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C#
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using ANX.Framework;
using ANX.Framework.Input;
using ANX.Framework.NonXNA;
using ANX.Framework.NonXNA.Development;
using System;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.InputDevices.Windows.ModernUI
{
[PercentageComplete(0)]
[TestState(TestStateAttribute.TestState.Untested)]
[Developer("rene87")]
class Keyboard : IKeyboard
{
public IntPtr WindowHandle
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public KeyboardState GetState()
{
throw new NotImplementedException();
}
public KeyboardState GetState(PlayerIndex playerIndex)
{
throw new NotImplementedException();
}
public void Dispose()
{
throw new NotImplementedException();
}
}
}