42 lines
2.6 KiB
C#
42 lines
2.6 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
|
|||
|
namespace ProjectConverter.Platforms
|
|||
|
{
|
|||
|
public class AnxConverter : AbstractXna2AnxConverter
|
|||
|
{
|
|||
|
private readonly string[] xnaNamespaces = new string[] { "Microsoft.XNA.Framework",
|
|||
|
"Microsoft.XNA.Framework.Avatar",
|
|||
|
"Microsoft.XNA.Framework.Content.Pipeline.AudioImporters",
|
|||
|
"Microsoft.XNA.Framework.Content.Pipeline",
|
|||
|
"Microsoft.XNA.Framework.Content.Pipeline.EffectImporter",
|
|||
|
"Microsoft.XNA.Framework.Content.Pipeline.FBXImporter",
|
|||
|
"Microsoft.XNA.Framework.Content.Pipeline.TextureImporter",
|
|||
|
"Microsoft.XNA.Framework.Content.Pipeline.VideoImporters",
|
|||
|
"Microsoft.XNA.Framework.Content.Pipeline.XImporter",
|
|||
|
"Microsoft.XNA.Framework.Game",
|
|||
|
"Microsoft.XNA.Framework.GamerServices",
|
|||
|
"Microsoft.XNA.Framework.Graphics",
|
|||
|
"Microsoft.XNA.Framework.Input",
|
|||
|
"Microsoft.XNA.Framework.Input.Touch",
|
|||
|
"Microsoft.XNA.Framework.Net",
|
|||
|
"Microsoft.XNA.Framework.Storage",
|
|||
|
"Microsoft.XNA.Framework.Video",
|
|||
|
"Microsoft.XNA.Framework.Xact",
|
|||
|
};
|
|||
|
|
|||
|
public override string Name
|
|||
|
{
|
|||
|
get { return "anx2xna"; }
|
|||
|
}
|
|||
|
|
|||
|
protected override void ConvertUsingDirectives(string file, ref string target)
|
|||
|
{
|
|||
|
string content = System.IO.File.ReadAllText(System.IO.Path.Combine(CurrentProject.FullSourceDirectoryPath, file));
|
|||
|
ConvertUsingDirectivesImpl(ref content, ref target, "Microsoft.XNA.Framework", "ANX.Framework", xnaNamespaces);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|