50 lines
1.3 KiB
C#
50 lines
1.3 KiB
C#
|
#region Using Statements
|
|||
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using ANX.Framework.Content.Pipeline.Graphics;
|
|||
|
using System.ComponentModel;
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
// This file is part of the ANX.Framework created by the
|
|||
|
// "ANX.Framework developer group" and released under the Ms-PL license.
|
|||
|
// For details see: http://anxframework.codeplex.com/license
|
|||
|
|
|||
|
namespace ANX.Framework.Content.Pipeline.Processors
|
|||
|
{
|
|||
|
[ContentProcessor]
|
|||
|
public class FontTextureProcessor : ContentProcessor<Texture2DContent, SpriteFontContent>
|
|||
|
{
|
|||
|
public virtual char FirstCharacter
|
|||
|
{
|
|||
|
get;
|
|||
|
set;
|
|||
|
}
|
|||
|
|
|||
|
[DefaultValue(true)]
|
|||
|
public virtual bool PremultiplyAlpha
|
|||
|
{
|
|||
|
get;
|
|||
|
set;
|
|||
|
}
|
|||
|
|
|||
|
public virtual TextureProcessorOutputFormat TextureFormat
|
|||
|
{
|
|||
|
get;
|
|||
|
set;
|
|||
|
}
|
|||
|
|
|||
|
public override SpriteFontContent Process(Texture2DContent input, ContentProcessorContext context)
|
|||
|
{
|
|||
|
throw new NotImplementedException();
|
|||
|
}
|
|||
|
|
|||
|
protected virtual char GetCharacterForIndex(int index)
|
|||
|
{
|
|||
|
throw new NotImplementedException();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|