return string.Format(culture, "{{X:{0} Y:{1} Z:{2} W:{3}}}", new object[]
- //{
- // this.X.ToString(culture),
- // this.Y.ToString(culture),
- // this.Z.ToString(culture),
- // this.W.ToString(culture)
- //});
}
public float Length()