445 lines
11 KiB
C#
445 lines
11 KiB
C#
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/* csvorbis
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* Copyright (C) 2000 ymnk, JCraft,Inc.
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*
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* Written by: 2000 ymnk<ymnk@jcraft.com>
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* Ported to C# from JOrbis by: Mark Crichton <crichton@gimp.org>
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*
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* Thanks go to the JOrbis team, for licencing the code under the
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* LGPL, making my job a lot easier.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public License
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* as published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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using System;
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using csogg;
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using csvorbis;
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namespace csvorbis
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{
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public class DspState
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{
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static float M_PI=3.1415926539f;
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static int VI_TRANSFORMB=1;
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static int VI_WINDOWB=1;
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internal int analysisp;
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internal Info vi;
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internal int modebits;
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float[][] pcm;
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//float[][] pcmret;
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int pcm_storage;
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int pcm_current;
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int pcm_returned;
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float[] multipliers;
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int envelope_storage;
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int envelope_current;
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int eofflag;
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int lW;
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int W;
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int nW;
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int centerW;
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long granulepos;
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public long sequence;
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long glue_bits;
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long time_bits;
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long floor_bits;
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long res_bits;
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// local lookup storage
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//!! Envelope ve=new Envelope(); // envelope
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//float **window[2][2][2]; // block, leadin, leadout, type
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internal float[][][][][] wnd; // block, leadin, leadout, type
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//vorbis_look_transform **transform[2]; // block, type
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internal Object[][] transform;
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internal CodeBook[] fullbooks;
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// backend lookups are tied to the mode, not the backend or naked mapping
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internal Object[] mode;
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// local storage, only used on the encoding side. This way the
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// application does not need to worry about freeing some packets'
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// memory and not others'; packet storage is always tracked.
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// Cleared next call to a _dsp_ function
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byte[] header;
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byte[] header1;
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byte[] header2;
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public DspState()
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{
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transform=new Object[2][];
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wnd=new float[2][][][][];
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wnd[0]=new float[2][][][];
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wnd[0][0]=new float[2][][];
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wnd[0][1]=new float[2][][];
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wnd[0][0][0]=new float[2][];
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wnd[0][0][1]=new float[2][];
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wnd[0][1][0]=new float[2][];
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wnd[0][1][1]=new float[2][];
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wnd[1]=new float[2][][][];
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wnd[1][0]=new float[2][][];
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wnd[1][1]=new float[2][][];
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wnd[1][0][0]=new float[2][];
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wnd[1][0][1]=new float[2][];
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wnd[1][1][0]=new float[2][];
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wnd[1][1][1]=new float[2][];
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}
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private static int ilog2(int v)
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{
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int ret=0;
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while(v>1)
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{
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ret++;
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v = (int)((uint)v >> 1);
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}
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return(ret);
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}
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internal static float[] window(int type, int wnd, int left, int right)
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{
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float[] ret=new float[wnd];
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switch(type)
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{
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case 0:
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// The 'vorbis window' (window 0) is sin(sin(x)*sin(x)*2pi)
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{
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int leftbegin=wnd/4-left/2;
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int rightbegin=wnd-wnd/4-right/2;
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for(int i=0;i<left;i++)
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{
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float x=(float)((i+.5)/left*M_PI/2.0);
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x=(float)Math.Sin(x);
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x*=x;
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x*=(float)(M_PI/2.0);
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x=(float)Math.Sin(x);
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ret[i+leftbegin]=x;
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}
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for(int i=leftbegin+left;i<rightbegin;i++)
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{
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ret[i]=1.0f;
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}
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for(int i=0;i<right;i++)
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{
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float x=(float)((right-i-.5)/right*M_PI/2.0);
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x=(float)Math.Sin(x);
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x*=x;
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x*=(float)(M_PI/2.0);
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x=(float)Math.Sin(x);
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ret[i+rightbegin]=x;
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}
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}
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break;
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default:
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//free(ret);
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return(null);
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}
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return(ret);
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}
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// Analysis side code, but directly related to blocking. Thus it's
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// here and not in analysis.c (which is for analysis transforms only).
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// The init is here because some of it is shared
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int init(Info vi, bool encp)
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{
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//memset(v,0,sizeof(vorbis_dsp_state));
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this.vi=vi;
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modebits=ilog2(vi.modes);
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transform[0]=new Object[VI_TRANSFORMB];
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transform[1]=new Object[VI_TRANSFORMB];
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// MDCT is tranform 0
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transform[0][0]=new Mdct();
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transform[1][0]=new Mdct();
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((Mdct)transform[0][0]).init(vi.blocksizes[0]);
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((Mdct)transform[1][0]).init(vi.blocksizes[1]);
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wnd[0][0][0]=new float[VI_WINDOWB][];
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wnd[0][0][1]=wnd[0][0][0];
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wnd[0][1][0]=wnd[0][0][0];
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wnd[0][1][1]=wnd[0][0][0];
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wnd[1][0][0]=new float[VI_WINDOWB][];
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wnd[1][0][1]=new float[VI_WINDOWB][];
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wnd[1][1][0]=new float[VI_WINDOWB][];
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wnd[1][1][1]=new float[VI_WINDOWB][];
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for(int i=0;i<VI_WINDOWB;i++)
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{
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wnd[0][0][0][i]=
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window(i,vi.blocksizes[0],vi.blocksizes[0]/2,vi.blocksizes[0]/2);
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wnd[1][0][0][i]=
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window(i,vi.blocksizes[1],vi.blocksizes[0]/2,vi.blocksizes[0]/2);
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wnd[1][0][1][i]=
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window(i,vi.blocksizes[1],vi.blocksizes[0]/2,vi.blocksizes[1]/2);
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wnd[1][1][0][i]=
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window(i,vi.blocksizes[1],vi.blocksizes[1]/2,vi.blocksizes[0]/2);
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wnd[1][1][1][i]=
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window(i,vi.blocksizes[1],vi.blocksizes[1]/2,vi.blocksizes[1]/2);
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}
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// if(encp){ // encode/decode differ here
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// // finish the codebooks
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// fullbooks=new CodeBook[vi.books];
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// for(int i=0;i<vi.books;i++){
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// fullbooks[i]=new CodeBook();
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// fullbooks[i].init_encode(vi.book_param[i]);
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// }
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// analysisp=1;
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// }
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// else{
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// finish the codebooks
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fullbooks=new CodeBook[vi.books];
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for(int i=0;i<vi.books;i++)
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{
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fullbooks[i]=new CodeBook();
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fullbooks[i].init_decode(vi.book_param[i]);
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}
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// }
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// initialize the storage vectors to a decent size greater than the
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// minimum
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pcm_storage=8192; // we'll assume later that we have
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// a minimum of twice the blocksize of
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// accumulated samples in analysis
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pcm=new float[vi.channels][];
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//pcmret=new float[vi.channels][];
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{
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for(int i=0;i<vi.channels;i++)
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{
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pcm[i]=new float[pcm_storage];
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}
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}
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// all 1 (large block) or 0 (small block)
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// explicitly set for the sake of clarity
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lW=0; // previous window size
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W=0; // current window size
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// all vector indexes; multiples of samples_per_envelope_step
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centerW=vi.blocksizes[1]/2;
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pcm_current=centerW;
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// initialize all the mapping/backend lookups
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mode=new Object[vi.modes];
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for(int i=0;i<vi.modes;i++)
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{
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int mapnum=vi.mode_param[i].mapping;
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int maptype=vi.map_type[mapnum];
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mode[i]=FuncMapping.mapping_P[maptype].look(this,vi.mode_param[i],
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vi.map_param[mapnum]);
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}
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return(0);
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}
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public int synthesis_init(Info vi)
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{
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init(vi, false);
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// Adjust centerW to allow an easier mechanism for determining output
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pcm_returned=centerW;
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centerW-= vi.blocksizes[W]/4+vi.blocksizes[lW]/4;
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granulepos=-1;
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sequence=-1;
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return(0);
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}
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DspState(Info vi) : this()
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{
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init(vi, false);
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// Adjust centerW to allow an easier mechanism for determining output
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pcm_returned=centerW;
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centerW-= vi.blocksizes[W]/4+vi.blocksizes[lW]/4;
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granulepos=-1;
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sequence=-1;
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}
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// Unike in analysis, the window is only partially applied for each
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// block. The time domain envelope is not yet handled at the point of
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// calling (as it relies on the previous block).
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public int synthesis_blockin(Block vb)
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{
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// Shift out any PCM/multipliers that we returned previously
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// centerW is currently the center of the last block added
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if(centerW>vi.blocksizes[1]/2 && pcm_returned>8192)
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{
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// don't shift too much; we need to have a minimum PCM buffer of
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// 1/2 long block
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int shiftPCM=centerW-vi.blocksizes[1]/2;
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shiftPCM=(pcm_returned<shiftPCM?pcm_returned:shiftPCM);
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pcm_current-=shiftPCM;
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centerW-=shiftPCM;
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pcm_returned-=shiftPCM;
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if(shiftPCM!=0)
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{
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for(int i=0;i<vi.channels;i++)
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{
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Array.Copy(pcm[i], shiftPCM, pcm[i], 0, pcm_current);
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}
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}
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}
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lW=W;
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W=vb.W;
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nW=-1;
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glue_bits+=vb.glue_bits;
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time_bits+=vb.time_bits;
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floor_bits+=vb.floor_bits;
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res_bits+=vb.res_bits;
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if(sequence+1 != vb.sequence)granulepos=-1; // out of sequence; lose count
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sequence=vb.sequence;
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{
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int sizeW=vi.blocksizes[W];
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int _centerW=centerW+vi.blocksizes[lW]/4+sizeW/4;
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int beginW=_centerW-sizeW/2;
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int endW=beginW+sizeW;
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int beginSl=0;
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int endSl=0;
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// Do we have enough PCM/mult storage for the block?
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if(endW>pcm_storage)
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{
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// expand the storage
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pcm_storage=endW+vi.blocksizes[1];
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for(int i=0;i<vi.channels;i++)
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{
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float[] foo=new float[pcm_storage];
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Array.Copy(pcm[i], 0, foo, 0, pcm[i].Length);
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pcm[i]=foo;
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}
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}
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// overlap/add PCM
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switch(W)
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{
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case 0:
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beginSl=0;
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endSl=vi.blocksizes[0]/2;
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break;
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case 1:
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beginSl=vi.blocksizes[1]/4-vi.blocksizes[lW]/4;
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endSl=beginSl+vi.blocksizes[lW]/2;
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break;
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}
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for(int j=0;j<vi.channels;j++)
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{
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int _pcm=beginW;
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// the overlap/add section
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int i=0;
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for(i=beginSl;i<endSl;i++)
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{
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pcm[j][_pcm+i]+=vb.pcm[j][i];
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}
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// the remaining section
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for(;i<sizeW;i++)
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{
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pcm[j][_pcm+i]=vb.pcm[j][i];
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}
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}
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// track the frame number... This is for convenience, but also
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// making sure our last packet doesn't end with added padding. If
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// the last packet is partial, the number of samples we'll have to
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// return will be past the vb->granulepos.
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//
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// This is not foolproof! It will be confused if we begin
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// decoding at the last page after a seek or hole. In that case,
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// we don't have a starting point to judge where the last frame
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// is. For this reason, vorbisfile will always try to make sure
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// it reads the last two marked pages in proper sequence
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if(granulepos==-1)
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{
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granulepos=vb.granulepos;
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}
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else
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{
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granulepos+=(_centerW-centerW);
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if(vb.granulepos!=-1 && granulepos!=vb.granulepos)
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{
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if(granulepos>vb.granulepos && vb.eofflag!=0)
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{
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// partial last frame. Strip the padding off
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_centerW = _centerW - (int)(granulepos-vb.granulepos);
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}// else{ Shouldn't happen *unless* the bitstream is out of
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// spec. Either way, believe the bitstream }
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granulepos=vb.granulepos;
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}
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}
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// Update, cleanup
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centerW=_centerW;
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pcm_current=endW;
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if(vb.eofflag!=0)eofflag=1;
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}
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return(0);
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}
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// pcm==NULL indicates we just want the pending samples, no more
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public int synthesis_pcmout(float[][][] _pcm, int[] index)
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{
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if(pcm_returned<centerW)
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{
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if(_pcm!=null)
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{
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for(int i=0;i<vi.channels;i++)
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{
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// pcmret[i]=pcm[i]+v.pcm_returned;
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//!!!!!!!!
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index[i]=pcm_returned;
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}
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_pcm[0]=pcm;
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}
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return(centerW-pcm_returned);
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}
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return(0);
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}
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public int synthesis_read(int bytes)
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{
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if(bytes!=0 && pcm_returned+bytes>centerW)return(-1);
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pcm_returned+=bytes;
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return(0);
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}
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public void clear()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
}
|