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using System;
using NUnit.Framework;
using HLSLParser;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace HLSLParserTests
{
public static class StructureTests
{
private const string TestStructure =
@"struct PixelShaderInput
{
float4 pos : SV_POSITION;
float4 col : COLOR;
float2 tex : TEXCOORD0;
};";
#region TestParseIfStructure
[Test]
public static void TestParseIfStructure()
{
var text = new ParseTextWalker(TestStructure);
var result = Structure.ParseIfStructure(text);
Assert.NotNull(result);
Assert.AreEqual("PixelShaderInput", result.Name);
Assert.AreEqual(3, result.Variables.Count);
Assert.AreEqual("", text.Text);
}
#endregion
#region TestParseIfStructureWithoutCode
[Test]
public static void TestParseIfStructureWithoutCode()
{
var text = new ParseTextWalker("testtest");
var result = Structure.ParseIfStructure(text);
Assert.Null(result);
}
#endregion
}
}