Content Compiler:
- Added missing FakeBuildLogger.cs - changed the preview implementation to support previewing while working in the main window (handy for multiple screens!) - Did some cleaning and added #region tags and copyright text
This commit is contained in:
parent
93c729e31f
commit
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@ -1,6 +1,13 @@
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using System;
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#region Using Statements
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using System;
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using ANX.Framework.Content.Pipeline;
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using ANX.Framework.Content.Pipeline;
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using ANX.Framework.NonXNA.Development;
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using ANX.Framework.NonXNA.Development;
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#endregion
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// This file is part of the EES Content Compiler 4,
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// © 2008 - 2012 by Eagle Eye Studios.
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// The EES Content Compiler 4 is released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.ContentCompiler.GUI
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namespace ANX.ContentCompiler.GUI
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{
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{
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@ -1,7 +1,14 @@
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using System;
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#region Using Statements
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using System;
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using System.ComponentModel;
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using System.ComponentModel;
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using System.Windows.Forms;
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using System.Windows.Forms;
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using ANX.Framework.NonXNA.Development;
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using ANX.Framework.NonXNA.Development;
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#endregion
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// This file is part of the EES Content Compiler 4,
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// © 2008 - 2012 by Eagle Eye Studios.
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// The EES Content Compiler 4 is released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.ContentCompiler.GUI.Controls
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namespace ANX.ContentCompiler.GUI.Controls
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{
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{
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@ -15,13 +22,16 @@ namespace ANX.ContentCompiler.GUI.Controls
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InitializeComponent();
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InitializeComponent();
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}
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}
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#region Properties
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[EditorBrowsable(EditorBrowsableState.Always)]
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[EditorBrowsable(EditorBrowsableState.Always)]
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public String Content
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public String Content
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{
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{
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get { return labelText.Text; }
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get { return labelText.Text; }
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set { labelText.Text = value; }
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set { labelText.Text = value; }
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}
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}
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#endregion
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#region Private
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private void ArrowButtonMouseEnter(object sender, EventArgs e)
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private void ArrowButtonMouseEnter(object sender, EventArgs e)
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{
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{
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BorderStyle = BorderStyle.FixedSingle;
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BorderStyle = BorderStyle.FixedSingle;
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@ -62,5 +72,6 @@ namespace ANX.ContentCompiler.GUI.Controls
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BackColor = Settings.MainColor;
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BackColor = Settings.MainColor;
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ForeColor = Settings.ForeColor;
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ForeColor = Settings.ForeColor;
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}
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}
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#endregion
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}
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}
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}
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}
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@ -1,8 +1,15 @@
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using System;
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#region Using Statements
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using System;
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using System.ComponentModel;
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using System.ComponentModel;
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using System.Drawing;
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using System.Drawing;
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using System.Windows.Forms;
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using System.Windows.Forms;
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using ANX.Framework.NonXNA.Development;
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using ANX.Framework.NonXNA.Development;
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#endregion
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// This file is part of the EES Content Compiler 4,
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// © 2008 - 2012 by Eagle Eye Studios.
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// The EES Content Compiler 4 is released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.ContentCompiler.GUI.Controls
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namespace ANX.ContentCompiler.GUI.Controls
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{
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{
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@ -11,25 +18,31 @@ namespace ANX.ContentCompiler.GUI.Controls
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[TestState(TestStateAttribute.TestState.Tested)]
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[TestState(TestStateAttribute.TestState.Tested)]
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public partial class RibbonButton : UserControl
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public partial class RibbonButton : UserControl
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{
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{
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#region Constructor
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public RibbonButton()
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public RibbonButton()
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{
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{
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InitializeComponent();
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InitializeComponent();
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}
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}
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#endregion
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[Category("Content"), Description("Text der auf dem Button gezeigt werden soll.")]
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#region Properties
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[Category("Content"), Description("Text that will be displayed on the button.")]
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public String Content
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public String Content
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{
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{
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get { return labelText.Text; }
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get { return labelText.Text; }
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set { labelText.Text = value; }
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set { labelText.Text = value; }
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}
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}
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[Category("Design"), Description("Das Bild, das als Icon dienen soll. (60x60)")]
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[Category("Design"), Description("Picture that will be the icon. (60x60)")]
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public Image Image
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public Image Image
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{
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{
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get { return pictureBox.Image; }
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get { return pictureBox.Image; }
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set { pictureBox.Image = value; }
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set { pictureBox.Image = value; }
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}
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}
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#endregion
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#region Private
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private void RibbonButtonMouseEnter(object sender, EventArgs e)
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private void RibbonButtonMouseEnter(object sender, EventArgs e)
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{
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{
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BackColor = Settings.LightMainColor;
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BackColor = Settings.LightMainColor;
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@ -62,5 +75,6 @@ namespace ANX.ContentCompiler.GUI.Controls
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ForeColor = Settings.ForeColor;
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ForeColor = Settings.ForeColor;
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Refresh();
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Refresh();
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}
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}
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#endregion
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}
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}
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}
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}
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@ -1,9 +1,16 @@
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using System;
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#region Using Statements
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Windows.Forms;
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using System.Windows.Forms;
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using ANX.ContentCompiler.GUI.Dialogues;
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using ANX.ContentCompiler.GUI.Dialogues;
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using ANX.Framework.NonXNA.Development;
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using ANX.Framework.NonXNA.Development;
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#endregion
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// This file is part of the EES Content Compiler 4,
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// © 2008 - 2012 by Eagle Eye Studios.
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// The EES Content Compiler 4 is released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.ContentCompiler.GUI.Controls
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namespace ANX.ContentCompiler.GUI.Controls
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{
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{
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@ -12,18 +19,23 @@ namespace ANX.ContentCompiler.GUI.Controls
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[TestState(TestStateAttribute.TestState.Tested)]
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[TestState(TestStateAttribute.TestState.Tested)]
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public partial class RibbonTextBox : UserControl
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public partial class RibbonTextBox : UserControl
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{
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{
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#region Constructor
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public RibbonTextBox()
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public RibbonTextBox()
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{
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{
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InitializeComponent();
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InitializeComponent();
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}
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}
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#endregion
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#region Public
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public void AddMessage(string msg)
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public void AddMessage(string msg)
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{
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{
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List<string> contents = textBox.Lines.ToList();
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List<string> contents = textBox.Lines.ToList();
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contents.Add(msg);
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contents.Add(msg);
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textBox.Lines = contents.ToArray();
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textBox.Lines = contents.ToArray();
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}
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}
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#endregion
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#region Private
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private void ButtonDownClick(object sender, EventArgs e)
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private void ButtonDownClick(object sender, EventArgs e)
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{
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{
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using (var dlg = new ErrorLogScreen(textBox.Lines))
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using (var dlg = new ErrorLogScreen(textBox.Lines))
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@ -31,5 +43,6 @@ namespace ANX.ContentCompiler.GUI.Controls
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dlg.ShowDialog();
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dlg.ShowDialog();
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}
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}
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}
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}
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#endregion
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}
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}
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}
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}
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using System;
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#region Using Statements
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using System;
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using System.Windows.Forms;
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using System.Windows.Forms;
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using ANX.Framework.NonXNA.Development;
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using ANX.Framework.NonXNA.Development;
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#endregion
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// This file is part of the EES Content Compiler 4,
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// © 2008 - 2012 by Eagle Eye Studios.
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// The EES Content Compiler 4 is released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.ContentCompiler.GUI.Dialogues
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namespace ANX.ContentCompiler.GUI.Dialogues
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{
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{
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[TestState(TestStateAttribute.TestState.Tested)]
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[TestState(TestStateAttribute.TestState.Tested)]
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public partial class ErrorLogScreen : Form
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public partial class ErrorLogScreen : Form
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{
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{
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#region Constructor
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public ErrorLogScreen(string[] errorLog)
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public ErrorLogScreen(string[] errorLog)
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{
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{
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InitializeComponent();
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InitializeComponent();
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SetUpColors();
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SetUpColors();
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textBox.Lines = errorLog;
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textBox.Lines = errorLog;
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}
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}
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#endregion
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#region Private Methods
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private void SetUpColors()
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private void SetUpColors()
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{
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{
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BackColor = Settings.MainColor;
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BackColor = Settings.MainColor;
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buttonCancel.FlatAppearance.BorderColor = Settings.LightMainColor;
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buttonCancel.FlatAppearance.BorderColor = Settings.LightMainColor;
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}
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}
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#region Events
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private void ButtonNextClick(object sender, EventArgs e)
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private void ButtonNextClick(object sender, EventArgs e)
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{
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{
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DialogResult = DialogResult.OK;
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DialogResult = DialogResult.OK;
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Clipboard.SetText(textBox.Text);
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Clipboard.SetText(textBox.Text);
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buttonCancel.Text = "Copied.";
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buttonCancel.Text = "Copied.";
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}
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}
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#endregion
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#endregion
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}
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}
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}
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}
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using System.Windows.Forms;
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#region Using Statements
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using System.Windows.Forms;
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using ANX.Framework.NonXNA.Development;
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using ANX.Framework.NonXNA.Development;
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#endregion
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// This file is part of the EES Content Compiler 4,
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// © 2008 - 2012 by Eagle Eye Studios.
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// The EES Content Compiler 4 is released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.ContentCompiler.GUI.Dialogues
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namespace ANX.ContentCompiler.GUI.Dialogues
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{
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{
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[Developer("SilentWarrior/Eagle Eye Studios")]
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[Developer("SilentWarrior/Eagle Eye Studios")]
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[PercentageComplete(100)] //TODO: Implement tour in MainWindow and launch it from here!
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[PercentageComplete(100)]
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[TestState(TestStateAttribute.TestState.Tested)]
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[TestState(TestStateAttribute.TestState.Tested)]
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public partial class FirstStartScreen : Form
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public partial class FirstStartScreen : Form
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{
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{
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#region Constructor
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public FirstStartScreen()
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public FirstStartScreen()
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{
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{
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InitializeComponent();
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InitializeComponent();
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button2.FlatAppearance.MouseDownBackColor = Settings.AccentColor3;
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button2.FlatAppearance.MouseDownBackColor = Settings.AccentColor3;
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button3.FlatAppearance.MouseDownBackColor = Settings.AccentColor3;
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button3.FlatAppearance.MouseDownBackColor = Settings.AccentColor3;
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}
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}
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#endregion
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#region Private Methods
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private void Button2Click(object sender, System.EventArgs e)
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private void Button2Click(object sender, System.EventArgs e)
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{
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{
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MainWindow.Instance.StartShow();
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MainWindow.Instance.StartShow();
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}
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}
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#endregion
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}
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}
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}
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}
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using System;
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#region Using Statements
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using System;
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using System.Windows.Forms;
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using System.Windows.Forms;
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using ANX.Framework.NonXNA.Development;
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using ANX.Framework.NonXNA.Development;
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#endregion
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// This file is part of the EES Content Compiler 4,
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// © 2008 - 2012 by Eagle Eye Studios.
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// The EES Content Compiler 4 is released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.ContentCompiler.GUI.Dialogues
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namespace ANX.ContentCompiler.GUI.Dialogues
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{
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{
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[TestState(TestStateAttribute.TestState.Tested)]
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[TestState(TestStateAttribute.TestState.Tested)]
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public partial class NewFolderScreen : Form
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public partial class NewFolderScreen : Form
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{
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{
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#region Constructor
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public NewFolderScreen()
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public NewFolderScreen()
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{
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{
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InitializeComponent();
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InitializeComponent();
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SetUpColors();
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SetUpColors();
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}
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}
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#endregion
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#region Private Methods
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private void SetUpColors()
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private void SetUpColors()
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{
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{
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BackColor = Settings.MainColor;
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BackColor = Settings.MainColor;
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else
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else
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DialogResult = DialogResult.OK;
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DialogResult = DialogResult.OK;
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}
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}
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#endregion
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}
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}
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}
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}
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using System;
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#region Using Statements
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using System;
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using System.Windows.Forms;
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using System.Windows.Forms;
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using ANX.Framework.NonXNA.Development;
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using ANX.Framework.NonXNA.Development;
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#endregion
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// This file is part of the EES Content Compiler 4,
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// © 2008 - 2012 by Eagle Eye Studios.
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// The EES Content Compiler 4 is released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.ContentCompiler.GUI.Dialogues
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namespace ANX.ContentCompiler.GUI.Dialogues
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{
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{
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[TestState(TestStateAttribute.TestState.InProgress)]
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[TestState(TestStateAttribute.TestState.InProgress)]
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public partial class NewProjectImportersScreen : Form
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public partial class NewProjectImportersScreen : Form
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{
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{
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#region Constructor
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public NewProjectImportersScreen()
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public NewProjectImportersScreen()
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{
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{
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InitializeComponent();
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InitializeComponent();
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SetUpColors();
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SetUpColors();
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}
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}
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#endregion
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#region Private Methods
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private void SetUpColors()
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private void SetUpColors()
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{
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{
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BackColor = Settings.MainColor;
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BackColor = Settings.MainColor;
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else
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else
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DialogResult = DialogResult.OK;
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DialogResult = DialogResult.OK;
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}
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}
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#endregion
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}
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}
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}
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}
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using System;
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#region Using Statements
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using System;
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using System.Windows.Forms;
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using System.Windows.Forms;
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using ANX.Framework.NonXNA.Development;
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using ANX.Framework.NonXNA.Development;
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#endregion
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// This file is part of the EES Content Compiler 4,
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// © 2008 - 2012 by Eagle Eye Studios.
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// The EES Content Compiler 4 is released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.ContentCompiler.GUI.Dialogues
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namespace ANX.ContentCompiler.GUI.Dialogues
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{
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{
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[TestState(TestStateAttribute.TestState.InProgress)]
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[TestState(TestStateAttribute.TestState.InProgress)]
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public partial class NewProjectOutputScreen : Form
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public partial class NewProjectOutputScreen : Form
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{
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{
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#region Constructor
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public NewProjectOutputScreen()
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public NewProjectOutputScreen()
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{
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{
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InitializeComponent();
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InitializeComponent();
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SetUpColors();
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SetUpColors();
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}
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}
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#endregion
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#region Private Methods
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private void ArrowButtonYesClick(object sender, EventArgs e)
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private void ArrowButtonYesClick(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
labelLocation.Visible = true;
|
labelLocation.Visible = true;
|
||||||
@ -63,5 +73,6 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
}
|
}
|
||||||
DialogResult = DialogResult.None;
|
DialogResult = DialogResult.None;
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,7 +1,14 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
using ANX.Framework.NonXNA.Development;
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI.Dialogues
|
namespace ANX.ContentCompiler.GUI.Dialogues
|
||||||
{
|
{
|
||||||
@ -10,13 +17,16 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
[TestState(TestStateAttribute.TestState.Tested)]
|
[TestState(TestStateAttribute.TestState.Tested)]
|
||||||
public partial class NewProjectScreen : Form
|
public partial class NewProjectScreen : Form
|
||||||
{
|
{
|
||||||
|
#region Constructor
|
||||||
public NewProjectScreen()
|
public NewProjectScreen()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
textBoxLocation.Text = Settings.DefaultProjectPath;
|
textBoxLocation.Text = Settings.DefaultProjectPath;
|
||||||
SetUpColors();
|
SetUpColors();
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Private Methods
|
||||||
private void SetUpColors()
|
private void SetUpColors()
|
||||||
{
|
{
|
||||||
BackColor = Settings.MainColor;
|
BackColor = Settings.MainColor;
|
||||||
@ -69,5 +79,7 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
else
|
else
|
||||||
DialogResult = DialogResult.OK;
|
DialogResult = DialogResult.OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,6 +1,13 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
|
using System;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
using ANX.Framework.NonXNA.Development;
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI.Dialogues
|
namespace ANX.ContentCompiler.GUI.Dialogues
|
||||||
{
|
{
|
||||||
@ -9,6 +16,7 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
[TestState(TestStateAttribute.TestState.InProgress)]
|
[TestState(TestStateAttribute.TestState.InProgress)]
|
||||||
public partial class NewProjectSummaryScreen : Form
|
public partial class NewProjectSummaryScreen : Form
|
||||||
{
|
{
|
||||||
|
#region Contructor
|
||||||
public NewProjectSummaryScreen(String projectName, String projectDir, String outputDir, bool customImporters,
|
public NewProjectSummaryScreen(String projectName, String projectDir, String outputDir, bool customImporters,
|
||||||
String customImportersDir, int customImportersFound, int customProcessorsFound)
|
String customImportersDir, int customImportersFound, int customProcessorsFound)
|
||||||
{
|
{
|
||||||
@ -31,7 +39,9 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
"Processors: " + customProcessorsFound;
|
"Processors: " + customProcessorsFound;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Private Methods
|
||||||
private void SetUpColors()
|
private void SetUpColors()
|
||||||
{
|
{
|
||||||
BackColor = Settings.MainColor;
|
BackColor = Settings.MainColor;
|
||||||
@ -50,5 +60,6 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
{
|
{
|
||||||
DialogResult = DialogResult.OK;
|
DialogResult = DialogResult.OK;
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,6 +1,13 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
|
using System;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
using ANX.Framework.NonXNA.Development;
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI.Dialogues
|
namespace ANX.ContentCompiler.GUI.Dialogues
|
||||||
{
|
{
|
||||||
@ -9,6 +16,7 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
[TestState(TestStateAttribute.TestState.Tested)]
|
[TestState(TestStateAttribute.TestState.Tested)]
|
||||||
public partial class OpenProjectScreen : Form
|
public partial class OpenProjectScreen : Form
|
||||||
{
|
{
|
||||||
|
#region Constructor
|
||||||
public OpenProjectScreen()
|
public OpenProjectScreen()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
@ -19,7 +27,9 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
listBoxRecentProjects.Items.Add(project);
|
listBoxRecentProjects.Items.Add(project);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Private Methods
|
||||||
private void SetUpColors()
|
private void SetUpColors()
|
||||||
{
|
{
|
||||||
BackColor = Settings.MainColor;
|
BackColor = Settings.MainColor;
|
||||||
@ -65,5 +75,6 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
else
|
else
|
||||||
DialogResult = DialogResult.OK;
|
DialogResult = DialogResult.OK;
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -100,9 +100,8 @@
|
|||||||
this.Name = "PreviewScreen";
|
this.Name = "PreviewScreen";
|
||||||
this.ShowIcon = false;
|
this.ShowIcon = false;
|
||||||
this.ShowInTaskbar = false;
|
this.ShowInTaskbar = false;
|
||||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||||
this.Text = "Preview";
|
this.Text = "Preview";
|
||||||
this.Load += new System.EventHandler(this.PreviewScreenLoad);
|
|
||||||
this.drawSurface.ResumeLayout(false);
|
this.drawSurface.ResumeLayout(false);
|
||||||
this.ResumeLayout(false);
|
this.ResumeLayout(false);
|
||||||
|
|
||||||
|
@ -1,30 +1,35 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
using System.Collections.Generic;
|
using System;
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
using ANX.Framework.Content;
|
|
||||||
using ANX.Framework.Content.Pipeline;
|
using ANX.Framework.Content.Pipeline;
|
||||||
using ANX.Framework.Content.Pipeline.Tasks;
|
using ANX.Framework.Content.Pipeline.Tasks;
|
||||||
using ANX.Framework.Graphics;
|
using ANX.Framework.Graphics;
|
||||||
|
using ANX.Framework.NonXNA.Development;
|
||||||
using Timer = System.Windows.Forms.Timer;
|
using Timer = System.Windows.Forms.Timer;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI.Dialogues
|
namespace ANX.ContentCompiler.GUI.Dialogues
|
||||||
{
|
{
|
||||||
|
[PercentageComplete(50)]
|
||||||
|
[Developer("SilentWarrior/Eagle Eye Studios")]
|
||||||
|
[TestState(TestStateAttribute.TestState.InProgress)]
|
||||||
public partial class PreviewScreen : Form
|
public partial class PreviewScreen : Form
|
||||||
{
|
{
|
||||||
#region Fields
|
#region Fields
|
||||||
private Point _lastPos;
|
private Point _lastPos;
|
||||||
private bool _mouseDown;
|
private bool _mouseDown;
|
||||||
private readonly BuildItem _item;
|
private BuildItem _item;
|
||||||
private Thread _loaderThread;
|
private Thread _loaderThread;
|
||||||
private readonly string _outputFile;
|
private string _outputFile;
|
||||||
private readonly string _outputDir;
|
private string _outputDir;
|
||||||
private volatile bool _started;
|
private volatile bool _started;
|
||||||
private volatile bool _error;
|
private volatile bool _error;
|
||||||
private volatile string _errorMessage;
|
private volatile string _errorMessage;
|
||||||
@ -35,12 +40,10 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
private SpriteBatch _batch;
|
private SpriteBatch _batch;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
public PreviewScreen(BuildItem item)
|
#region Constructor
|
||||||
|
public PreviewScreen()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
_item = item;
|
|
||||||
_outputFile = Path.GetTempFileName();
|
|
||||||
_outputDir = Path.GetTempPath();
|
|
||||||
_graphicsDevice = new GraphicsDevice(
|
_graphicsDevice = new GraphicsDevice(
|
||||||
GraphicsAdapter.DefaultAdapter,
|
GraphicsAdapter.DefaultAdapter,
|
||||||
GraphicsProfile.HiDef,
|
GraphicsProfile.HiDef,
|
||||||
@ -53,6 +56,7 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
PresentationInterval = PresentInterval.Default,
|
PresentationInterval = PresentInterval.Default,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
#region WindowMoveMethods
|
#region WindowMoveMethods
|
||||||
|
|
||||||
@ -79,12 +83,54 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
#region Events
|
||||||
private void ButtonQuitClick(object sender, EventArgs e)
|
private void ButtonQuitClick(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Close();
|
Close();
|
||||||
DialogResult = DialogResult.Cancel;
|
DialogResult = DialogResult.Cancel;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void CheckThread(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (!_started)
|
||||||
|
{
|
||||||
|
((Timer)sender).Interval = 100;
|
||||||
|
_loaderThread = new Thread(CompileFile);
|
||||||
|
_loaderThread.Start();
|
||||||
|
_started = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (_loaderThread.IsAlive)
|
||||||
|
return;
|
||||||
|
if (_error)
|
||||||
|
{
|
||||||
|
labelStatus.Text = "Loading of Preview failed with: \n" + _errorMessage;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
labelStatus.Text = "Loading successful";
|
||||||
|
labelStatus.Hide();
|
||||||
|
_tickTimer = new Timer { Interval = 120 };
|
||||||
|
_tickTimer.Tick += Tick;
|
||||||
|
_batch = new SpriteBatch(_graphicsDevice);
|
||||||
|
_tickTimer.Start();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Tick(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
_graphicsDevice.Clear(Framework.Color.CornflowerBlue);
|
||||||
|
if (_processor == "TextureProcessor")
|
||||||
|
{
|
||||||
|
_batch.Begin();
|
||||||
|
|
||||||
|
_batch.End();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Public methods
|
||||||
public void CompileFile()
|
public void CompileFile()
|
||||||
{
|
{
|
||||||
var builderTask = new BuildContent
|
var builderTask = new BuildContent
|
||||||
@ -117,49 +163,16 @@ namespace ANX.ContentCompiler.GUI.Dialogues
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void PreviewScreenLoad(object sender, EventArgs e)
|
public void SetFile(BuildItem item)
|
||||||
{
|
{
|
||||||
_checkTimer = new Timer {Interval = 1000};
|
labelStatus.Text = "Loading Preview...";
|
||||||
|
_item = item;
|
||||||
|
_outputFile = Path.GetTempFileName();
|
||||||
|
_outputDir = Path.GetTempPath();
|
||||||
|
_checkTimer = new Timer { Interval = 1000 };
|
||||||
_checkTimer.Tick += CheckThread;
|
_checkTimer.Tick += CheckThread;
|
||||||
_checkTimer.Start();
|
_checkTimer.Start();
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
void CheckThread(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (!_started)
|
|
||||||
{
|
|
||||||
((Timer) sender).Interval = 100;
|
|
||||||
_loaderThread = new Thread(CompileFile);
|
|
||||||
_loaderThread.Start();
|
|
||||||
_started = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (_loaderThread.IsAlive)
|
|
||||||
return;
|
|
||||||
if (_error)
|
|
||||||
{
|
|
||||||
labelStatus.Text = "Loading of Preview failed with: \n" + _errorMessage;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
labelStatus.Text = "Loading successful";
|
|
||||||
labelStatus.Hide();
|
|
||||||
_tickTimer = new Timer {Interval = 120};
|
|
||||||
_tickTimer.Tick += Tick;
|
|
||||||
_batch = new SpriteBatch(_graphicsDevice);
|
|
||||||
_tickTimer.Start();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Tick(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
_graphicsDevice.Clear(Framework.Color.CornflowerBlue);
|
|
||||||
if (_processor == "TextureProcessor")
|
|
||||||
{
|
|
||||||
_batch.Begin();
|
|
||||||
|
|
||||||
_batch.End();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
35
Tools/ANXContentCompilerGUI/FakeBuildLogger.cs
Normal file
35
Tools/ANXContentCompilerGUI/FakeBuildLogger.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
using ANX.Framework.Content.Pipeline;
|
||||||
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
|
namespace ANX.ContentCompiler.GUI
|
||||||
|
{
|
||||||
|
[PercentageComplete(100)]
|
||||||
|
[Developer("SilentWarrior/Eagle Eye Studios")]
|
||||||
|
[TestState(TestStateAttribute.TestState.Tested)]
|
||||||
|
public class FakeBuildLogger : ContentBuildLogger
|
||||||
|
{
|
||||||
|
#region Overrides of ContentBuildLogger
|
||||||
|
|
||||||
|
public override void LogImportantMessage(string message, params object[] messageArgs)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void LogMessage(string message, params object[] messageArgs)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void LogWarning(string helpLink, ContentIdentity contentIdentity, string message, params object[] messageArgs)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
@ -1,5 +1,5 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
using System.Collections.Generic;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
@ -10,6 +10,12 @@ using ANX.ContentCompiler.GUI.Properties;
|
|||||||
using ANX.Framework.Content.Pipeline;
|
using ANX.Framework.Content.Pipeline;
|
||||||
using ANX.Framework.Content.Pipeline.Tasks;
|
using ANX.Framework.Content.Pipeline.Tasks;
|
||||||
using ANX.Framework.NonXNA.Development;
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI
|
namespace ANX.ContentCompiler.GUI
|
||||||
{
|
{
|
||||||
@ -35,8 +41,9 @@ namespace ANX.ContentCompiler.GUI
|
|||||||
private readonly string[] _args;
|
private readonly string[] _args;
|
||||||
private int _showCounter = 0;
|
private int _showCounter = 0;
|
||||||
|
|
||||||
private ImporterManager iManager;
|
private readonly ImporterManager _iManager;
|
||||||
private ProcessorManager pManager;
|
private readonly ProcessorManager _pManager;
|
||||||
|
private PreviewScreen _previewScreen;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region Properties
|
#region Properties
|
||||||
@ -78,8 +85,8 @@ namespace ANX.ContentCompiler.GUI
|
|||||||
treeViewItemDelete.MouseEnter += TreeViewItemMouseEnter;
|
treeViewItemDelete.MouseEnter += TreeViewItemMouseEnter;
|
||||||
treeViewItemRename.MouseEnter += TreeViewItemMouseEnter;
|
treeViewItemRename.MouseEnter += TreeViewItemMouseEnter;
|
||||||
SetUpColors();
|
SetUpColors();
|
||||||
iManager = new ImporterManager();
|
_iManager = new ImporterManager();
|
||||||
pManager = new ProcessorManager();
|
_pManager = new ProcessorManager();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void MainWindowShown(object sender, EventArgs e)
|
private void MainWindowShown(object sender, EventArgs e)
|
||||||
@ -273,7 +280,7 @@ namespace ANX.ContentCompiler.GUI
|
|||||||
|
|
||||||
if (String.IsNullOrEmpty(bI.ProcessorName))
|
if (String.IsNullOrEmpty(bI.ProcessorName))
|
||||||
{
|
{
|
||||||
bI.ProcessorName = pManager.GetProcessorForImporter(iManager.GetInstance(bI.ImporterName));
|
bI.ProcessorName = _pManager.GetProcessorForImporter(_iManager.GetInstance(bI.ImporterName));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
try
|
try
|
||||||
@ -352,7 +359,7 @@ namespace ANX.ContentCompiler.GUI
|
|||||||
ProjectOutputDir + Path.DirectorySeparatorChar + folder + Path.DirectorySeparatorChar +
|
ProjectOutputDir + Path.DirectorySeparatorChar + folder + Path.DirectorySeparatorChar +
|
||||||
Path.GetFileNameWithoutExtension(file) + ".xnb", //<- Change this if you want some other extension (i.e. to annoy modders or whatever)
|
Path.GetFileNameWithoutExtension(file) + ".xnb", //<- Change this if you want some other extension (i.e. to annoy modders or whatever)
|
||||||
ImporterName = ImporterManager.GuessImporterByFileExtension(file),
|
ImporterName = ImporterManager.GuessImporterByFileExtension(file),
|
||||||
ProcessorName = pManager.GetProcessorForImporter(iManager.GetInstance(ImporterManager.GuessImporterByFileExtension(file)))
|
ProcessorName = _pManager.GetProcessorForImporter(_iManager.GetInstance(ImporterManager.GuessImporterByFileExtension(file)))
|
||||||
};
|
};
|
||||||
_contentProject.BuildItems.Add(item);
|
_contentProject.BuildItems.Add(item);
|
||||||
}
|
}
|
||||||
@ -687,6 +694,11 @@ namespace ANX.ContentCompiler.GUI
|
|||||||
buildItem => buildItem.AssetName.Equals(treeView.SelectedNode.Name)))
|
buildItem => buildItem.AssetName.Equals(treeView.SelectedNode.Name)))
|
||||||
{
|
{
|
||||||
propertyGrid.SelectedObject = buildItem;
|
propertyGrid.SelectedObject = buildItem;
|
||||||
|
|
||||||
|
if (_previewScreen != null)
|
||||||
|
{
|
||||||
|
_previewScreen.SetFile(buildItem);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -882,11 +894,11 @@ namespace ANX.ContentCompiler.GUI
|
|||||||
buildItem = item;
|
buildItem = item;
|
||||||
}
|
}
|
||||||
|
|
||||||
using (var preview = new PreviewScreen(buildItem))
|
if (_previewScreen == null)
|
||||||
{
|
_previewScreen = new PreviewScreen();
|
||||||
if ((string)treeView.SelectedNode.Tag == "File")
|
if ((string) treeView.SelectedNode.Tag != "File") return;
|
||||||
preview.ShowDialog();
|
_previewScreen.Show();
|
||||||
}
|
_previewScreen.SetFile(buildItem);
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,13 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
|
using System;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
using ANX.Framework.NonXNA.Development;
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI
|
namespace ANX.ContentCompiler.GUI
|
||||||
{
|
{
|
||||||
|
@ -1,9 +1,16 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Xml;
|
using System.Xml;
|
||||||
using ANX.Framework.NonXNA.Development;
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI
|
namespace ANX.ContentCompiler.GUI
|
||||||
{
|
{
|
||||||
|
@ -1,10 +1,17 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Xml;
|
using System.Xml;
|
||||||
using ANX.Framework.NonXNA.Development;
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI
|
namespace ANX.ContentCompiler.GUI
|
||||||
{
|
{
|
||||||
|
@ -1,7 +1,14 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
|
using System;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
using ANX.ContentCompiler.GUI.Dialogues;
|
using ANX.ContentCompiler.GUI.Dialogues;
|
||||||
using ANX.Framework.NonXNA.Development;
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI.States
|
namespace ANX.ContentCompiler.GUI.States
|
||||||
{
|
{
|
||||||
|
@ -1,8 +1,15 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
|
using System;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
using ANX.ContentCompiler.GUI.Dialogues;
|
using ANX.ContentCompiler.GUI.Dialogues;
|
||||||
using ANX.Framework.NonXNA.Development;
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI.States
|
namespace ANX.ContentCompiler.GUI.States
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,13 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
|
using System;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
using ANX.Framework.NonXNA.Development;
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI.States
|
namespace ANX.ContentCompiler.GUI.States
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,13 @@
|
|||||||
using System;
|
#region Using Statements
|
||||||
|
using System;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
using ANX.Framework.NonXNA.Development;
|
using ANX.Framework.NonXNA.Development;
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// This file is part of the EES Content Compiler 4,
|
||||||
|
// © 2008 - 2012 by Eagle Eye Studios.
|
||||||
|
// The EES Content Compiler 4 is released under the Ms-PL license.
|
||||||
|
// For details see: http://anxframework.codeplex.com/license
|
||||||
|
|
||||||
namespace ANX.ContentCompiler.GUI
|
namespace ANX.ContentCompiler.GUI
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user