78 lines
1.5 KiB
C#
78 lines
1.5 KiB
C#
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using System.Windows.Forms;
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using ANX.Framework;
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using ANX.Framework.NonXNA;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.PlatformSystem.Linux
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{
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public class LinuxGameHost : GameHost
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{
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#region Private
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private Game game;
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private LinuxGameWindow gameWindow;
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private bool isQuitting;
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#endregion
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#region Public
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public override GameWindow Window
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{
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get
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{
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return gameWindow;
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}
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}
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#endregion
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#region Constructor
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public LinuxGameHost(Game setGame)
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: base(setGame)
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{
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isQuitting = false;
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game = setGame;
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Logger.Info("creating a new GameWindow");
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gameWindow = new LinuxGameWindow();
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InputDeviceFactory.Instance.WindowHandle = this.gameWindow.Handle;
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Logger.Info("hook up GameWindow events");
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gameWindow.Activated += delegate
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{
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OnActivated();
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};
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gameWindow.Deactivated += delegate
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{
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OnDeactivated();
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};
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LinuxGameWindow.Form.FormClosing += delegate
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{
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isQuitting = true;
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};
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}
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#endregion
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#region Run
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public override void Run()
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{
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LinuxGameWindow.Form.Show();
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while (isQuitting == false)
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{
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Application.DoEvents();
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base.OnIdle();
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}
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gameWindow.Close();
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}
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#endregion
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#region Exit
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public override void Exit()
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{
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isQuitting = true;
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}
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#endregion
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}
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}
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