anx.framework/ANX.Framework/Graphics/PresentationParameters.cs

134 lines
2.4 KiB
C#
Raw Normal View History

2011-10-31 05:36:24 +00:00
using System;
using ANX.Framework.NonXNA.Development;
2011-10-31 05:36:24 +00:00
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
2011-10-31 05:36:24 +00:00
namespace ANX.Framework.Graphics
{
[PercentageComplete(100)]
[TestState(TestStateAttribute.TestState.Untested)]
[Developer("Glatzemann")]
public class PresentationParameters
{
#region Public
#region BackBufferFormat
public SurfaceFormat BackBufferFormat
{
get;
set;
}
#endregion
#region BackBufferHeight
public int BackBufferHeight
{
get;
set;
}
#endregion
#region BackBufferWidth
public int BackBufferWidth
{
get;
set;
}
#endregion
#region Bounds
public Rectangle Bounds
{
get
{
return new Rectangle(0, 0, BackBufferWidth, BackBufferHeight);
}
}
#endregion
#region DepthStencilFormat
public DepthFormat DepthStencilFormat
{
get;
set;
}
#endregion
#region DeviceWindowHandle
public IntPtr DeviceWindowHandle
{
get;
set;
}
#endregion
#region DisplayOrientation
public DisplayOrientation DisplayOrientation
{
get;
set;
}
#endregion
#region IsFullScreen
public bool IsFullScreen
{
get;
set;
}
#endregion
#region MultiSampleCount
public int MultiSampleCount
{
get;
set;
}
#endregion
#region PresentationInterval
public PresentInterval PresentationInterval
{
get;
set;
}
#endregion
#region RenderTargetUsage
public RenderTargetUsage RenderTargetUsage
{
get;
set;
}
#endregion
#endregion
#region Constructor
public PresentationParameters()
{
IsFullScreen = true;
}
#endregion
#region Clone
public PresentationParameters Clone()
{
return new PresentationParameters()
{
BackBufferFormat = this.BackBufferFormat,
BackBufferHeight = this.BackBufferHeight,
BackBufferWidth = this.BackBufferWidth,
DepthStencilFormat = this.DepthStencilFormat,
DeviceWindowHandle = this.DeviceWindowHandle,
DisplayOrientation = this.DisplayOrientation,
IsFullScreen = this.IsFullScreen,
MultiSampleCount = this.MultiSampleCount,
PresentationInterval = this.PresentationInterval,
RenderTargetUsage = this.RenderTargetUsage,
};
}
#endregion
}
2011-10-31 05:36:24 +00:00
}