2012-08-09 09:45:04 +00:00
|
|
|
#region Using Statements
|
2011-11-16 00:00:17 +00:00
|
|
|
using System;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using System.Linq;
|
|
|
|
using System.Text;
|
|
|
|
using ANX.Framework.NonXNA;
|
|
|
|
using ANX.Framework.Graphics;
|
|
|
|
|
|
|
|
#endregion // Using Statements
|
|
|
|
|
2012-08-09 09:45:04 +00:00
|
|
|
// This file is part of the ANX.Framework created by the
|
|
|
|
// "ANX.Framework developer group" and released under the Ms-PL license.
|
|
|
|
// For details see: http://anxframework.codeplex.com/license
|
2011-11-16 00:00:17 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
namespace ANX.Framework.Graphics
|
|
|
|
{
|
|
|
|
public class SkinnedEffect : Effect, IEffectMatrices, IEffectLights, IEffectFog
|
|
|
|
{
|
|
|
|
public SkinnedEffect(GraphicsDevice graphics)
|
2011-11-23 10:13:38 +00:00
|
|
|
: base(graphics, AddInSystemFactory.Instance.GetDefaultCreator<IRenderSystemCreator>().GetShaderByteCode(NonXNA.PreDefinedShader.SkinnedEffect))
|
2011-11-16 00:00:17 +00:00
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
protected SkinnedEffect(SkinnedEffect cloneSource)
|
|
|
|
: base(cloneSource)
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override Effect Clone()
|
|
|
|
{
|
|
|
|
return new SkinnedEffect(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
public const int MaxBones = 72;
|
|
|
|
|
|
|
|
public bool PreferPerPixelLighting
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public Matrix Projection
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public Matrix View
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public Matrix World
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public void EnableDefaultLighting()
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
public Vector3 AmbientLightColor
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public DirectionalLight DirectionalLight0
|
|
|
|
{
|
|
|
|
get { throw new NotImplementedException(); }
|
|
|
|
}
|
|
|
|
|
|
|
|
public DirectionalLight DirectionalLight1
|
|
|
|
{
|
|
|
|
get { throw new NotImplementedException(); }
|
|
|
|
}
|
|
|
|
|
|
|
|
public DirectionalLight DirectionalLight2
|
|
|
|
{
|
|
|
|
get { throw new NotImplementedException(); }
|
|
|
|
}
|
|
|
|
|
|
|
|
public bool LightingEnabled
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public Vector3 FogColor
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public bool FogEnabled
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public float FogEnd
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public float FogStart
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public Texture2D Texture
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public int WeightsPerVertex
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public Vector3 DiffuseColor
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public Vector3 EmissiveColor
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public Vector3 SpecularColor
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public float SpecularPower
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public float Alpha
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
set
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public Matrix[] GetBoneTransforms(int count)
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
public void SetBoneTransforms(Matrix[] boneTransforms)
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|