anx.framework/ANX.Framework/Graphics/DynamicIndexBuffer.cs

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#region Using Statements
using System;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Graphics
{
public class DynamicIndexBuffer : IndexBuffer, IDynamicGraphicsResource
{
public virtual event EventHandler<EventArgs> ContentLost;
#region Private Members
private bool isContentLost;
#endregion
public DynamicIndexBuffer(GraphicsDevice graphicsDevice, IndexElementSize indexElementSize, int indexCount, BufferUsage usage)
: base(graphicsDevice, indexElementSize, indexCount, usage)
{
graphicsDevice.DeviceReset += new EventHandler<EventArgs>(graphicsDevice_DeviceReset);
}
public DynamicIndexBuffer(GraphicsDevice graphicsDevice, Type indexType, int indexCount, BufferUsage usage)
: base(graphicsDevice, indexType, indexCount, usage)
{
graphicsDevice.DeviceReset += new EventHandler<EventArgs>(graphicsDevice_DeviceReset);
}
~DynamicIndexBuffer()
{
base.GraphicsDevice.DeviceReset -= graphicsDevice_DeviceReset;
}
private void graphicsDevice_DeviceReset(object sender, EventArgs e)
{
SetContentLost(true);
}
public void SetData<T>(int offsetInBytes, T[] data, int startIndex, int elementCount, SetDataOptions options) where T : struct
{
//TODO: SetDataOptions not used
base.SetData<T>(offsetInBytes, data, startIndex, elementCount);
}
public void SetData<T>(T[] data, int startIndex, int elementCount, SetDataOptions options) where T : struct
{
//TODO: SetDataOptions not used
base.SetData<T>(data, startIndex, elementCount);
}
public bool IsContentLost
{
get
{
return this.isContentLost;
}
}
public void SetContentLost(bool isContentLost)
{
this.isContentLost = isContentLost;
if (isContentLost)
{
raise_ContentLost(this, EventArgs.Empty);
}
}
protected void raise_ContentLost(object sender, EventArgs args)
{
if (ContentLost != null)
{
ContentLost(sender, args);
}
}
}
}