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using System;
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using System.Collections.Generic;
using StringPair = System.Collections.Generic.KeyValuePair<string, string>;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
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namespace ANX.RenderSystem.Windows.GL3
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{
public class ShaderData
{
public string VertexGlobalCode;
public Dictionary<string, string> VertexShaderCodes;
public string FragmentGlobalCode;
public Dictionary<string, string> FragmentShaderCodes;
public Dictionary<string, StringPair> Techniques;
public ShaderData()
{
VertexShaderCodes = new Dictionary<string, string>();
FragmentShaderCodes = new Dictionary<string, string>();
Techniques = new Dictionary<string, StringPair>();
}
}
}